Padmiss support (#1771)

* Add support for folder based MemoryCard usage
* Add support for the padmiss.com network by saving scores to individual files.
This commit is contained in:
electromuis
2019-01-19 08:07:13 -08:00
committed by Colby Klein
parent d395028bd4
commit 021d494157
9 changed files with 496 additions and 90 deletions
+2
View File
@@ -155,10 +155,12 @@ source_group("Arch Specific\\\\Movie Texture" FILES ${SMDATA_ARCH_MOVIE_TEXTURE_
list(APPEND SMDATA_ARCH_MEMORY_SRC
"arch/MemoryCard/MemoryCardDriver.cpp"
"arch/MemoryCard/MemoryCardDriverThreaded_Folder.cpp"
)
list(APPEND SMDATA_ARCH_MEMORY_HPP
"arch/MemoryCard/MemoryCardDriver.h"
"arch/MemoryCard/MemoryCardDriver_Null.h"
"arch/MemoryCard/MemoryCardDriverThreaded_Folder.h"
)
if(WIN32)
+19 -14
View File
@@ -23,7 +23,7 @@ ThemeMetric<bool> USE_CREDIT ( "NotesWriterSM", "DescriptionUsesCreditField" );
* @brief Write out the common tags for .SM files.
* @param f the file in question.
* @param out the Song in question. */
static void WriteGlobalTags( RageFile &f, Song &out )
static void WriteGlobalTags( RageFileBasic &f, Song &out )
{
TimingData &timing = out.m_SongTiming;
f.PutLine( ssprintf( "#TITLE:%s;", SmEscape(out.m_sMainTitle).c_str() ) );
@@ -52,7 +52,7 @@ static void WriteGlobalTags( RageFile &f, Song &out )
default:
FAIL_M(ssprintf("Invalid selection display: %i", out.m_SelectionDisplay));
case Song::SHOW_ALWAYS: f.Write( "YES" ); break;
//case Song::SHOW_NONSTOP: f.Write( "NONSTOP" ); break;
//case Song::SHOW_NONSTOP: f.Write( "NONSTOP" ); break;
case Song::SHOW_NEVER: f.Write( "NO" ); break;
}
f.PutLine( ";" );
@@ -66,8 +66,8 @@ static void WriteGlobalTags( RageFile &f, Song &out )
if( out.m_fSpecifiedBPMMin == out.m_fSpecifiedBPMMax )
f.PutLine( ssprintf( "#DISPLAYBPM:%.6f;", out.m_fSpecifiedBPMMin ) );
else
f.PutLine( ssprintf( "#DISPLAYBPM:%.6f:%.6f;",
out.m_fSpecifiedBPMMin, out.m_fSpecifiedBPMMax ) );
f.PutLine( ssprintf( "#DISPLAYBPM:%.6f:%.6f;",
out.m_fSpecifiedBPMMin, out.m_fSpecifiedBPMMax ) );
break;
case DISPLAY_BPM_RANDOM:
f.PutLine( ssprintf( "#DISPLAYBPM:*;" ) );
@@ -220,14 +220,14 @@ static RString GetSMNotesTag( const Song &song, const Steps &in )
lines.push_back( "" );
// Escape to prevent some clown from making a comment of "\r\n;"
lines.push_back( ssprintf("//---------------%s - %s----------------",
in.m_StepsTypeStr.c_str(), SmEscape(in.GetDescription()).c_str()) );
in.m_StepsTypeStr.c_str(), SmEscape(in.GetDescription()).c_str()) );
lines.push_back( song.m_vsKeysoundFile.empty() ? "#NOTES:" : "#NOTES2:" );
lines.push_back( ssprintf( " %s:", in.m_StepsTypeStr.c_str() ) );
RString desc = (USE_CREDIT ? in.GetCredit() : in.GetChartName());
lines.push_back( ssprintf( " %s:", SmEscape(desc).c_str() ) );
lines.push_back( ssprintf( " %s:", DifficultyToString(in.GetDifficulty()).c_str() ) );
lines.push_back( ssprintf( " %d:", in.GetMeter() ) );
vector<RString> asRadarValues;
// OpenITG simfiles use 11 radar categories.
