Nothing else uses these, and we don't even bother exporting them

to Lua.  Remove them to eliminate an SDimensions.h dependency.
This commit is contained in:
Glenn Maynard
2005-12-29 08:49:54 +00:00
parent bbaf375a33
commit 02cdc08486
2 changed files with 1 additions and 4 deletions
+1 -1
View File
@@ -472,7 +472,7 @@ void RageDisplay::LoadMenuPerspective( float fovDegrees, float fVanishPointX, fl
if( fovDegrees == 0 )
{
float left = 0, right = SCREEN_WIDTH, bottom = SCREEN_HEIGHT, top = 0;
g_ProjectionStack.LoadMatrix( GetOrthoMatrix(left, right, bottom, top, SCREEN_NEAR, SCREEN_FAR) );
g_ProjectionStack.LoadMatrix( GetOrthoMatrix(left, right, bottom, top, -1000, +1000) );
g_ViewStack.LoadIdentity();
}
else
-3
View File
@@ -28,9 +28,6 @@ namespace ScreenDimensions
#define FullScreenRectF RectF(SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM)
#define SCREEN_NEAR (-1000)
#define SCREEN_FAR (1000)
#define ARROW_SIZE (64)
#endif