Add Miss Combo support in #COMBOS tag.
This commit is contained in:
@@ -9,6 +9,11 @@ change to JSON, but it is unsure if this will be done.
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Implement .ssc at your own risk.
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________________________________________________________________________________
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[v0.76] - Wolfman2000
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* Expand the #COMBOS tag to allow for Miss Combos. Anyone that is crazy enough
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to put in a 51 miss combo in their tags should be...oh wait: it's already
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been done.
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[v0.75] - Wolfman2000
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* Add Step based #DISPLAYBPM for those songs that have...very varied syncing.
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@@ -8,6 +8,12 @@ ________________________________________________________________________________
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StepMania 5.0 ????????? | 20110???
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--------------------------------------------------------------------------------
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2011/07/09
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----------
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* [NotesTheUsual] Update the #COMBOS tag to allow for a Miss Combo attribute.
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Any files that only use the Combo attribute will have that value copied to
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miss combo on next launch. [Wolfman2000]
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2011/07/07
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----------
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* [ScreenEdit] Fix the NoMines transformation bug, issue 363. [Wolfman2000]
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@@ -1248,7 +1248,7 @@ Enter a new Stop value.=Enter a new Stop value.\n\nType "0" to remove.
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Enter a new Delay value.=Enter a new Delay value.\n\nType "0" to remove.
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Enter a new Time Signature.=Enter a new time signature.\nUse the format "x/y".\nEnter the previous value to remove.
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Enter a new Tickcount value.=Enter a new Tickcount value.\n\nEnter the previous value to remove.
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Enter a new Combo value.=Enter a new Combo value.\n\nEnter the previous value to remove.
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Enter a new Combo value.=Enter a new Combo value.\nUse the format "x/y".\nEnter the previous value to remove.
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Enter a new Label value.=Enter a name for this section of the chart.\n\nEnter a previously used label to remove.
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Enter a new Warp value.=Enter the number of beats you will warp over.\n\nType "0" to remove this segment.
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Enter a new Speed percent value.=Enter the ratio for speed scrolling.\nEnter the previous value to remove.\n1 is the default scroll.
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+3
-3
@@ -577,7 +577,7 @@ void NoteField::DrawTickcountText( const float fBeat, int iTicks )
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m_textMeasureNumber.Draw();
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}
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void NoteField::DrawComboText( const float fBeat, int iCombo )
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void NoteField::DrawComboText( const float fBeat, int iCombo, int iMiss )
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{
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const float fYOffset = ArrowEffects::GetYOffset( m_pPlayerState, 0, fBeat );
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const float fYPos = ArrowEffects::GetYPos( m_pPlayerState, 0, fYOffset, m_fYReverseOffsetPixels );
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@@ -589,7 +589,7 @@ void NoteField::DrawComboText( const float fBeat, int iCombo )
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m_textMeasureNumber.SetHorizAlign( COMBO_IS_LEFT_SIDE ? align_right : align_left );
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m_textMeasureNumber.SetDiffuse( COMBO_COLOR );
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m_textMeasureNumber.SetGlow( RageColor(1,1,1,RageFastCos(RageTimer::GetTimeSinceStartFast()*2)/2+0.5f) );
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m_textMeasureNumber.SetText( ssprintf("%d", iCombo) );
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m_textMeasureNumber.SetText( ssprintf("%d/%d", iCombo, iMiss) );
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m_textMeasureNumber.SetXY( (COMBO_IS_LEFT_SIDE ? -xBase - xOffset : xBase + xOffset), fYPos );
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m_textMeasureNumber.Draw();
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}
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@@ -981,7 +981,7 @@ void NoteField::DrawPrimitives()
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{
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float fBeat = seg->GetBeat();
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if( IS_ON_SCREEN(fBeat) )
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DrawComboText( fBeat, seg->GetCombo() );
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DrawComboText( fBeat, seg->GetCombo(), seg->GetMissCombo() );
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}
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}
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}
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+1
-1
@@ -62,7 +62,7 @@ protected:
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void DrawWarpText( const float fBeat, const float fNewBeat );
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void DrawTimeSignatureText( const float fBeat, int iNumerator, int iDenominator );
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void DrawTickcountText( const float fBeat, int iTicks );
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void DrawComboText( const float fBeat, int iCombo );
