fix release input event triggering "go to options"

This commit is contained in:
Chris Danford
2004-01-18 20:15:02 +00:00
parent 333e32ef25
commit 01a417593e
3 changed files with 20 additions and 8 deletions
+2 -1
View File
@@ -25,7 +25,8 @@ class OptionIconRow : public ActorFrame
public:
OptionIconRow();
void Refresh( PlayerNumber pn );
void Load( PlayerNumber pn );
void Refresh();
virtual void DrawPrimitives();
protected: