cleanup, consolidate indexing by PlayerNumber
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@@ -5,8 +5,9 @@
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#include "RageLog.h"
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#include "GameState.h"
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#include "Style.h"
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#include "PlayerState.h"
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void NoteFieldMode::BeginDrawTrack( PlayerNumber pn, int iTrack )
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void NoteFieldMode::BeginDrawTrack( const PlayerState* pPlayerState, int iTrack )
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{
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DISPLAY->CameraPushMatrix();
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@@ -15,7 +16,8 @@ void NoteFieldMode::BeginDrawTrack( PlayerNumber pn, int iTrack )
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DISPLAY->PushMatrix();
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const Style *s = GAMESTATE->GetCurrentStyle();
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const float fPixelXOffsetFromCenter = s->m_ColumnInfo[pn][iTrack].fXOffset;
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// TODO: Remove indexing by PlayerNumber.
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float fPixelXOffsetFromCenter = s->m_ColumnInfo[pPlayerState->m_PlayerNumber][iTrack].fXOffset;
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DISPLAY->Translate( fPixelXOffsetFromCenter, 0, 0 );
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}
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