From 01e7a4d2a06a4baacff5c68a73b6ffc588b6c2be Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 24 Nov 2003 00:54:27 +0000 Subject: [PATCH] fix warning --- stepmania/src/NoteDataUtil.cpp | 2 +- stepmania/src/ScreenGameplay.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/NoteDataUtil.cpp b/stepmania/src/NoteDataUtil.cpp index b26e66bfd3..ba760bc40e 100644 --- a/stepmania/src/NoteDataUtil.cpp +++ b/stepmania/src/NoteDataUtil.cpp @@ -1258,7 +1258,7 @@ void NoteDataUtil::AddTapAttacks( NoteData &nd, Song* pSong ) attack.fSecsRemaining = 15; attack.sModifier = szAttacks[rand()%ARRAYSIZE(szAttacks)]; attack.level = ATTACK_LEVEL_1; - nd.SetTapAttackNote( iTrack, BeatToNoteRow(iBeat), attack ); + nd.SetTapAttackNote( iTrack, BeatToNoteRow(fBeat), attack ); } } diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 1c07c34a12..6f640ac23a 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1239,7 +1239,7 @@ void ScreenGameplay::Update( float fDeltaTime ) if( bPlayTicks ) { float fSecsPerBeat = 1.f/GAMESTATE->m_fCurBPS; - float fSecsToLight = fSecsPerBeat*.2; + float fSecsToLight = fSecsPerBeat*.2f; s_fSecsLeftOnUpperLights = fSecsToLight; } else