use RageSoundReader_Resample::MakeResampler

This commit is contained in:
Glenn Maynard
2003-09-24 22:33:00 +00:00
parent 6954e0facf
commit 02d35818aa
+1 -1
View File
@@ -176,7 +176,7 @@ bool RageSound::Load(CString sSoundFilePath, int precache)
if(SOUNDMAN->GetDriverSampleRate() != -1 &&
Sample->GetSampleRate() != SOUNDMAN->GetDriverSampleRate())
{
RageSoundReader_Resample *Resample = new RageSoundReader_Resample;
RageSoundReader_Resample *Resample = RageSoundReader_Resample::MakeResampler( RageSoundReader_Resample::RESAMP_NORMAL );
Resample->Open(Sample);
Resample->SetSampleRate(SOUNDMAN->GetDriverSampleRate());
Sample = Resample;