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void DrawComboText( const float fBeat, int iCombo, int iMiss );
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void DrawLabelText( const float fBeat, RString sLabel );
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void DrawSpeedText( const float fBeat, float fPercent, float fWait, unsigned short usMode );
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void DrawScrollText( const float fBeat, float fPercent );
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@@ -378,7 +378,7 @@ static bool LoadFromKSFFile( const RString &sPath, Steps &out, const Song &song,
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else if (BeginsWith(sRowString, "|M") || BeginsWith(sRowString, "|C"))
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{
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// multipliers/combo
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stepsTiming.SetComboAtBeat( fCurBeat, static_cast<int>(numTemp) );
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stepsTiming.SetHitComboAtBeat( fCurBeat, static_cast<int>(numTemp) );
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}
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else if (BeginsWith(sRowString, "|S"))
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{
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@@ -23,17 +23,22 @@ void SMALoader::ProcessMultipliers( TimingData &out, const int iRowsPerBeat, con
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{
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vector<RString> arrayMultiplierValues;
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split( arrayMultiplierExpressions[f], "=", arrayMultiplierValues );
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if( arrayMultiplierValues.size() != 2 )
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unsigned size = arrayMultiplierValues.size();
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if( size < 2 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid #MULTIPLIER value \"%s\" (must have exactly one '='), ignored.",
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"has an invalid #MULTIPLIER value \"%s\" (must have at least one '='), ignored.",
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arrayMultiplierExpressions[f].c_str() );
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continue;
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}
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const float fComboBeat = RowToBeat( arrayMultiplierValues[0], iRowsPerBeat );
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const int iCombos = StringToInt( arrayMultiplierValues[1] );
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ComboSegment new_seg( fComboBeat, iCombos );
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const int iCombos = StringToInt( arrayMultiplierValues[1] ); // always true.
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// hoping I'm right here: SMA files can use 6 values after the row/beat.
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const int iMisses = (size == 2 || size == 4 ?
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iCombos :
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StringToInt(arrayMultiplierValues[2]));
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ComboSegment new_seg( fComboBeat, iCombos, iMisses );
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out.AddComboSegment( new_seg );
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}
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}
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@@ -94,17 +94,19 @@ void SSCLoader::ProcessCombos( TimingData &out, const RString line, const int ro
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{
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vector<RString> arrayComboValues;
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split( arrayComboExpressions[f], "=", arrayComboValues );
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if( arrayComboValues.size() != 2 )
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unsigned size = arrayComboValues.size();
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if( size < 2 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid #COMBOS value \"%s\" (must have exactly one '='), ignored.",
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"has an invalid #COMBOS value \"%s\" (must have at least one '='), ignored.",
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arrayComboExpressions[f].c_str() );
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continue;
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}
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const float fComboBeat = StringToFloat( arrayComboValues[0] );
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const int iCombos = StringToInt( arrayComboValues[1] );
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ComboSegment new_seg( fComboBeat, iCombos );
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const int iMisses = (size == 2 ? iCombos : StringToInt(arrayComboValues[2]));
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ComboSegment new_seg( fComboBeat, iCombos, iMisses );
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out.AddComboSegment( new_seg );
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}
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}
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@@ -128,7 +128,12 @@ static void GetTimingTags( vector<RString> &lines, TimingData timing, bool bIsSo
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ASSERT( !timing.m_ComboSegments.empty() );
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w.Init( "COMBOS" );
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FOREACH_CONST( ComboSegment, timing.m_ComboSegments, cs )
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w.Write( cs->GetRow(), cs->GetCombo() );
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{
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if (cs->GetCombo() == cs->GetMissCombo())
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w.Write( cs->GetRow(), cs->GetCombo() );
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else
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w.Write( cs->GetRow(), cs->GetCombo(), cs->GetMissCombo() );
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}
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w.Finish();
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// Song Timing should only have the initial value.
