fix warning
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@@ -1258,7 +1258,7 @@ void NoteDataUtil::AddTapAttacks( NoteData &nd, Song* pSong )
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attack.fSecsRemaining = 15;
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attack.fSecsRemaining = 15;
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attack.sModifier = szAttacks[rand()%ARRAYSIZE(szAttacks)];
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attack.sModifier = szAttacks[rand()%ARRAYSIZE(szAttacks)];
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attack.level = ATTACK_LEVEL_1;
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attack.level = ATTACK_LEVEL_1;
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nd.SetTapAttackNote( iTrack, BeatToNoteRow(iBeat), attack );
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nd.SetTapAttackNote( iTrack, BeatToNoteRow(fBeat), attack );
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}
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}
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}
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}
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@@ -1239,7 +1239,7 @@ void ScreenGameplay::Update( float fDeltaTime )
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if( bPlayTicks )
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if( bPlayTicks )
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{
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{
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float fSecsPerBeat = 1.f/GAMESTATE->m_fCurBPS;
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float fSecsPerBeat = 1.f/GAMESTATE->m_fCurBPS;
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float fSecsToLight = fSecsPerBeat*.2;
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float fSecsToLight = fSecsPerBeat*.2f;
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s_fSecsLeftOnUpperLights = fSecsToLight;
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s_fSecsLeftOnUpperLights = fSecsToLight;
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}
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}
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else
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else
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