Use XToString2.

This commit is contained in:
Steve Checkoway
2006-10-15 00:00:22 +00:00
parent 5c88094731
commit 04bff6bc1d
34 changed files with 62 additions and 62 deletions
+1 -1
View File
@@ -606,7 +606,7 @@ static const char *FileTypeNames[] = {
"Lua",
"Model",
};
XToString( FileType, NUM_FileType );
XToString2( FileType );
LuaXType( FileType );
FileType ActorUtil::GetFileType( const RString &sPath )