cleanup
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@@ -106,7 +106,7 @@ function GetEvaluationNextScreen( sNextScreen, sFailedScreen, sEndScreen )
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if sIsStage then
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local bHasAnotherStage = GAMESTATE:HasEarnedExtraStage()
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bHasAnotherStage = bHasAnotherStage or not
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(GAMESTATE:IsFinalStage() or bIsExtraStage )
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( GAMESTATE:IsFinalStage() or bIsExtraStage )
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if bHasAnotherStage then
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Trace( "Another" )
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return sNextScreen
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