Use XToString2.
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@@ -8,7 +8,7 @@ static const char *PlayerNumberNames[] = {
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"P1",
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"P2",
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};
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XToString( PlayerNumber, NUM_PlayerNumber );
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XToString2( PlayerNumber );
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XToLocalizedString( PlayerNumber );
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LuaFunction( PlayerNumberToString, PlayerNumberToString(Enum::Check<PlayerNumber>(L, 1)) );
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LuaXType( PlayerNumber );
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@@ -47,7 +47,7 @@ static const char *MultiPlayerNames[] = {
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"P31",
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"P32",
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};
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XToString( MultiPlayer, NUM_MultiPlayer );
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XToString2( MultiPlayer );
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XToLocalizedString( MultiPlayer );
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LuaFunction( MultiPlayerToString, MultiPlayerToString(Enum::Check<MultiPlayer>(L, 1)) );
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LuaFunction( MultiPlayerToLocalizedString, MultiPlayerToLocalizedString(Enum::Check<MultiPlayer>(L, 1)) );
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