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@@ -447,17 +447,17 @@ void ScoreKeeperNormal::HandleComboInternal( int iNumHitContinueCombo, int iNumH
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{
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m_pPlayerStageStats->m_iCurMissCombo = 0;
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}
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TimingData td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
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if( iNumBreakCombo == 0 )
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{
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TimingData td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
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int multiplier = ( iRow == -1 ? 1 : td.GetComboSegmentAtRow( iRow ).GetCombo() );
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m_pPlayerStageStats->m_iCurCombo += iNumHitContinueCombo * multiplier;
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}
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else
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{
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m_pPlayerStageStats->m_iCurCombo = 0;
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m_pPlayerStageStats->m_iCurMissCombo += ( m_MissComboIsPerRow ? 1 : iNumBreakCombo );
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int multiplier = ( iRow == -1 ? 1 : td.GetComboSegmentAtRow(iRow).GetMissCombo());
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m_pPlayerStageStats->m_iCurMissCombo += ( m_MissComboIsPerRow ? 1 : iNumBreakCombo ) * multiplier;
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}
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}
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@@ -467,10 +467,10 @@ void ScoreKeeperNormal::HandleRowComboInternal( TapNoteScore tns, int iNumTapsIn
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{
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iNumTapsInRow = min( iNumTapsInRow, 1);
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}
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TimingData td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
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if ( tns >= m_MinScoreToContinueCombo )
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{
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m_pPlayerStageStats->m_iCurMissCombo = 0;
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TimingData td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
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int multiplier = ( iRow == -1 ? 1 : td.GetComboSegmentAtRow( iRow ).GetCombo() );
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m_pPlayerStageStats->m_iCurCombo += iNumTapsInRow * multiplier;
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}
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@@ -479,7 +479,10 @@ void ScoreKeeperNormal::HandleRowComboInternal( TapNoteScore tns, int iNumTapsIn
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m_pPlayerStageStats->m_iCurCombo = 0;
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if( tns <= m_MaxScoreToIncrementMissCombo )
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m_pPlayerStageStats->m_iCurMissCombo += ( m_MissComboIsPerRow ? 1 : iNumTapsInRow );
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{
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int multiplier = ( iRow == -1 ? 1 : td.GetComboSegmentAtRow(iRow).GetMissCombo());
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m_pPlayerStageStats->m_iCurMissCombo += ( m_MissComboIsPerRow ? 1 : iNumTapsInRow ) * multiplier;
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}
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}
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}
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+19
-12
@@ -3006,10 +3006,10 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
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}
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else if ( SM == SM_BackFromComboChange && !ScreenTextEntry::s_bCancelledLast )
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{
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int iCombo = StringToInt( ScreenTextEntry::s_sLastAnswer );
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if ( iCombo >= 0 )
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int iCombo, iMiss;
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if (sscanf(ScreenTextEntry::s_sLastAnswer.c_str(), " %d / %d ", &iCombo, &iMiss) == 2)
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{
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GetAppropriateTiming().SetComboAtBeat( GetBeat(), iCombo );
