Use XToString2.

This commit is contained in:
Steve Checkoway
2006-10-15 00:00:22 +00:00
parent 5c88094731
commit 04bff6bc1d
34 changed files with 62 additions and 62 deletions
+17 -17
View File
@@ -28,7 +28,7 @@ static const char *RadarCategoryNames[] = {
"Hands",
"Rolls"
};
XToString( RadarCategory, NUM_RadarCategory );
XToString2( RadarCategory );
XToLocalizedString( RadarCategory );
LuaFunction( RadarCategoryToLocalizedString, RadarCategoryToLocalizedString(Enum::Check<RadarCategory>(L, 1)) );
LuaXType( RadarCategory );
@@ -58,7 +58,7 @@ static const char *PlayModeNames[] = {
"Battle",
"Rave",
};
XToString( PlayMode, NUM_PlayMode );
XToString2( PlayMode );
XToLocalizedString( PlayMode );
StringToX( PlayMode );
LuaFunction( PlayModeToLocalizedString, PlayModeToLocalizedString(Enum::Check<PlayMode>(L, 1)) );
@@ -79,7 +79,7 @@ static const char *RankingCategoryNames[] = {
"c",
"d",
};
XToString( RankingCategory, NUM_RankingCategory );
XToString2( RankingCategory );
StringToX( RankingCategory );
@@ -88,7 +88,7 @@ static const char *PlayerControllerNames[] = {
"Autoplay",
"Cpu",
};
XToString( PlayerController, NUM_PlayerController );
XToString2( PlayerController );
StringToX( PlayerController );
XToLocalizedString( PlayerController );
LuaXType( PlayerController );
@@ -99,7 +99,7 @@ static const char *CoinModeNames[] = {
"Pay",
"Free",
};
XToString( CoinMode, NUM_CoinMode );
XToString2( CoinMode );
StringToX( CoinMode );
LuaXType( CoinMode );
@@ -109,7 +109,7 @@ static const char *PremiumNames[] = {
"Double",
"Joint",
};
XToString( Premium, NUM_Premium );
XToString2( Premium );
StringToX( Premium );
LuaXType( Premium );
@@ -134,7 +134,7 @@ static const char *SortOrderNames[] = {
"Endless",
"Roulette",
};
XToString( SortOrder, NUM_SortOrder );
XToString2( SortOrder );
StringToX( SortOrder );
LuaXType( SortOrder );
@@ -150,7 +150,7 @@ static const char *TapNoteScoreNames[] = {
"W2",
"W1",
};
XToString( TapNoteScore, NUM_TapNoteScore );
XToString2( TapNoteScore );
LuaXType( TapNoteScore );
TapNoteScore StringToTapNoteScore( const RString &s )
{
@@ -183,7 +183,7 @@ static const char *HoldNoteScoreNames[] = {
"LetGo",
"Held",
};
XToString( HoldNoteScore, NUM_HoldNoteScore );
XToString2( HoldNoteScore );
LuaXType( HoldNoteScore );
HoldNoteScore StringToHoldNoteScore( const RString &s )
{
@@ -209,7 +209,7 @@ static const char *MemoryCardStateNames[] = {
"removed",
"none",
};
XToString( MemoryCardState, NUM_MemoryCardState );
XToString2( MemoryCardState );
static const char *PerDifficultyAwardNames[] = {
@@ -224,7 +224,7 @@ static const char *PerDifficultyAwardNames[] = {
"Percent90W3",
"Percent100W3",
};
XToString( PerDifficultyAward, NUM_PerDifficultyAward );
XToString2( PerDifficultyAward );
XToLocalizedString( PerDifficultyAward );
StringToX( PerDifficultyAward );
LuaFunction( PerDifficultyAwardToLocalizedString, PerDifficultyAwardToLocalizedString(Enum::Check<PerDifficultyAward>(L, 1)) );
@@ -246,7 +246,7 @@ static const char *PeakComboAwardNames[] = {
"Peak9000Combo",
"Peak10000Combo",
};
XToString( PeakComboAward, NUM_PeakComboAward );
XToString2( PeakComboAward );
XToLocalizedString( PeakComboAward );
StringToX( PeakComboAward );
LuaFunction( PeakComboAwardToLocalizedString, PeakComboAwardToLocalizedString(Enum::Check<PeakComboAward>(L, 1)) );
@@ -304,7 +304,7 @@ static const char *StyleTypeNames[] = {
"OnePlayerTwoSides",
"TwoPlayersSharedSides",
};
XToString( StyleType, NUM_StyleType );
XToString2( StyleType );
StringToX( StyleType );
LuaXType( StyleType );
@@ -314,7 +314,7 @@ static const char *GoalTypeNames[] = {
"Time",
"None",
};
XToString( GoalType, NUM_GoalType );
XToString2( GoalType );
StringToX( GoalType );
LuaXType( GoalType );
@@ -324,7 +324,7 @@ static const char *EditModeNames[] = {
"Home",
"Full"
};
XToString( EditMode, NUM_EditMode );
XToString2( EditMode );
StringToX( EditMode );
LuaXType( EditMode );
@@ -344,7 +344,7 @@ static const char *StageNames[] = {
"Event",
"Demo",
};
XToString( Stage, NUM_Stage );
XToString2( Stage );
LuaXType( Stage );
@@ -354,7 +354,7 @@ static const char *MultiPlayerStatusNames[] = {
"Unplugged",
"MissingMultitap",
};
XToString( MultiPlayerStatus, NUM_MultiPlayerStatus );
XToString2( MultiPlayerStatus );
/*