remove unneeded fixme comment
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@@ -42,10 +42,6 @@ void CourseContentsList::SetFromGameState()
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{
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{
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RemoveAllChildren();
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RemoveAllChildren();
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// FIXME: Is there a better way to handle when players don't have
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// the same number of TrailEntries?
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// They have to have the same number, and of the same songs, or gameplay
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// isn't going to line up.
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if( GAMESTATE->m_MasterPlayerNumber == PlayerNumber_Invalid )
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if( GAMESTATE->m_MasterPlayerNumber == PlayerNumber_Invalid )
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return;
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return;
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const Trail *pMasterTrail = GAMESTATE->m_pCurTrail[GAMESTATE->m_MasterPlayerNumber];
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const Trail *pMasterTrail = GAMESTATE->m_pCurTrail[GAMESTATE->m_MasterPlayerNumber];
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