diff --git a/src/CourseContentsList.cpp b/src/CourseContentsList.cpp index 0c73ab5053..98dfa1d61f 100644 --- a/src/CourseContentsList.cpp +++ b/src/CourseContentsList.cpp @@ -42,10 +42,6 @@ void CourseContentsList::SetFromGameState() { RemoveAllChildren(); - // FIXME: Is there a better way to handle when players don't have - // the same number of TrailEntries? - // They have to have the same number, and of the same songs, or gameplay - // isn't going to line up. if( GAMESTATE->m_MasterPlayerNumber == PlayerNumber_Invalid ) return; const Trail *pMasterTrail = GAMESTATE->m_pCurTrail[GAMESTATE->m_MasterPlayerNumber];