fix superfluous loading of default noteskin
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@@ -1119,7 +1119,9 @@ void GameState::GetAllUsedNoteSkins( vector<CString> &out ) const
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{
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PlayerOptions po;
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po.FromString( asAttacks[att] );
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if( po.m_sNoteSkin != "" )
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/* Hack: NoteSkin "default" is never applied as an attack,
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* so don't waste memory preloading it. */
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if( po.m_sNoteSkin != "" && po.m_sNoteSkin.CompareNoCase("default") )
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out.push_back( po.m_sNoteSkin );
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}
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}
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