Remove a CPY macro from ActorMultiVertex

This commit is contained in:
sukibaby
2025-04-26 16:21:39 -07:00
committed by teejusb
parent c207d9e0a8
commit 04c58309b7
+11 -13
View File
@@ -89,19 +89,17 @@ ActorMultiVertex::~ActorMultiVertex()
ActorMultiVertex::ActorMultiVertex( const ActorMultiVertex &cpy ):
Actor( cpy )
{
#define CPY(a) a = cpy.a
CPY( AMV_Tweens );
CPY( AMV_current );
CPY( AMV_start );
CPY( _EffectMode );
CPY( _TextureMode );
CPY( _splines );
CPY(_skip_next_update);
CPY(_use_animation_state);
CPY(_secs_into_state);
CPY(_cur_state);
CPY(_states);
#undef CPY
AMV_Tweens = cpy.AMV_Tweens;
AMV_current = cpy.AMV_current;
AMV_start = cpy.AMV_start;
_EffectMode = cpy._EffectMode;
_TextureMode = cpy._TextureMode;
_splines = cpy._splines;
_skip_next_update = cpy._skip_next_update;
_use_animation_state = cpy._use_animation_state;
_secs_into_state = cpy._secs_into_state;
_cur_state = cpy._cur_state;
_states = cpy._states;
if( cpy._Texture != nullptr )
{