2002-05-20 08:59:37 +00:00
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#include "stdafx.h"
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/*
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-----------------------------------------------------------------------------
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Class: Notes
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2002-07-27 19:29:51 +00:00
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Desc: See header.
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2002-05-20 08:59:37 +00:00
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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2002-07-27 19:29:51 +00:00
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Chris Danford
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2003-01-02 22:10:51 +00:00
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Glenn Maynard
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2002-05-20 08:59:37 +00:00
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-----------------------------------------------------------------------------
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*/
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#include "Notes.h"
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#include "Song.h"
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#include "Notes.h"
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#include "IniFile.h"
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#include "math.h" // for fabs()
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#include "RageUtil.h"
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#include "RageLog.h"
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2002-07-03 03:13:13 +00:00
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#include "NoteData.h"
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2002-05-20 08:59:37 +00:00
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#include "GameInput.h"
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2002-07-27 19:29:51 +00:00
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#include "RageException.h"
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2002-07-31 19:40:40 +00:00
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#include "MsdFile.h"
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2002-08-23 00:22:27 +00:00
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#include "GameManager.h"
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2002-10-06 16:56:58 +00:00
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#include "ThemeManager.h"
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2002-05-20 08:59:37 +00:00
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2002-10-06 16:56:58 +00:00
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#define COLOR_EASY THEME->GetMetricC("Notes","ColorEasy")
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#define COLOR_MEDIUM THEME->GetMetricC("Notes","ColorMedium")
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#define COLOR_HARD THEME->GetMetricC("Notes","ColorHard")
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#define COLOR_S_HARD THEME->GetMetricC("Notes","ColorSHard")
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#define COLOR_CHALLENGE THEME->GetMetricC("Notes","ColorChallenge")
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#define COLOR_BATTLE THEME->GetMetricC("Notes","ColorBattle")
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2002-05-20 08:59:37 +00:00
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Notes::Notes()
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{
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2002-08-23 00:22:27 +00:00
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/* FIXME: should we init this to NOTES_TYPE_INVALID?
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* I have a feeling that it's the right thing to do but that
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* it'd trip obscure asserts all over the place, so I'll wait
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* until after b6 to do this. -glenn */
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2002-06-30 23:19:33 +00:00
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m_NotesType = NOTES_TYPE_DANCE_SINGLE;
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2002-09-29 05:06:18 +00:00
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m_Difficulty = CLASS_INVALID;
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2002-05-20 08:59:37 +00:00
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m_iMeter = 0;
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2002-12-14 06:20:25 +00:00
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for(int i = 0; i < NUM_RADAR_VALUES; ++i)
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m_fRadarValues[i] = -1; /* unknown */
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2002-06-30 23:19:33 +00:00
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2002-05-20 08:59:37 +00:00
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m_iNumTimesPlayed = 0;
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m_iMaxCombo = 0;
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m_iTopScore = 0;
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m_TopGrade = GRADE_NO_DATA;
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2002-12-14 21:43:00 +00:00
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notes = NULL;
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notes_comp = NULL;
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2003-01-02 22:10:51 +00:00
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parent = NULL;
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2002-05-20 08:59:37 +00:00
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}
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Notes::~Notes()
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{
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2002-12-14 21:43:00 +00:00
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delete notes;
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delete notes_comp;
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2002-05-20 08:59:37 +00:00
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}
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2002-07-03 21:27:26 +00:00
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void Notes::SetNoteData( NoteData* pNewNoteData )
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{
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2002-08-23 00:22:27 +00:00
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ASSERT( pNewNoteData->m_iNumTracks == GameManager::NotesTypeToNumTracks(m_NotesType) );
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2002-12-14 21:43:00 +00:00
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2003-01-02 22:10:51 +00:00
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DeAutogen();
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2002-12-14 21:43:00 +00:00
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delete notes_comp;
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notes_comp = NULL;
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delete notes;
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notes = new NoteData(*pNewNoteData);
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2002-07-03 21:27:26 +00:00
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}
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2002-05-20 08:59:37 +00:00
