Fix a going to the wrong screen after cleared in ScreenGamplay. eep.
This commit is contained in:
@@ -1492,6 +1492,7 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
|
||||
case PLAY_MODE_ARCADE:
|
||||
case PLAY_MODE_BATTLE:
|
||||
SCREENMAN->SetNewScreen( "ScreenEvaluationStage" );
|
||||
break;
|
||||
case PLAY_MODE_NONSTOP:
|
||||
case PLAY_MODE_ONI:
|
||||
case PLAY_MODE_ENDLESS:
|
||||
|
||||
Reference in New Issue
Block a user