GameToMenu -> GameButtonToMenuButton
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@@ -825,9 +825,9 @@ PlayerNumber InputMapper::ControllerToPlayerNumber( GameController controller )
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return (PlayerNumber) controller;
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}
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MenuButton InputMapper::GameToMenu( const GameInput &GameI )
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MenuButton InputMapper::GameButtonToMenuButton( GameButton gb )
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{
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return m_pInputScheme->GameButtonToMenuButton( GameI.button );
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return m_pInputScheme->GameButtonToMenuButton( gb );
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}
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/* If set (not PLAYER_INVALID), inputs from both GameControllers will be mapped
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