doxygen fixes.
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@@ -13,7 +13,8 @@ public:
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void Init();
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void Init();
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/**
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/**
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* @brief Play the sounds in question for the particular chart.
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* @brief Play the sounds in question for the particular chart.
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* @param nd the note data used for playing the ticks. */
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* @param nd the note data used for playing the ticks.
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* @param ps the player's state (and number) for Split Timing. */
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void PlayTicks( const NoteData &nd, const PlayerState *ps );
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void PlayTicks( const NoteData &nd, const PlayerState *ps );
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/** @brief Stop playing the sounds. */
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/** @brief Stop playing the sounds. */
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void StopPlaying();
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void StopPlaying();
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@@ -341,10 +341,6 @@ public:
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Steps *CreateSteps();
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Steps *CreateSteps();
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void InitSteps(Steps *pSteps);
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void InitSteps(Steps *pSteps);
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/**
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* @brief Retrieve the beat based on the specified time.
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* @param fElapsedTime the amount of time since the Song started.
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* @return the appropriate beat. */
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/* [splittiming]
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/* [splittiming]
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float SongGetBeatFromElapsedTime( float fElapsedTime ) const
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float SongGetBeatFromElapsedTime( float fElapsedTime ) const
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{
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{
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+2
-2
@@ -1350,13 +1350,13 @@ public:
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/**
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/**
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* @brief Set the row to have the new Combo.
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* @brief Set the row to have the new Combo.
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* @param iNoteRow the row to have the new Combo.
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* @param iNoteRow the row to have the new Combo.
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* @param iTicks the Combo.
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* @param iCombo the Combo.
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*/
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*/
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void SetComboAtRow( int iNoteRow, int iCombo );
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void SetComboAtRow( int iNoteRow, int iCombo );
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/**
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/**
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* @brief Set the beat to have the new Combo.
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* @brief Set the beat to have the new Combo.
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* @param fBeat the beat to have the new Combo.
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* @param fBeat the beat to have the new Combo.
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* @param iTicks the Combo.
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* @param iCombo the Combo.
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*/
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*/
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void SetComboAtBeat( float fBeat, int iCombo ) { SetComboAtRow( BeatToNoteRow( fBeat ), iCombo ); }
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void SetComboAtBeat( float fBeat, int iCombo ) { SetComboAtRow( BeatToNoteRow( fBeat ), iCombo ); }
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/**
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/**
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