remove LoadFromNode, add PlayerState param

This commit is contained in:
Chris Danford
2008-03-27 10:11:07 +00:00
parent cf3aec361f
commit 025ef16269
3 changed files with 13 additions and 15 deletions
+1 -1
View File
@@ -68,7 +68,7 @@ void DifficultyList::LoadFromNode( const XNode* pNode )
for( unsigned m = 0; m < m_Lines.size(); ++m )
{
m_Lines[m].m_Meter.SetName( "Row" );
m_Lines[m].m_Meter.Load( "DifficultyDisplayListRow" );
m_Lines[m].m_Meter.Load( "DifficultyDisplayListRow", NULL );
this->AddChild( &m_Lines[m].m_Meter );
}