Use XToString2.

This commit is contained in:
Steve Checkoway
2006-10-15 00:00:22 +00:00
parent 5c88094731
commit 04bff6bc1d
34 changed files with 62 additions and 62 deletions
+2 -2
View File
@@ -8,7 +8,7 @@ static const char *PlayerNumberNames[] = {
"P1",
"P2",
};
XToString( PlayerNumber, NUM_PlayerNumber );
XToString2( PlayerNumber );
XToLocalizedString( PlayerNumber );
LuaFunction( PlayerNumberToString, PlayerNumberToString(Enum::Check<PlayerNumber>(L, 1)) );
LuaXType( PlayerNumber );
@@ -47,7 +47,7 @@ static const char *MultiPlayerNames[] = {
"P31",
"P32",
};
XToString( MultiPlayer, NUM_MultiPlayer );
XToString2( MultiPlayer );
XToLocalizedString( MultiPlayer );
LuaFunction( MultiPlayerToString, MultiPlayerToString(Enum::Check<MultiPlayer>(L, 1)) );
LuaFunction( MultiPlayerToLocalizedString, MultiPlayerToLocalizedString(Enum::Check<MultiPlayer>(L, 1)) );