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2002-09-07 05:04:04 +00:00
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void Notes::GetNoteData( NoteData* pNoteDataOut ) const
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2002-07-03 03:13:13 +00:00
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{
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2002-12-14 21:43:00 +00:00
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Decompress();
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pNoteDataOut->m_iNumTracks = notes->m_iNumTracks;
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*pNoteDataOut = *notes;
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2002-07-03 03:13:13 +00:00
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}
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2002-05-20 08:59:37 +00:00
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2002-12-14 21:33:29 +00:00
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void Notes::SetSMNoteData( const CString &out )
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{
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2002-12-14 21:43:00 +00:00
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delete notes;
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notes = NULL;
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if(!notes_comp)
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notes_comp = new CString;
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*notes_comp = out;
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2002-12-14 21:33:29 +00:00
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}
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CString Notes::GetSMNoteData() const
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{
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2002-12-14 21:43:00 +00:00
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if(!notes_comp)
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{
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if(!notes) return ""; /* no data is no data */
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notes_comp = new CString(NoteDataUtil::GetSMNoteDataString(*notes));
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}
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return *notes_comp;
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2002-12-14 21:33:29 +00:00
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}
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2002-09-29 05:06:18 +00:00
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// Color is a function of Difficulty and Intended Style
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2002-10-06 16:56:58 +00:00
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NotesDisplayType Notes::GetNotesDisplayType() const
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2002-09-08 22:02:39 +00:00
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{
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2003-01-02 22:10:51 +00:00
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CString sDescription = GetDescription();
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2002-09-08 22:02:39 +00:00
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sDescription.MakeLower();
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2002-10-06 16:56:58 +00:00
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if( -1 != sDescription.Find("battle") ) return NOTES_DISPLAY_BATTLE;
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else if( -1 != sDescription.Find("couple") ) return NOTES_DISPLAY_BATTLE;
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else if( -1 != sDescription.Find("smaniac") ) return NOTES_DISPLAY_S_HARD;
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else if( -1 != sDescription.Find("challenge") ) return NOTES_DISPLAY_CHALLENGE;
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2003-01-02 22:10:51 +00:00
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switch( GetDifficulty() )
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2002-10-06 16:56:58 +00:00
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{
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case DIFFICULTY_EASY: return NOTES_DISPLAY_EASY;
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case DIFFICULTY_MEDIUM: return NOTES_DISPLAY_MEDIUM;
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case DIFFICULTY_HARD: return NOTES_DISPLAY_HARD;
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default: ASSERT(0); return NOTES_DISPLAY_EASY;
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}
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}
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2002-10-28 05:30:45 +00:00
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RageColor Notes::GetColor() const
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2002-10-06 16:56:58 +00:00
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{
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switch( GetNotesDisplayType() )
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{
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case NOTES_DISPLAY_EASY: return COLOR_EASY;
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case NOTES_DISPLAY_MEDIUM: return COLOR_MEDIUM;
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case NOTES_DISPLAY_HARD: return COLOR_HARD;
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case NOTES_DISPLAY_S_HARD: return COLOR_S_HARD;
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case NOTES_DISPLAY_CHALLENGE: return COLOR_CHALLENGE;
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case NOTES_DISPLAY_BATTLE: return COLOR_BATTLE;
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default: return COLOR_EASY;
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}
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2002-09-08 22:02:39 +00:00
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}
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2002-07-03 03:13:13 +00:00
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void Notes::TidyUpData()
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{
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2003-01-02 22:10:51 +00:00
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if( GetDifficulty() == CLASS_INVALID )
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SetDifficulty(DifficultyFromDescriptionAndMeter( GetDescription(), GetMeter() ));
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2002-05-20 08:59:37 +00:00
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2003-01-02 22:10:51 +00:00
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if( GetMeter() < 1 || GetMeter() > 10 )
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2002-07-03 03:13:13 +00:00
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{
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2003-01-02 22:10:51 +00:00
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switch( GetDifficulty() )
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2002-06-30 23:19:33 +00:00
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{
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2003-01-02 22:10:51 +00:00
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case DIFFICULTY_EASY: SetMeter(3); break;
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case DIFFICULTY_MEDIUM: SetMeter(5); break;
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case DIFFICULTY_HARD: SetMeter(8); break;