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GetAppropriateTiming().SetComboAtBeat( GetBeat(), iCombo, iMiss );
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}
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SetDirty( true );
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}
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@@ -3587,10 +3587,14 @@ void ScreenEdit::DisplayTimingMenu()
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g_TimingDataInformation.rows[bpm].SetOneUnthemedChoice( ssprintf("%.6f", pTime.GetBPMAtBeat( fBeat ) ) );
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g_TimingDataInformation.rows[stop].SetOneUnthemedChoice( ssprintf("%.6f", pTime.GetStopAtBeat( fBeat ) ) ) ;
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g_TimingDataInformation.rows[delay].SetOneUnthemedChoice( ssprintf("%.6f", pTime.GetDelayAtBeat( fBeat ) ) );
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g_TimingDataInformation.rows[time_signature].SetOneUnthemedChoice( ssprintf("%d / %d", pTime.GetTimeSignatureNumeratorAtBeat( fBeat ), pTime.GetTimeSignatureDenominatorAtBeat( fBeat ) ) );
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g_TimingDataInformation.rows[time_signature].SetOneUnthemedChoice(ssprintf("%d / %d",
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pTime.GetTimeSignatureNumeratorAtBeat( fBeat ),
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pTime.GetTimeSignatureDenominatorAtBeat( fBeat ) ) );
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g_TimingDataInformation.rows[label].SetOneUnthemedChoice( pTime.GetLabelAtBeat( fBeat ).c_str() );
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g_TimingDataInformation.rows[tickcount].SetOneUnthemedChoice( ssprintf("%d", pTime.GetTickcountAtBeat( fBeat ) ) );
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g_TimingDataInformation.rows[combo].SetOneUnthemedChoice( ssprintf("%d", pTime.GetComboAtBeat( fBeat ) ) );
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g_TimingDataInformation.rows[combo].SetOneUnthemedChoice( ssprintf("%d / %d",
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pTime.GetComboAtBeat( fBeat ),
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pTime.GetMissComboAtBeat( fBeat ) ) );
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g_TimingDataInformation.rows[warp].SetOneUnthemedChoice( ssprintf("%.6f", pTime.GetWarpAtBeat( fBeat ) ) );
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g_TimingDataInformation.rows[speed_percent].SetOneUnthemedChoice( bHasSpeedOnThisRow ? ssprintf("%.6f", pTime.GetSpeedPercentAtBeat( fBeat ) ) : "---" );
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g_TimingDataInformation.rows[speed_wait].SetOneUnthemedChoice( bHasSpeedOnThisRow ? ssprintf("%.6f", pTime.GetSpeedWaitAtBeat( fBeat ) ) : "---" );
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@@ -4566,13 +4570,16 @@ void ScreenEdit::HandleTimingDataInformationChoice( TimingDataInformationChoice
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);
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break;
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case combo:
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ScreenTextEntry::TextEntry(
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SM_BackFromComboChange,
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ENTER_COMBO_VALUE,
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ssprintf( "%d", GetAppropriateTiming().GetComboAtBeat( GetBeat() ) ),
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4
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);
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break;
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{
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ComboSegment &cs = GetAppropriateTiming().GetComboSegmentAtBeat(GetBeat());
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ScreenTextEntry::TextEntry(SM_BackFromComboChange,
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ENTER_COMBO_VALUE,
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ssprintf( "%d/%d",
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cs.GetCombo(),
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cs.GetMissCombo()),
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7);
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break;
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}
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case label:
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ScreenTextEntry::TextEntry(
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SM_BackFromLabelChange,
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+1
-1
@@ -41,7 +41,7 @@
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* @brief The internal version of the cache for StepMania.
