add DecodeSeconds() overload for movies

This commit is contained in:
Glenn Maynard
2004-10-16 02:47:57 +00:00
parent b5ef800386
commit 02cf55863f
+2 -1
View File
@@ -19,7 +19,8 @@ public:
// movie texture/animated texture stuff
virtual void Play() {}
virtual void Pause() {}
virtual void SetPosition( float fSeconds ) {}
virtual void SetPosition( float fSeconds ) {} // seek
virtual void DecodeSeconds( float fSeconds ) {} // decode
virtual void SetPlaybackRate( float fRate ) {}
virtual bool IsAMovie() const { return false; }
virtual bool IsPlaying() const { return false; }