Remove a CPY macro from ActorMultiVertex

This commit is contained in:
sukibaby
2025-04-26 16:21:39 -07:00
committed by teejusb
parent c207d9e0a8
commit 04c58309b7
+11 -13
View File
@@ -89,19 +89,17 @@ ActorMultiVertex::~ActorMultiVertex()
ActorMultiVertex::ActorMultiVertex( const ActorMultiVertex &cpy ): ActorMultiVertex::ActorMultiVertex( const ActorMultiVertex &cpy ):
Actor( cpy ) Actor( cpy )
{ {
#define CPY(a) a = cpy.a AMV_Tweens = cpy.AMV_Tweens;
CPY( AMV_Tweens ); AMV_current = cpy.AMV_current;
CPY( AMV_current ); AMV_start = cpy.AMV_start;
CPY( AMV_start ); _EffectMode = cpy._EffectMode;
CPY( _EffectMode ); _TextureMode = cpy._TextureMode;
CPY( _TextureMode ); _splines = cpy._splines;
CPY( _splines ); _skip_next_update = cpy._skip_next_update;
CPY(_skip_next_update); _use_animation_state = cpy._use_animation_state;
CPY(_use_animation_state); _secs_into_state = cpy._secs_into_state;
CPY(_secs_into_state); _cur_state = cpy._cur_state;
CPY(_cur_state); _states = cpy._states;
CPY(_states);
#undef CPY
if( cpy._Texture != nullptr ) if( cpy._Texture != nullptr )
{ {