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*
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* Increment this value to invalidate the current cache. */
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const int FILE_CACHE_VERSION = 189;
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const int FILE_CACHE_VERSION = 190;
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/** @brief How long does a song sample last by default? */
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const float DEFAULT_MUSIC_SAMPLE_LENGTH = 12.f;
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+1
-1
@@ -20,7 +20,7 @@ void FixupPath( RString &path, const RString &sSongPath );
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RString GetSongAssetPath( RString sPath, const RString &sSongPath );
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/** @brief The version of the .ssc file format. */
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const static float STEPFILE_VERSION_NUMBER = 0.75f;
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const static float STEPFILE_VERSION_NUMBER = 0.76f;
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/** @brief How many edits for this song can each profile have? */
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const int MAX_EDITS_PER_SONG_PER_PROFILE = 15;
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+37
-8
@@ -166,12 +166,16 @@ void TimingData::SetTimeSignatureAtRow( int iRow, int iNumerator, int iDenominat
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void TimingData::SetTimeSignatureNumeratorAtRow( int iRow, int iNumerator )
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{
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SetTimeSignatureAtRow( iRow, iNumerator, GetTimeSignatureSegmentAtBeat( NoteRowToBeat( iRow ) ).GetDen() );
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this->SetTimeSignatureAtRow(iRow,
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iNumerator,
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GetTimeSignatureSegmentAtRow(iRow).GetDen());
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}
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void TimingData::SetTimeSignatureDenominatorAtRow( int iRow, int iDenominator )
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{
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SetTimeSignatureAtRow( iRow, GetTimeSignatureSegmentAtBeat( NoteRowToBeat( iRow ) ).GetNum(), iDenominator );
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this->SetTimeSignatureAtRow(iRow,
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GetTimeSignatureSegmentAtRow(iRow).GetNum(),
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iDenominator);
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}
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void TimingData::SetWarpAtRow( int iRow, float fNew )
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@@ -222,7 +226,7 @@ void TimingData::SetTickcountAtRow( int iRow, int iTicks )
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}
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}
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void TimingData::SetComboAtRow( int iRow, int iCombo )
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void TimingData::SetComboAtRow( int iRow, int iCombo, int iMiss )
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{
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unsigned i;
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for( i=0; i<m_ComboSegments.size(); i++ )
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@@ -231,18 +235,37 @@ void TimingData::SetComboAtRow( int iRow, int iCombo )
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if( i == m_ComboSegments.size() || m_ComboSegments[i].GetRow() != iRow )
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{
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if( i == 0 || m_ComboSegments[i-1].GetCombo() != iCombo )
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if(i == 0 || m_ComboSegments[i-1].GetCombo() != iCombo ||
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m_ComboSegments[i-1].GetMissCombo() != iMiss)
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AddComboSegment( ComboSegment(iRow, iCombo ) );
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}
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else
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{
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if( i > 0 && m_ComboSegments[i-1].GetCombo() == iCombo )
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if(i > 0 && m_ComboSegments[i-1].GetCombo() == iCombo &&
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m_ComboSegments[i-1].GetMissCombo() == iMiss)
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m_ComboSegments.erase( m_ComboSegments.begin()+i, m_ComboSegments.begin()+i+1 );
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else
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{
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m_ComboSegments[i].SetCombo(iCombo);
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m_ComboSegments[i].SetMissCombo(iMiss);
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}
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}
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}
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void TimingData::SetHitComboAtRow(int iRow, int iCombo)
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{
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this->SetComboAtRow(iRow,
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iCombo,
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this->GetComboSegmentAtRow(iRow).GetMissCombo());
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}
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void TimingData::SetMissComboAtRow(int iRow, int iMiss)
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{
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this->SetComboAtRow(iRow,
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this->GetComboSegmentAtRow(iRow).GetCombo(),
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iMiss);
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}
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void TimingData::SetLabelAtRow( int iRow, const RString sLabel )
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{
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unsigned i;
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@@ -398,7 +421,12 @@ float TimingData::GetDelayAtRow( int iRow ) const
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int TimingData::GetComboAtRow( int iNoteRow ) const
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{
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return m_ComboSegments[GetComboSegmentIndexAtRow( iNoteRow )].GetCombo();
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return m_ComboSegments[this->GetComboSegmentIndexAtRow(iNoteRow)].GetCombo();
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}
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int TimingData::GetMissComboAtRow(int iNoteRow) const
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{
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return m_ComboSegments[this->GetComboSegmentIndexAtRow(iNoteRow)].GetMissCombo();
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}
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RString TimingData::GetLabelAtRow( int iRow ) const
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@@ -1735,7 +1763,7 @@ void TimingData::TidyUpData()
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// Have a default combo segment of one just in case.