int categories = 11;
@@ -235,8 +235,8 @@ static RString GetSMNotesTag( const Song &song, const Steps &in )
{
const RadarValues &rv = in.GetRadarValues( pn );
// Can't use the foreach anymore due to flexible radar lines.
for( RadarCategory rc = (RadarCategory)0; rc < categories;
enum_add<RadarCategory>( rc, 1 ) )
for( RadarCategory rc = (RadarCategory)0; rc < categories;
enum_add<RadarCategory>( rc, 1 ) )
{
asRadarValues.push_back( ssprintf("%.6f", rv[rc]) );
}
@@ -265,9 +265,14 @@ bool NotesWriterSM::Write( RString sPath, Song &out, const vector<Steps*>& vpSte
return false;
}
Write( f, out, vpStepsToSave );
}
bool NotesWriterSM::Write( RageFileBasic &f, Song &out, const vector<Steps*>& vpStepsToSave )
{
WriteGlobalTags( f, out );
FOREACH_CONST( Steps*, vpStepsToSave, s )
FOREACH_CONST( Steps*, vpStepsToSave, s )
{
const Steps* pSteps = *s;
RString sTag = GetSMNotesTag( out, *pSteps );
@@ -319,9 +324,9 @@ bool NotesWriterSM::WriteEditFileToMachine( const Song *pSong, Steps *pSteps, RS
RString sPath = sDir + GetEditFileName(pSong,pSteps);
// Check to make sure that we're not clobering an existing file before opening.
bool bFileNameChanging =
pSteps->GetSavedToDisk() &&
pSteps->GetFilename() != sPath;
bool bFileNameChanging =
pSteps->GetSavedToDisk() &&
pSteps->GetFilename() != sPath;
if( bFileNameChanging && DoesFileExist(sPath) )
{
sErrorOut = ssprintf( DESTINATION_ALREADY_EXISTS.GetValue(), sPath.c_str() );
@@ -356,7 +361,7 @@ bool NotesWriterSM::WriteEditFileToMachine( const Song *pSong, Steps *pSteps, RS
/*
* (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -366,7 +371,7 @@ bool NotesWriterSM::WriteEditFileToMachine( const Song *pSong, Steps *pSteps, RS
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
+5 -3
View File
@@ -3,6 +3,7 @@
class Song;
class Steps;
class RageFileBasic;
/** @brief Writes a Song to an .SM file. */
namespace NotesWriterSM
{
@@ -11,6 +12,7 @@ namespace NotesWriterSM
* @param sPath the path to write the file.
* @param out the Song to be written out.
* @return its success or failure. */
bool Write( RageFileBasic &file, Song &out, const vector<Steps*>& vpStepsToSave );
bool Write( RString sPath, Song &out, const vector<Steps*>& vpStepsToSave );
/**
* @brief Get some contents about the edit file first.
