sm-ssc v1.0 Public Beta 1 code changes
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@@ -30,9 +30,7 @@ public:
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virtual void TweenOnScreen();
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virtual void TweenOffScreen();
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//
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// Lua
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//
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virtual void PushSelf( lua_State *L );
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protected:
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@@ -40,10 +38,10 @@ protected:
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void SetHelpText( RString s );
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AutoActor m_sprUnderlay;
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MemoryCardDisplay *m_MemoryCardDisplay[NUM_PLAYERS];
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MemoryCardDisplay *m_MemoryCardDisplay[NUM_PLAYERS];
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MenuTimer *m_MenuTimer;
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AutoActor m_sprOverlay;
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vector<Actor*> m_vDecorations;
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vector<Actor*> m_vDecorations;
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Transition m_In;
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Transition m_Out;
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@@ -53,11 +51,11 @@ protected:
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ThemeMetric<bool> MUSIC_ALIGN_BEAT;
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ThemeMetric<bool> CANCEL_TRANSITIONS_OUT;
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ThemeMetric<float> TIMER_SECONDS;
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ThemeMetric<RString> TIMER_METRICS_GROUP;
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ThemeMetric<RString> TIMER_METRICS_GROUP;
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ThemeMetric<bool> RESET_GAMESTATE;
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private:
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RString m_sPathToMusic;
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RString m_sPathToMusic;
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};
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class ScreenWithMenuElementsSimple: public ScreenWithMenuElements
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@@ -66,9 +64,7 @@ public:
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void MenuStart( const InputEventPlus &input );
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void MenuBack( const InputEventPlus &input );
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//
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// Lua
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//
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virtual void PushSelf( lua_State *L );
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protected:
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