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2002-07-03 03:13:13 +00:00
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default: ASSERT(0);
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2002-06-30 23:19:33 +00:00
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}
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}
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2002-05-20 08:59:37 +00:00
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}
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2002-09-29 05:06:18 +00:00
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Difficulty Notes::DifficultyFromDescriptionAndMeter( CString sDescription, int iMeter )
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2002-06-27 17:49:10 +00:00
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{
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2002-06-30 23:19:33 +00:00
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sDescription.MakeLower();
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2002-06-27 17:49:10 +00:00
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2002-07-27 19:29:51 +00:00
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const int DESCRIPTIONS_PER_CLASS = 4;
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2002-09-29 05:06:18 +00:00
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const CString sDescriptionParts[NUM_DIFFICULTIES][DESCRIPTIONS_PER_CLASS] = {
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2002-06-27 17:49:10 +00:00
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{
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2002-07-23 01:41:40 +00:00
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"easy",
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2002-06-27 17:49:10 +00:00
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"basic",
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"light",
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2002-10-06 16:56:58 +00:00
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"GARBAGE", // don't worry - this will never match because the compare string is all lowercase
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2002-06-27 17:49:10 +00:00
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},
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{
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2002-07-23 01:41:40 +00:00
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"medium",
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2002-06-27 17:49:10 +00:00
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"another",
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"trick",
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"standard",
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},
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{
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2002-07-23 01:41:40 +00:00
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"hard",
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2002-06-27 17:49:10 +00:00
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"ssr",
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"maniac",
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"heavy",
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},
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};
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2002-09-29 05:06:18 +00:00
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for( int i=0; i<NUM_DIFFICULTIES; i++ )
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2002-07-27 19:29:51 +00:00
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for( int j=0; j<DESCRIPTIONS_PER_CLASS; j++ )
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2002-06-30 23:19:33 +00:00
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if( sDescription.Find(sDescriptionParts[i][j]) != -1 )
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2002-10-06 16:56:58 +00:00
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return (Difficulty)i;
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2002-06-27 17:49:10 +00:00
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// guess difficulty class from meter
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2002-09-29 05:06:18 +00:00
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if( iMeter <= 3 ) return DIFFICULTY_EASY;
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else if( iMeter <= 6 ) return DIFFICULTY_MEDIUM;
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else return DIFFICULTY_HARD;
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2002-06-27 17:49:10 +00:00
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}
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2002-05-20 08:59:37 +00:00
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//////////////////////////////////////////////
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//
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//////////////////////////////////////////////
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2002-10-24 08:17:09 +00:00
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bool CompareNotesPointersByRadarValues(const Notes* pNotes1, const Notes* pNotes2)
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2002-07-11 19:02:26 +00:00
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{
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float fScore1 = 0;
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float fScore2 = 0;
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for( int r=0; r<NUM_RADAR_VALUES; r++ )
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{
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2003-01-02 22:10:51 +00:00
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fScore1 += pNotes1->GetRadarValues()[r];
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fScore2 += pNotes2->GetRadarValues()[r];
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2002-07-11 19:02:26 +00:00
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}
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2002-10-24 08:17:09 +00:00
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return fScore1 < fScore2;
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2002-07-11 19:02:26 +00:00
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}
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2002-10-24 08:17:09 +00:00
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bool CompareNotesPointersByMeter(const Notes *pNotes1, const Notes* pNotes2)
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2002-05-20 08:59:37 +00:00
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{
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2003-01-02 22:10:51 +00:00
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if( pNotes1->GetMeter() < pNotes2->GetMeter() )
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2002-10-24 08:17:09 +00:00
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return true;
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2003-01-02 22:10:51 +00:00
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if( pNotes1->GetMeter() > pNotes2->GetMeter() )
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2002-10-24 08:17:09 +00:00
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return false;
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return CompareNotesPointersByRadarValues( pNotes1, pNotes2 );
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2002-05-20 08:59:37 +00:00