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if( m_ComboSegments.empty() )
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{
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ComboSegment seg(0, 1);
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ComboSegment seg(0, 1, 1);
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m_ComboSegments.push_back( seg );
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}
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@@ -1913,8 +1941,9 @@ public:
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FOREACH_CONST( ComboSegment, p->m_ComboSegments, seg )
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{
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const int combo = seg->GetCombo();
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const int miss = seg->GetMissCombo();
|
||||
const float beat = seg->GetBeat();
|
||||
vCombos.push_back( ssprintf("%f=%d", beat, combo) );
|
||||
vCombos.push_back( ssprintf("%f=%d=%d", beat, combo, miss) );
|
||||
}
|
||||
LuaHelpers::CreateTableFromArray(vCombos, L);
|
||||
return 1;
|
||||
|
||||
@@ -668,6 +668,18 @@ public:
|
||||
* @return the Combo.
|
||||
*/
|
||||
int GetComboAtBeat( float fBeat ) const { return GetComboAtRow( BeatToNoteRow(fBeat) ); }
|
||||
/**
|
||||
* @brief Retrieve the Miss Combo at the given row.
|
||||
* @param iNoteRow the row in question.
|
||||
* @return the Miss Combo.
|
||||
*/
|
||||
int GetMissComboAtRow( int iNoteRow ) const;
|
||||
/**
|
||||
* @brief Retrieve the Miss Combo at the given beat.
|
||||
* @param fBeat the beat in question.
|
||||
* @return the Miss Combo.
|
||||
*/
|
||||
int GetMissComboAtBeat( float fBeat ) const { return GetMissComboAtRow( BeatToNoteRow(fBeat) ); }
|
||||
/**
|
||||
* @brief Set the row to have the new Combo.
|
||||
* @param iNoteRow the row to have the new Combo.
|
||||
@@ -680,6 +692,44 @@ public:
|
||||
* @param iCombo the Combo.
|
||||
*/
|
||||
void SetComboAtBeat( float fBeat, int iCombo ) { SetComboAtRow( BeatToNoteRow( fBeat ), iCombo ); }
|
||||
/**
|
||||
* @brief Set the row to have the new Combo and Miss Combo.
|
||||
* @param iNoteRow the row to have the new Combo and Miss Combo.
|
||||
* @param iCombo the Combo.
|
||||
* @param iMiss the Miss Combo.
|
||||
*/
|
||||
void SetComboAtRow( int iNoteRow, int iCombo, int iMiss );
|
||||
/**
|
||||
* @brief Set the beat to have the new Combo and Miss Combo.
|
||||
* @param fBeat the beat to have the new Combo and Miss Combo.
|
||||
* @param iCombo the Combo.
|
||||
* @param iMiss the Miss Combo.
|
||||
*/
|
||||
void SetComboAtBeat( float fBeat, int iCombo, int iMiss ) { SetComboAtRow( BeatToNoteRow( fBeat ), iCombo, iMiss ); }
|
||||
/**
|
||||
* @brief Set the row to have the new Combo.
|
||||
* @param iNoteRow the row to have the new Combo.
|
||||
* @param iCombo the Combo.
|
||||
*/
|
||||
void SetHitComboAtRow( int iNoteRow, int iCombo );
|
||||
/**
|
||||
* @brief Set the beat to have the new Combo.
|
||||
* @param fBeat the beat to have the new Combo.
|
||||
* @param iCombo the Combo.
|
||||
*/
|
||||
void SetHitComboAtBeat( float fBeat, int iCombo ) { SetHitComboAtRow( BeatToNoteRow( fBeat ), iCombo ); }
|
||||
/**
|
||||
* @brief Set the row to have the new Miss Combo.
|
||||
* @param iNoteRow the row to have the new Miss Combo.
|
||||
* @param iCombo the Miss Combo.
|
||||
*/
|
||||
void SetMissComboAtRow( int iNoteRow, int iCombo );
|
||||
/**
|
||||
* @brief Set the beat to have the new Miss Combo.
|
||||
* @param fBeat the beat to have the new Miss Combo.
|
||||
* @param iCombo the Miss Combo.
|
||||
*/
|
||||
void SetMissComboAtBeat( float fBeat, int iCombo ) { SetMissComboAtRow( BeatToNoteRow( fBeat ), iCombo ); }
|
||||
/**
|
||||
* @brief Retrieve the ComboSegment at the specified row.
|
||||
* @param iNoteRow the row that has a ComboSegment.
|
||||
|
||||
@@ -125,10 +125,21 @@ void ComboSegment::SetCombo(const int i)
|
||||
this->combo = i;
|
||||
}
|
||||
|
||||
int ComboSegment::GetMissCombo() const
|
||||
{
|
||||
return this->missCombo;
|
||||
}
|
||||
|
||||
void ComboSegment::SetMissCombo(const int i)
|
||||
{
|
||||
this->missCombo = i;
|
||||
}
|
||||
|
||||
bool ComboSegment::operator<( const ComboSegment &other ) const
|
||||
{
|
||||
LTCOMPARE(GetRow());
|
||||
LTCOMPARE(GetCombo());
|
||||
LTCOMPARE(GetMissCombo());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
+26
-2
@@ -344,7 +344,8 @@ struct ComboSegment : public TimingSegment<ComboSegment>
|
||||
|
||||
ComboSegment(const ComboSegment &other) :
|
||||
TimingSegment<ComboSegment>(other),
|
||||
combo(other.GetCombo()) {};
|
||||
combo(other.GetCombo()),
|
||||
missCombo(other.GetMissCombo()) {};
|
||||
|
||||
/**
|
||||
* @brief Creates a Combo Segment with the specified values.
|
||||
@@ -354,18 +355,39 @@ struct ComboSegment : public TimingSegment<ComboSegment>
|
||||
template <typename StartType>
|
||||
ComboSegment( StartType s, int t ):
|
||||
TimingSegment<ComboSegment>(max((StartType)0, s)),
|
||||
combo(max(0,t)) {}
|
||||
combo(max(0,t)), missCombo(max(0,t)) {}
|
||||
|
||||
/**
|
||||
* @brief Creates a Combo Segment with the specified values.
|
||||
* @param s the starting row / beat of this segment.
|
||||
* @param t the amount the combo increases on a succesful hit.
|
||||
* @param m the amount the miss combo increases on missing.
|
||||
*/
|
||||
template <typename StartType>
|
||||
ComboSegment(StartType s, int t, int m):
|
||||
TimingSegment<ComboSegment>(max((StartType)0, s)),
|
||||
combo(max(0,t)), missCombo(max(0,m)) {}
|
||||
|
||||
/**
|
||||
* @brief Get the combo in this ComboSegment.
|
||||
* @return the combo. */
|
||||
int GetCombo() const;
|
||||
|
||||
/**
|
||||
* @brief Get the miss combo in this ComboSegment.
|
||||
* @return the miss combo. */
|
||||
int GetMissCombo() const;
|
||||
|
||||
/**
|
||||
* @brief Set the combo in this ComboSegment.
|
||||
* @param i the combo. */
|
||||
void SetCombo(const int i);
|
||||
|
||||
/**
|
||||
* @brief Set the miss combo in this ComboSegment.
|
||||
* @param i the miss combo. */
|
||||
void SetMissCombo(const int i);
|
||||
|
||||
/**
|
||||
* @brief Compares two ComboSegments to see if one is less than the other.
|
||||
* @param other the other ComboSegment to compare to.
|
||||
@@ -377,6 +399,8 @@ private:
|
||||
* @brief The amount the combo increases at this point.
|
||||
*/
|
||||
int combo;
|
||||
/** @brief The amount of miss combos given at this point. */
|
||||
int missCombo;
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user