load in Init()
This commit is contained in:
@@ -15,20 +15,13 @@
|
||||
|
||||
|
||||
REGISTER_SCREEN_CLASS_NEW( ScreenSystemLayer );
|
||||
ScreenSystemLayer::ScreenSystemLayer()
|
||||
void ScreenSystemLayer::Init()
|
||||
{
|
||||
SubscribeToMessage( "RefreshCreditText" );
|
||||
SubscribeToMessage( "SystemMessage" );
|
||||
SubscribeToMessage( "SystemMessageNoAnimate" );
|
||||
SubscribeToMessage( "HideSystemMessage" );
|
||||
}
|
||||
|
||||
ScreenSystemLayer::~ScreenSystemLayer()
|
||||
{
|
||||
}
|
||||
|
||||
void ScreenSystemLayer::Init()
|
||||
{
|
||||
CREDITS_PRESS_START .Load(m_sName,"CreditsPressStart");
|
||||
CREDITS_INSERT_CARD .Load(m_sName,"CreditsInsertCard");
|
||||
CREDITS_CARD_TOO_LATE .Load(m_sName,"CreditsCardTooLate");
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
class ScreenSystemLayer : public Screen
|
||||
{
|
||||
public:
|
||||
ScreenSystemLayer();
|
||||
virtual ~ScreenSystemLayer();
|
||||
virtual void Init();
|
||||
void HandleMessage( const CString &sCommandName );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user