sm-ssc v1.0 Public Beta 1 code changes

This commit is contained in:
AJ Kelly
2010-03-01 00:44:39 -06:00
parent 42baa6f3f9
commit 02c7037721
40 changed files with 481 additions and 494 deletions
+1 -2
View File
@@ -189,8 +189,7 @@ void ScreenWithMenuElements::StartPlayingMusic()
{
GameSoundManager::PlayMusicParams pmp;
FileType ft = ActorUtil::GetFileType( m_sPathToMusic );
/*
* If m_sPathToMusic points to a Lua file, parse it and make sure it
/* If m_sPathToMusic points to a Lua file, parse it and make sure it
* returns a string pointing to a sound. Otherwise, if it points to
* a normal music file, use the normal playback code. -aj
* TODO: Make Lua music files accept playback params.