fix no prompt for name entry if make high score then switch to rave
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@@ -1403,10 +1403,14 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
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Profile *pProf = PROFILEMAN->GetProfile(pn);
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// Check for feats even if the PlayMode is rave or battle because the player may have
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// made high scores then switched modes.
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CHECKPOINT_M(ssprintf("PlayMode %i",this->m_PlayMode));
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switch( this->m_PlayMode )
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{
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case PLAY_MODE_REGULAR:
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case PLAY_MODE_BATTLE:
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case PLAY_MODE_RAVE:
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{
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CHECKPOINT;
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@@ -1552,9 +1556,6 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
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}
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}
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break;
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case PLAY_MODE_BATTLE:
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case PLAY_MODE_RAVE:
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break;
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case PLAY_MODE_NONSTOP:
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case PLAY_MODE_ONI:
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case PLAY_MODE_ENDLESS:
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