@@ -38,10 +40,10 @@ namespace NotesWriterSM
/**
* @file
* @author Chris Danford, Glenn Maynard (c) 2001-2004
* @author Chris Danford, Glenn Maynard (c) 2001-2004
* @section LICENSE
* All rights reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -51,7 +53,7 @@ namespace NotesWriterSM
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
+231 -47
View File
@@ -1,4 +1,4 @@
#include "global.h"
#include "global.h"
#include "StatsManager.h"
#include "RageFileManager.h"
#include "GameState.h"
@@ -13,11 +13,18 @@
#include "XmlFile.h"
#include "CryptManager.h"
#include "XmlFileUtil.h"
#include "Song.h"
#include "RageFileDriverMemory.h"
#include "NotesWriterSM.h"
#include "PlayerOptions.h"
#include "PlayerState.h"
#include "Player.h"
StatsManager* STATSMAN = NULL; // global object accessible from anywhere in the program
void AddPlayerStatsToProfile( Profile *pProfile, const StageStats &ss, PlayerNumber pn );
XNode* MakeRecentScoreNode( const StageStats &ss, Trail *pTrail, const PlayerStageStats &pss, MultiPlayer mp );
Preference<bool> g_PadmissEnabled("MemoryCardPadmissEnabled", false);
StatsManager::StatsManager()
{
@@ -42,7 +49,7 @@ void StatsManager::Reset()
m_CurStageStats.Init();
m_vPlayedStageStats.clear();
m_AccumPlayedStageStats.Init();
CalcAccumPlayedStageStats();
}
@@ -65,7 +72,7 @@ static StageStats AccumPlayedStageStats( const vector<StageStats>& vss )
/* Scale radar percentages back down to roughly 0..1. Don't scale RadarCategory_TapsAndHolds
* and the rest, which are counters. */
// FIXME: Weight each song by the number of stages it took to account for
// FIXME: Weight each song by the number of stages it took to account for
// long, marathon.
FOREACH_EnabledPlayer( p )
{
@@ -123,7 +130,7 @@ void AddPlayerStatsToProfile( Profile *pProfile, const StageStats &ss, PlayerNum
int iMeter = clamp( pSteps->GetMeter(), 0, MAX_METER );
pProfile->m_iNumSongsPlayedByMeter[iMeter] ++;
}
pProfile->m_iTotalDancePoints += ss.m_player[pn].m_iActualDancePoints;
if( ss.m_Stage == Stage_Extra1 || ss.m_Stage == Stage_Extra2 )
@@ -227,6 +234,10 @@ void StatsManager::CommitStatsToProfiles( const StageStats *pSS )
LOG->Trace("Adding stats to player profile...");
AddPlayerStatsToProfile( pPlayerProfile, *pSS, pn );
}
// No marathons etc for now...
if ( g_PadmissEnabled.Get() && pSS->m_playMode == PLAY_MODE_REGULAR )
SavePadmissScore( pSS, pn );
}
}
@@ -234,53 +245,226 @@ void StatsManager::CommitStatsToProfiles( const StageStats *pSS )
// in it just accumulate uselessly, wasting several seconds when finishing
// a song. So this pref disables it. -Kyz
if(!PREFSMAN->m_DisableUploadDir)
SaveUploadFile( pSS );
//FileCopy( "Data/TempTestGroups.xml", "Save/Upload/data.xml" );
}
void StatsManager::SaveUploadFile( const StageStats *pSS )
{
// Save recent scores
auto_ptr<XNode> xml( new XNode("Stats") );
xml->AppendChild( "MachineGuid", PROFILEMAN->GetMachineProfile()->m_sGuid );
XNode *recent = NULL;
if( GAMESTATE->IsCourseMode() )
recent = xml->AppendChild( new XNode("RecentCourseScores") );
else
recent = xml->AppendChild( new XNode("RecentSongScores") );
if(!GAMESTATE->m_bMultiplayer)
{
// Save recent scores
auto_ptr<XNode> xml( new XNode("Stats") );
xml->AppendChild( "MachineGuid", PROFILEMAN->GetMachineProfile()->m_sGuid );
XNode *recent = NULL;
if( GAMESTATE->IsCourseMode() )
recent = xml->AppendChild( new XNode("RecentCourseScores") );
else
recent = xml->AppendChild( new XNode("RecentSongScores") );
if(!GAMESTATE->m_bMultiplayer)
FOREACH_HumanPlayer( p )
{
FOREACH_HumanPlayer( p )
{
if( pSS->m_player[p].m_HighScore.IsEmpty() )
continue;
recent->AppendChild( MakeRecentScoreNode( *pSS, GAMESTATE->m_pCurTrail[p], pSS->m_player[p], MultiPlayer_Invalid ) );
}
if( pSS->m_player[p].m_HighScore.IsEmpty() )
continue;
recent->AppendChild( MakeRecentScoreNode( *pSS, GAMESTATE->m_pCurTrail[p], pSS->m_player[p], MultiPlayer_Invalid ) );
}
else
}
else
{
FOREACH_EnabledMultiPlayer( mp )
{
FOREACH_EnabledMultiPlayer( mp )
{
if( pSS->m_multiPlayer[mp].m_HighScore.IsEmpty() )
continue;
recent->AppendChild( MakeRecentScoreNode( *pSS, GAMESTATE->m_pCurTrail[GAMESTATE->GetMasterPlayerNumber()], pSS->m_multiPlayer[mp], mp ) );
}
}
RString sDate = DateTime::GetNowDate().GetString();
sDate.Replace(":","-");
const RString UPLOAD_DIR = "/Save/Upload/";
RString sFileNameNoExtension = Profile::MakeUniqueFileNameNoExtension(UPLOAD_DIR, sDate + " " );
RString fn = UPLOAD_DIR + sFileNameNoExtension + ".xml";
bool bSaved = XmlFileUtil::SaveToFile( xml.get(), fn, "", false );
if( bSaved )
{
RString sStatsXmlSigFile = fn + SIGNATURE_APPEND;
CryptManager::SignFileToFile(fn, sStatsXmlSigFile);
if( pSS->m_multiPlayer[mp].m_HighScore.IsEmpty() )
continue;
recent->AppendChild( MakeRecentScoreNode( *pSS, GAMESTATE->m_pCurTrail[GAMESTATE->GetMasterPlayerNumber()], pSS->m_multiPlayer[mp], mp ) );
}
}
//FileCopy( "Data/TempTestGroups.xml", "Save/Upload/data.xml" );
RString sDate = DateTime::GetNowDate().GetString();
sDate.Replace(":","-");
const RString UPLOAD_DIR = "/Save/Upload/";
RString sFileNameNoExtension = Profile::MakeUniqueFileNameNoExtension(UPLOAD_DIR, sDate + " " );
RString fn = UPLOAD_DIR + sFileNameNoExtension + ".xml";
bool bSaved = XmlFileUtil::SaveToFile( xml.get(), fn, "", false );
if( bSaved )
{
RString sStatsXmlSigFile = fn + SIGNATURE_APPEND;
CryptManager::SignFileToFile(fn, sStatsXmlSigFile);
}
}
void StatsManager::SavePadmissScore( const StageStats *pSS, PlayerNumber pn )
{
const PlayerStageStats *playerStats = &pSS->m_player[ pn ];
auto_ptr<XNode> xml( new XNode("SongScore") );
RString sDate = DateTime::GetNowDate().GetString();
sDate.Replace(":","-");
XNode *taps = xml->AppendChild( "TapNoteScores" );
FOREACH_ENUM( TapNoteScore, tns )
if ( tns != TNS_None )
taps->AppendChild( TapNoteScoreToString( tns ), playerStats->m_iTapNoteScores[ tns ] );
XNode *radar_actual = xml->AppendChild( "RadarActual" );
radar_actual->AppendChild( playerStats->m_radarActual.CreateNode( true, false) );
XNode *radar_possible = xml->AppendChild( "RadarPossible" );
radar_possible->AppendChild( playerStats->m_radarPossible.CreateNode( true, false ) );
Profile *pp = PROFILEMAN->GetProfile( playerStats->m_player_number );
xml->AppendChild( "ScoreValue", playerStats->GetPercentDancePoints() );
xml->AppendChild( "PlayerNumber", playerStats->m_player_number );
xml->AppendChild( "PlayerName", pp->m_sDisplayName );
xml->AppendChild( "PlayerGuid", pp->m_sGuid );
Steps *steps = playerStats->m_vpPossibleSteps[0]; // XXX Courses and such
Song *song = steps->m_pSong;
steps->Decompress(); // Hashing won't work unless the steps are decompressed
XNode *stepdata = xml->AppendChild( "Steps" );
stepdata->AppendChild( "Hash", steps->GetHash() );
stepdata->AppendChild( "Meter", steps->GetMeter() );
stepdata->AppendChild( "StepArtist", steps->GetCredit() );
stepdata->AppendChild( "StepsType", steps->m_StepsTypeStr );
RageFileObjMem f;
vector<Steps*> stepv;
stepv.push_back(steps);
NotesWriterSM::Write( f, *song, stepv );
stepdata->AppendChild( "StepData", f.GetString() );
XNode *songdata = xml->AppendChild( "SongData" );
songdata->AppendChild( "Title", song->m_sMainTitle );
songdata->AppendChild( "TitleTranslit", song->m_sMainTitleTranslit );
songdata->AppendChild( "SubTitle", song->m_sSubTitle );
songdata->AppendChild( "SubTitleTranslit", song->m_sSubTitleTranslit );
songdata->AppendChild( "Artist", song->m_sArtist );
songdata->AppendChild( "ArtistTranslit", song->m_sArtistTranslit );
songdata->AppendChild( "Duration", song->m_fMusicLengthSeconds );
const PlayerOptions &opts = GAMESTATE->m_pPlayerState[ pn ]->m_PlayerOptions.Get( ModsLevel_Preferred );
XNode *mods = xml->AppendChild( "Mods" );
mods->AppendChild( "MusicRate", pSS->m_fMusicRate );
#define ADD_BOOLEAN_OPTION( parent, name, opts ) \
if ( opts[ PlayerOptions::name ] ) \
parent->AppendChild( #name )
XNode *turns = mods->AppendChild( "Turns" );
ADD_BOOLEAN_OPTION( turns, TURN_MIRROR, opts.m_bTurns );
ADD_BOOLEAN_OPTION( turns, TURN_BACKWARDS, opts.m_bTurns );
ADD_BOOLEAN_OPTION( turns, TURN_LEFT, opts.m_bTurns );
ADD_BOOLEAN_OPTION( turns, TURN_RIGHT, opts.m_bTurns );
ADD_BOOLEAN_OPTION( turns, TURN_SHUFFLE, opts.m_bTurns );
ADD_BOOLEAN_OPTION( turns, TURN_SOFT_SHUFFLE, opts.m_bTurns );
ADD_BOOLEAN_OPTION( turns, TURN_SUPER_SHUFFLE, opts.m_bTurns );
XNode *transforms = mods->AppendChild( "Transforms" );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOHOLDS, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOROLLS, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOMINES, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_LITTLE, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_WIDE, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_BIG, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_QUICK, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_BMRIZE, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_SKIPPY, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_MINES, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_ATTACKMINES, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_ECHO, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_STOMP, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_PLANTED, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_FLOORED, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_TWISTER, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_HOLDROLLS, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOJUMPS, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOHANDS, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOLIFTS, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOFAKES, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOQUADS, opts.m_bTransforms );
ADD_BOOLEAN_OPTION( transforms, TRANSFORM_NOSTRETCH, opts.m_bTransforms );
#define ADD_FLOAT_OPTION( parent, name, opts ) \
do { \
float val = opts[ PlayerOptions::name ]; \
if ( val != 0.0f ) \
parent->AppendChild( #name, val ); \
} while (0)
XNode *accels = mods->AppendChild( "Accels" );
ADD_FLOAT_OPTION( accels, ACCEL_BOOST, opts.m_fAccels );
ADD_FLOAT_OPTION( accels, ACCEL_BRAKE, opts.m_fAccels );
ADD_FLOAT_OPTION( accels, ACCEL_WAVE, opts.m_fAccels );
ADD_FLOAT_OPTION( accels, ACCEL_EXPAND, opts.m_fAccels );
ADD_FLOAT_OPTION( accels, ACCEL_BOOMERANG, opts.m_fAccels );
XNode *effects = mods->AppendChild( "Effects" );
ADD_FLOAT_OPTION( effects, EFFECT_DRUNK, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_DIZZY, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_CONFUSION, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_MINI, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_TINY, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_FLIP, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_INVERT, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_TORNADO, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_TIPSY, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_BUMPY, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_BEAT, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_XMODE, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_TWIRL, opts.m_fEffects );
ADD_FLOAT_OPTION( effects, EFFECT_ROLL, opts.m_fEffects );
XNode *appearances = mods->AppendChild( "Appearances" );
ADD_FLOAT_OPTION( appearances, APPEARANCE_HIDDEN, opts.m_fAppearances );
ADD_FLOAT_OPTION( appearances, APPEARANCE_HIDDEN_OFFSET, opts.m_fAppearances );
ADD_FLOAT_OPTION( appearances, APPEARANCE_SUDDEN, opts.m_fAppearances );
ADD_FLOAT_OPTION( appearances, APPEARANCE_SUDDEN_OFFSET, opts.m_fAppearances );
ADD_FLOAT_OPTION( appearances, APPEARANCE_STEALTH, opts.m_fAppearances );
ADD_FLOAT_OPTION( appearances, APPEARANCE_BLINK, opts.m_fAppearances );
ADD_FLOAT_OPTION( appearances, APPEARANCE_RANDOMVANISH, opts.m_fAppearances );
XNode *scrolls = mods->AppendChild( "Scrolls" );
ADD_FLOAT_OPTION( scrolls, SCROLL_REVERSE, opts.m_fScrolls );
ADD_FLOAT_OPTION( scrolls, SCROLL_SPLIT, opts.m_fScrolls );
ADD_FLOAT_OPTION( scrolls, SCROLL_ALTERNATE, opts.m_fScrolls );
ADD_FLOAT_OPTION( scrolls, SCROLL_CROSS, opts.m_fScrolls );
ADD_FLOAT_OPTION( scrolls, SCROLL_CENTERED, opts.m_fScrolls );
mods->AppendChild( "NoteSkin", opts.m_sNoteSkin );
XNode *perspectives = mods->AppendChild( "Perspectives" );
perspectives->AppendChild( "Tilt", opts.m_fPerspectiveTilt );
perspectives->AppendChild( "Skew", opts.m_fSkew );
RString speedModType;
float speedModValue;
if ( opts.m_fTimeSpacing )
{
speedModType = "ConstantBPM";
speedModValue = opts.m_fScrollBPM;
}
else if ( opts.m_fMaxScrollBPM )
{
speedModType = "MaxBPM";
speedModValue = opts.m_fMaxScrollBPM;
}
else
{
speedModType = "Multiplier";
speedModValue = opts.m_fScrollSpeed;
}
mods->AppendChild( "ScrollSpeed", speedModValue )->AppendAttr( "Type", speedModType );
XNode *timingWindows = xml->AppendChild( "TimingWindows" );
FOREACH_ENUM( TimingWindow, tw )
timingWindows->AppendChild( TimingWindowToString( tw ), Player::GetWindowSeconds( tw ) );
RString dir = "/Save/Padmiss/";
RString fn = dir + Profile::MakeUniqueFileNameNoExtension( dir, sDate + " " ) + ".xml";
XmlFileUtil::SaveToFile( xml.get(), fn, "", true );
}
void StatsManager::UnjoinPlayer( PlayerNumber pn )
@@ -330,7 +514,7 @@ void StatsManager::GetStepsInUse( set<Steps*> &apInUseOut ) const
// lua start
#include "LuaBinding.h"
/** @brief Allow Lua to have access to the StatsManager. */
/** @brief Allow Lua to have access to the StatsManager. */
class LunaStatsManager: public Luna<StatsManager>
{
public:
@@ -438,7 +622,7 @@ LUA_REGISTER_CLASS( StatsManager )
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -448,7 +632,7 @@ LUA_REGISTER_CLASS( StatsManager )
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
+28 -24
View File
@@ -7,36 +7,40 @@
class StatsManager
{
public:
StatsManager();
~StatsManager();
StatsManager();
~StatsManager();
void Reset();
void Reset();
/**
* @brief The current Stage stats.
*
* This is not necessarily passed stage stats if this is an Extra Stage. */
StageStats m_CurStageStats;
vector<StageStats> m_vPlayedStageStats;
/**
* @brief The current Stage stats.
*
* This is not necessarily passed stage stats if this is an Extra Stage. */
StageStats m_CurStageStats;
vector<StageStats> m_vPlayedStageStats;
// Only the latest 3 normal songs + passed extra stages.
void GetFinalEvalStageStats( StageStats& statsOut ) const;
// Only the latest 3 normal songs + passed extra stages.
void GetFinalEvalStageStats( StageStats& statsOut ) const;
// All stages played. Returns a ref to the private member so that
// the object will remain alive while Lua is operating on it.
void CalcAccumPlayedStageStats();
StageStats& GetAccumPlayedStageStats() { return m_AccumPlayedStageStats; }
// All stages played. Returns a ref to the private member so that
// the object will remain alive while Lua is operating on it.
void CalcAccumPlayedStageStats();
StageStats& GetAccumPlayedStageStats() { return m_AccumPlayedStageStats; }
static void CommitStatsToProfiles( const StageStats *pSS );
static void CommitStatsToProfiles( const StageStats *pSS );
void UnjoinPlayer( PlayerNumber pn );
void GetStepsInUse( set<Steps*> &apInUseOut ) const;
void UnjoinPlayer( PlayerNumber pn );
void GetStepsInUse( set<Steps*> &apInUseOut ) const;
// Lua
void PushSelf( lua_State *L );
// Lua
void PushSelf( lua_State *L );
protected:
static void SaveUploadFile( const StageStats *pSS );
static void SavePadmissScore( const StageStats *pSS, PlayerNumber pn );
private:
StageStats m_AccumPlayedStageStats;
StageStats m_AccumPlayedStageStats;
};
extern StatsManager* STATSMAN; // global and accessible from anywhere in our program
@@ -48,7 +52,7 @@ extern StatsManager* STATSMAN; // global and accessible from anywhere in our pro
* @author Chris Danford (c) 2001-2004
* @section LICENSE
* All rights reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -58,7 +62,7 @@ extern StatsManager* STATSMAN; // global and accessible from anywhere in our pro
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
@@ -68,4 +72,4 @@ extern StatsManager* STATSMAN; // global and accessible from anywhere in our pro
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
*/
+28 -2
View File
@@ -7,6 +7,23 @@
static const RString TEMP_MOUNT_POINT = "/@mctemptimeout/";
enum MemoryCardDriverType {
MemoryCardDriverType_Usb,
MemoryCardDriverType_Directory,
NUM_MemoryCardDriverType,
MemoryCardDriverType_Invalid
};
static const char *MemoryCardDriverTypeNames[] = {
"USB",
"Directory"
};
XToString(MemoryCardDriverType);
StringToX(MemoryCardDriverType);
LuaXType(MemoryCardDriverType);
Preference<MemoryCardDriverType> g_MemoryCardDriver("MemoryCardDriver", MemoryCardDriverType_Usb);
bool UsbStorageDevice::operator==(const UsbStorageDevice& other) const
{
// LOG->Trace( "Comparing %d %d %d %s %s to %d %d %d %s %s",
@@ -126,16 +143,25 @@ MemoryCardDriver *MemoryCardDriver::Create()
{
MemoryCardDriver *ret = NULL;
switch( g_MemoryCardDriver )
{
case MemoryCardDriverType_Directory:
ret = new MemoryCardDriverThreaded_Folder;
break;
case MemoryCardDriverType_Usb:
#ifdef ARCH_MEMORY_CARD_DRIVER
ret = new ARCH_MEMORY_CARD_DRIVER;
ret = new ARCH_MEMORY_CARD_DRIVER;
#endif
break;
}
if( !ret )
ret = new MemoryCardDriver_Null;
return ret;
}
/*
* (c) 2002-2004 Glenn Maynard
* All rights reserved.
