stuff libjpeg into a namespace to fix namespace conflicts to allow
global.h hack for FAR def
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@@ -1,27 +1,27 @@
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#include <stdio.h>
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#include <string.h>
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#include <setjmp.h>
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#include "global.h"
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#include "SDL.h"
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#undef FAR /* fix for VC */
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namespace jpeg
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{
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#include "libjpeg/jpeglib.h"
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}
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// Why aren't we including the header to this?
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#include "SDL_SaveJPEG.h"
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/* Pull in JPEG library here. */
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#ifdef _XBOX
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// FIXME
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#elif defined _WINDOWS
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#pragma comment(lib, "libjpeg/jpeg.lib")
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#endif
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#pragma comment(lib, "libjpeg/jpeg.lib")
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#define OUTPUT_BUFFER_SIZE 4096
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typedef struct {
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struct jpeg_destination_mgr pub;
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struct jpeg::jpeg_destination_mgr pub;
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SDL_RWops *ctx;
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Uint8 buffer[OUTPUT_BUFFER_SIZE];
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@@ -32,7 +32,7 @@ typedef struct {
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* Initialize source --- called by jpeg_read_header
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* before any data is actually read.
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*/
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static void init_destination (j_compress_ptr cinfo)
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static void init_destination (jpeg::j_compress_ptr cinfo)
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{
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/* We don't actually need to do anything */
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return;
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@@ -41,7 +41,7 @@ static void init_destination (j_compress_ptr cinfo)
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/*
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* Empty the output buffer --- called whenever buffer is full.
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*/
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static boolean empty_output_buffer (j_compress_ptr cinfo)
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static jpeg::boolean empty_output_buffer (jpeg::j_compress_ptr cinfo)
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{
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my_destination_mgr * dest = (my_destination_mgr *) cinfo->dest;
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int nbytes;
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@@ -58,7 +58,7 @@ static boolean empty_output_buffer (j_compress_ptr cinfo)
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* Terminate source --- called by jpeg_finish_decompress
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* after all data has been read.
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*/
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static void term_destination (j_compress_ptr cinfo)
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static void term_destination (jpeg::j_compress_ptr cinfo)
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{
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/* Write data remaining in the buffer */
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my_destination_mgr * dest = (my_destination_mgr *) cinfo->dest;
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@@ -76,7 +76,7 @@ static void term_destination (j_compress_ptr cinfo)
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* The caller must have already opened the stream, and is responsible
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* for closing it after finishing decompression.
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*/
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static void jpeg_SDL_RW_dest(j_compress_ptr cinfo, SDL_RWops *ctx)
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static void jpeg_SDL_RW_dest(jpeg::j_compress_ptr cinfo, SDL_RWops *ctx)
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{
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my_destination_mgr *dest;
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@@ -88,8 +88,8 @@ static void jpeg_SDL_RW_dest(j_compress_ptr cinfo, SDL_RWops *ctx)
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* manager serially with the same JPEG object. Caveat programmer.
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*/
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if (cinfo->dest == NULL) { /* first time for this JPEG object? */
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cinfo->dest = (struct jpeg_destination_mgr *)
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(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
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cinfo->dest = (struct jpeg::jpeg_destination_mgr *)
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(*cinfo->mem->alloc_small) ((jpeg::j_common_ptr) cinfo, JPOOL_PERMANENT,
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sizeof(my_destination_mgr));
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dest = (my_destination_mgr *) cinfo->dest;
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}
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@@ -115,7 +115,7 @@ void IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dest)
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* compression/decompression processes, in existence at once. We refer
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* to any one struct (and its associated working data) as a "JPEG object".
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*/
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struct jpeg_compress_struct cinfo;
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struct jpeg::jpeg_compress_struct cinfo;
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/* This struct represents a JPEG error handler. It is declared separately
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* because applications often want to supply a specialized error handler
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* (see the second half of this file for an example). But here we just
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@@ -124,9 +124,9 @@ void IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dest)
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* Note that this struct must live as long as the main JPEG parameter
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* struct, to avoid dangling-pointer problems.
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*/
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struct jpeg_error_mgr jerr;
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struct jpeg::jpeg_error_mgr jerr;
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/* More stuff */
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JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
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jpeg::JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
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int row_stride; /* physical row width in image buffer */
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/* Step 1: allocate and initialize JPEG compression object */
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@@ -136,9 +136,10 @@ void IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dest)
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* This routine fills in the contents of struct jerr, and returns jerr's
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* address which we place into the link field in cinfo.
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*/
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cinfo.err = jpeg_std_error(&jerr);
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cinfo.err = jpeg::jpeg_std_error(&jerr);
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/* Now we can initialize the JPEG compression object. */
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jpeg_create_compress(&cinfo);
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jpeg::jpeg_CreateCompress(&cinfo, JPEG_LIB_VERSION, \
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(size_t) sizeof(struct jpeg::jpeg_compress_struct));
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/* Step 2: specify data destination (eg, a file) */
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/* Note: steps 2 and 3 can be done in either order. */
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@@ -158,19 +159,19 @@ void IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dest)
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cinfo.image_width = surface->w; /* image width and height, in pixels */
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cinfo.image_height = surface->h;
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cinfo.input_components = 3; /* # of color components per pixel */
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cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
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cinfo.in_color_space = jpeg::JCS_RGB; /* colorspace of input image */
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/* Now use the library's routine to set default compression parameters.
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* (You must set at least cinfo.in_color_space before calling this,
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* since the defaults depend on the source color space.)
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*/
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jpeg_set_defaults(&cinfo);
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jpeg::jpeg_set_defaults(&cinfo);
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/* Step 4: Start compressor */
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/* TRUE ensures that we will write a complete interchange-JPEG file.
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* Pass TRUE unless you are very sure of what you're doing.
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*/
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jpeg_start_compress(&cinfo, TRUE);
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jpeg::jpeg_start_compress(&cinfo, TRUE);
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/* Step 5: while (scan lines remain to be written) */
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/* jpeg_write_scanlines(...); */
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@@ -187,19 +188,19 @@ void IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dest)
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* Here the array is only one element long, but you could pass
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* more than one scanline at a time if that's more convenient.
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*/
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row_pointer[0] = & ((JSAMPLE*)surface->pixels)[cinfo.next_scanline * row_stride];
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(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
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row_pointer[0] = & ((jpeg::JSAMPLE*)surface->pixels)[cinfo.next_scanline * row_stride];
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(void) jpeg::jpeg_write_scanlines(&cinfo, row_pointer, 1);
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}
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/* Step 6: Finish compression */
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jpeg_finish_compress(&cinfo);
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jpeg::jpeg_finish_compress(&cinfo);
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/* After finish_compress, we can close the output file. */
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/* Step 7: release JPEG compression object */
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/* This is an important step since it will release a good deal of memory. */
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jpeg_destroy_compress(&cinfo);
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jpeg::jpeg_destroy_compress(&cinfo);
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/* And we're done! */
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}
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