fix combo and life history don't accumulate correctly in courses

change combo and life history position units to Seconds from Beats
This commit is contained in:
Chris Danford
2004-07-24 18:11:04 +00:00
parent fa6f155c70
commit 05257b050c
7 changed files with 59 additions and 60 deletions
+2 -2
View File
@@ -120,8 +120,8 @@ void ScreenEvaluation::Init()
for( float f = 0; f < 100.0f; f += 1.0f )
{
float fP1 = fmodf(f/100*4+.3f,1);
g_CurStageStats.SetLifeRecord( PLAYER_1, fP1, f );
g_CurStageStats.SetLifeRecord( PLAYER_2, 1-fP1, f );
g_CurStageStats.SetLifeRecordAt( PLAYER_1, fP1, f );
g_CurStageStats.SetLifeRecordAt( PLAYER_2, 1-fP1, f );
}
g_CurStageStats.iActualDancePoints[PLAYER_1] = rand()%3;