Use XToString2.

This commit is contained in:
Steve Checkoway
2006-10-15 00:00:22 +00:00
parent 5c88094731
commit 04bff6bc1d
34 changed files with 62 additions and 62 deletions
+2 -2
View File
@@ -37,7 +37,7 @@ static const char *HorizAlignNames[] = {
"Center",
"Right"
};
XToString( HorizAlign, NUM_HorizAlign );
XToString2( HorizAlign );
LuaXType( HorizAlign );
static const char *VertAlignNames[] = {
@@ -45,7 +45,7 @@ static const char *VertAlignNames[] = {
"Middle",
"Bottom"
};
XToString( VertAlign, NUM_VertAlign );
XToString2( VertAlign );
LuaXType( VertAlign );
void Actor::SetBGMTime( float fTime, float fBeat )