always compile LinuxThreadHelpers

This commit is contained in:
Glenn Maynard
2004-05-06 09:32:23 +00:00
parent d3c19e9a46
commit 04f226214b
+3 -3
View File
@@ -123,14 +123,14 @@ LowLevelWindow = arch/LowLevelWindow/LowLevelWindow.h \
ArchUtils = archutils/Unix/AssertionHandler.cpp \
archutils/Unix/GetSysInfo.cpp archutils/Unix/GetSysInfo.h \
archutils/Unix/SignalHandler.cpp archutils/Unix/SignalHandler.h
archutils/Unix/SignalHandler.cpp archutils/Unix/SignalHandler.h \
archutils/Unix/LinuxThreadHelpers.cpp archutils/Unix/LinuxThreadHelpers.h
if USE_CRASH_HANDLER
ArchUtils += archutils/Unix/Backtrace.cpp archutils/Unix/Backtrace.h \
archutils/Unix/BacktraceNames.cpp archutils/Unix/BacktraceNames.h \
archutils/Unix/CrashHandler.cpp archutils/Unix/CrashHandler.h \
archutils/Unix/CrashHandlerChild.cpp archutils/Unix/CrashHandlerInternal.h \
archutils/Unix/LinuxThreadHelpers.cpp archutils/Unix/LinuxThreadHelpers.h
archutils/Unix/CrashHandlerChild.cpp archutils/Unix/CrashHandlerInternal.h
endif
Arch = $(LoadingWindow) $(Sound) $(ArchHooks) $(InputHandler) $(MovieTexture) \