This commit is contained in:
Glenn Maynard
2006-02-14 11:35:00 +00:00
parent 2b9f484548
commit 01629e7f53
2 changed files with 26 additions and 26 deletions
+13 -13
View File
@@ -62,24 +62,24 @@ Song* GameState::GetDefaultSong() const
GameState::GameState() :
m_pCurGame( Message_CurrentGameChanged ),
m_pCurStyle( Message_CurrentStyleChanged ),
m_PlayMode( Message_PlayModeChanged ),
m_sPreferredSongGroup( Message_PreferredSongGroupChanged ),
m_sPreferredCourseGroup(Message_PreferredCourseGroupChanged ),
m_PreferredDifficulty( Message_PreferredDifficultyP1Changed ),
m_PreferredCourseDifficulty( Message_PreferredCourseDifficultyP1Changed ),
m_pCurGame( Message_CurrentGameChanged ),
m_pCurStyle( Message_CurrentStyleChanged ),
m_PlayMode( Message_PlayModeChanged ),
m_sPreferredSongGroup( Message_PreferredSongGroupChanged ),
m_sPreferredCourseGroup( Message_PreferredCourseGroupChanged ),
m_PreferredDifficulty( Message_PreferredDifficultyP1Changed ),
m_PreferredCourseDifficulty( Message_PreferredCourseDifficultyP1Changed ),
m_SortOrder( Message_SortOrderChanged ),
m_pCurSong( Message_CurrentSongChanged ),
m_pCurSong( Message_CurrentSongChanged ),
m_pCurSteps( Message_CurrentStepsP1Changed ),
m_pCurCourse( Message_CurrentCourseChanged ),
m_pCurCourse( Message_CurrentCourseChanged ),
m_pCurTrail( Message_CurrentTrailP1Changed ),
m_bGameplayLeadIn( Message_GameplayLeadInChanged ),
m_stEdit( Message_EditStepsTypeChanged ),
m_pEditSourceSteps( Message_EditSourceStepsChanged ),
m_stEdit( Message_EditStepsTypeChanged ),
m_pEditSourceSteps( Message_EditSourceStepsChanged ),
m_stEditSource( Message_EditSourceStepsTypeChanged ),
m_iEditCourseEntryIndex(Message_EditCourseEntryIndexChanged ),
m_sEditLocalProfileID( Message_EditLocalProfileIDChanged )
m_iEditCourseEntryIndex( Message_EditCourseEntryIndexChanged ),
m_sEditLocalProfileID( Message_EditLocalProfileIDChanged )
{
m_pCurStyle.Set( NULL );
+13 -13
View File
@@ -66,24 +66,24 @@ int ThreadImpl_Win32::Wait()
typedef struct tagTHREADNAME_INFO
{
DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in same addr space)
DWORD dwThreadID; // thread ID (-1 caller thread)
DWORD dwFlags; // reserved for future use, most be zero
DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in same addr space)
DWORD dwThreadID; // thread ID (-1 caller thread)
DWORD dwFlags; // reserved for future use, most be zero
} THREADNAME_INFO;
static void SetThreadName( DWORD dwThreadID, LPCTSTR szThreadName )
{
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = szThreadName;
info.dwThreadID = dwThreadID;
info.dwFlags = 0;
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = szThreadName;
info.dwThreadID = dwThreadID;
info.dwFlags = 0;
__try {
RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR *)&info);
} __except (EXCEPTION_CONTINUE_EXECUTION) {
}
__try {
RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR *)&info);
} __except (EXCEPTION_CONTINUE_EXECUTION) {
}
}
static DWORD WINAPI StartThread( LPVOID pData )