fix no prompt for name entry if make high score then switch to rave

This commit is contained in:
Chris Danford
2005-06-27 05:24:31 +00:00
parent ebe60c9eb7
commit 092a55d6f6
+4 -3
View File
@@ -1403,10 +1403,14 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
Profile *pProf = PROFILEMAN->GetProfile(pn); Profile *pProf = PROFILEMAN->GetProfile(pn);
// Check for feats even if the PlayMode is rave or battle because the player may have
// made high scores then switched modes.
CHECKPOINT_M(ssprintf("PlayMode %i",this->m_PlayMode)); CHECKPOINT_M(ssprintf("PlayMode %i",this->m_PlayMode));
switch( this->m_PlayMode ) switch( this->m_PlayMode )
{ {
case PLAY_MODE_REGULAR: case PLAY_MODE_REGULAR:
case PLAY_MODE_BATTLE:
case PLAY_MODE_RAVE:
{ {
CHECKPOINT; CHECKPOINT;
@@ -1552,9 +1556,6 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
} }
} }
break; break;
case PLAY_MODE_BATTLE:
case PLAY_MODE_RAVE:
break;
case PLAY_MODE_NONSTOP: case PLAY_MODE_NONSTOP:
case PLAY_MODE_ONI: case PLAY_MODE_ONI:
case PLAY_MODE_ENDLESS: case PLAY_MODE_ENDLESS: