add LifeDifficulty text to ScreenTitleMenu

This commit is contained in:
Chris Danford
2004-08-21 03:39:28 +00:00
parent c6acc25ddc
commit 0215714561
5 changed files with 19 additions and 1 deletions
+1 -1
View File
@@ -292,7 +292,7 @@ static void JudgeDifficulty( int &sel, bool ToSel, const CStringArray &choices )
MoveMap( sel, PREFSMAN->m_fJudgeWindowScale, ToSel, mapping, ARRAYSIZE(mapping) );
}
static void LifeDifficulty( int &sel, bool ToSel, const CStringArray &choices )
void LifeDifficulty( int &sel, bool ToSel, const CStringArray &choices )
{
const float mapping[] = { 1.60f,1.40f,1.20f,1.00f,0.80f,0.60f,0.40f };
MoveMap( sel, PREFSMAN->m_fLifeDifficultyScale, ToSel, mapping, ARRAYSIZE(mapping) );