haste tweaks
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@@ -1834,8 +1834,10 @@ float ScreenGameplay::GetHasteRate()
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float fSpeed = 1.0f;
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if( GAMESTATE->m_fHasteRate < 0 )
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fSpeed = SCALE( GAMESTATE->m_fHasteRate, -1.0f, 0.0f, 0.5f, 1.0f );
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else if( GAMESTATE->m_fHasteRate < 0.3f )
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fSpeed = SCALE( GAMESTATE->m_fHasteRate, 0.0f, 0.3f, 1.0f, 1.2f );
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else
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fSpeed = SCALE( GAMESTATE->m_fHasteRate, 0.0f, 1.0f, 1.0f, 1.5f );
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fSpeed = SCALE( GAMESTATE->m_fHasteRate, 0.3f, 1.0f, 1.2f, 1.5f );
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fSpeed *= GAMESTATE->m_SongOptions.GetCurrent().m_fHaste;
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if( GAMESTATE->m_fAccumulatedHasteSeconds <= 1 )
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