@@ -0,0 +1,131 @@
#include "global.h"
#include "MemoryCardDriverThreaded_Folder.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "Foreach.h"
#include "PlayerNumber.h"
#include "MemoryCardManager.h"
#include <limits.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <bitset>
static int g_currentSerial = 0;
MemoryCardDriverThreaded_Folder::MemoryCardDriverThreaded_Folder()
{
m_LastDevices = 0;
}
MemoryCardDriverThreaded_Folder::~MemoryCardDriverThreaded_Folder()
{
}
bool MemoryCardDriverThreaded_Folder::FolderExists(RString path)
{
if (path.empty()) {
return false;
}
const char *pathname = path.c_str();
struct stat info;
int statRC = stat( pathname, &info );
if( statRC != 0 )
{
if (errno == ENOENT) { return false; } // something along the path does not exist
if (errno == ENOTDIR) { return false; } // something in path prefix is not a dir
return false;
}
if( info.st_mode & S_IFDIR ) {
return true;
}
return false;
}
bool MemoryCardDriverThreaded_Folder::TestWrite( UsbStorageDevice* pDevice )
{
//TODO
return true;
}
int MemoryCardDriverThreaded_Folder::GetActivePlayerMask()
{
int ret = 0;
FOREACH_PlayerNumber( p )
{
const RString folder = MEMCARDMAN->m_sMemoryCardOsMountPoint[p];
if(FolderExists(folder)) {
ret |= 1 << p;
}
}
return ret;
}
bool MemoryCardDriverThreaded_Folder::USBStorageDevicesChanged()
{
return GetActivePlayerMask() != m_LastDevices;
}
void MemoryCardDriverThreaded_Folder::GetUSBStorageDevices( vector<UsbStorageDevice>& vDevicesOut )
{
LOG->Trace( "GetUSBStorageDevices" );
vDevicesOut.clear();
m_LastDevices = GetActivePlayerMask();
FOREACH_PlayerNumber( p )
{
if((m_LastDevices & (1 << p)) > 0){
UsbStorageDevice usbd;
usbd.sSerial = StringConversion::ToString(g_currentSerial++);
usbd.sSysPath = MEMCARDMAN->m_sMemoryCardOsMountPoint[p];
usbd.sOsMountDir = MEMCARDMAN->m_sMemoryCardOsMountPoint[p];
vDevicesOut.push_back( usbd );
}
}
}
bool MemoryCardDriverThreaded_Folder::Mount( UsbStorageDevice* pDevice )
{
return true;
}
void MemoryCardDriverThreaded_Folder::Unmount( UsbStorageDevice* pDevice )
{
return;
}
/*
* (c) 2018-2019 Electromuis
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
@@ -0,0 +1,51 @@
#ifndef MemoryCardDriverThreaded_Folder_H
#define MemoryCardDriverThreaded_Folder_H 1
#include "MemoryCardDriver.h"
class MemoryCardDriverThreaded_Folder : public MemoryCardDriver
{
public:
MemoryCardDriverThreaded_Folder();
virtual ~MemoryCardDriverThreaded_Folder();
virtual bool Mount( UsbStorageDevice* pDevice );
virtual void Unmount( UsbStorageDevice* pDevice );
protected:
void GetUSBStorageDevices( vector<UsbStorageDevice>& vDevicesOut );
bool USBStorageDevicesChanged();
bool TestWrite( UsbStorageDevice* pDevice );
bool FolderExists(RString path);
int GetActivePlayerMask();
int m_LastDevices;
};
#endif
/*
* (c) 2018-2019 Electromuis
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
+1
View File
@@ -54,6 +54,7 @@
/* All use these. */
#include "LoadingWindow/LoadingWindow_Null.h"
#include "MemoryCard/MemoryCardDriver_Null.h"
#include "MemoryCard/MemoryCardDriverThreaded_Folder.h"
#endif