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}
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2002-10-24 08:17:09 +00:00
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bool CompareNotesPointersByDifficulty(const Notes *pNotes1, const Notes *pNotes2)
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2002-05-20 08:59:37 +00:00
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{
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2003-01-02 22:10:51 +00:00
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if( pNotes1->GetDifficulty() < pNotes2->GetDifficulty() )
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2002-10-24 08:17:09 +00:00
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return true;
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2003-01-02 22:10:51 +00:00
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if( pNotes1->GetDifficulty() > pNotes2->GetDifficulty() )
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2002-10-24 08:17:09 +00:00
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return false;
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return CompareNotesPointersByMeter( pNotes1, pNotes2 );
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2002-08-01 13:42:56 +00:00
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}
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void SortNotesArrayByDifficulty( CArray<Notes*,Notes*> &arraySteps )
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2002-05-20 08:59:37 +00:00
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{
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2002-10-24 08:40:27 +00:00
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sort( arraySteps.begin(), arraySteps.end(), CompareNotesPointersByDifficulty );
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2002-05-20 08:59:37 +00:00
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}
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2002-12-14 21:43:00 +00:00
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void Notes::Decompress() const
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{
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if(notes) return;
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2003-01-02 22:10:51 +00:00
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if(parent)
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{
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NoteData pdata;
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parent->GetNoteData(&pdata);
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notes = new NoteData;
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notes->m_iNumTracks = GameManager::NotesTypeToNumTracks(m_NotesType);
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if(pdata.m_iNumTracks == notes->m_iNumTracks)
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notes->CopyRange( &pdata, 0, pdata.GetLastRow(), 0 );
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else
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notes->LoadTransformedSlidingWindow( &pdata, notes->m_iNumTracks );
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return;
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}
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if(!notes_comp) return; /* no data is no data */
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2002-12-14 21:43:00 +00:00
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notes = new NoteData;
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notes->m_iNumTracks = GameManager::NotesTypeToNumTracks(m_NotesType);
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NoteDataUtil::LoadFromSMNoteDataString(*notes, *notes_comp);
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}
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void Notes::Compress() const
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{
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if(!notes_comp)
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{
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if(!notes) return; /* no data is no data */
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notes_comp = new CString(NoteDataUtil::GetSMNoteDataString(*notes));
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}
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delete notes;
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notes = NULL;
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}
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2003-01-02 22:10:51 +00:00
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/* Copy our parent's data. This is done when we're being changed from autogen
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* to normal. (needed?) */
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void Notes::DeAutogen()
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{
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if(!parent)
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return; /* OK */
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m_iMeter = Real()->m_iMeter;
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m_sDescription = Real()->m_sDescription;
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m_Difficulty = Real()->m_Difficulty;
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for(int i = 0; i < NUM_RADAR_VALUES; ++i)
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m_fRadarValues[i] = Real()->m_fRadarValues[i];
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delete notes;
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notes = NULL;
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if(!notes_comp)
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notes_comp = new CString;
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*notes_comp = parent->GetSMNoteData();
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parent = NULL;
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}
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void Notes::AutogenFrom( Notes *parent_, NotesType ntTo )
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{
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parent = parent_;
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|
m_NotesType = ntTo;
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}
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const Notes *Notes::Real() const
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{
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|
if(parent) return parent;
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return this;
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}
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bool Notes::IsAutogen() const
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{
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|
return parent != NULL;
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}
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void Notes::SetDescription(CString desc)
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|
{
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|
DeAutogen();
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|
m_sDescription = desc;
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}
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void Notes::SetDifficulty(Difficulty d)
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|
{
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|
DeAutogen();
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|
m_Difficulty = d;
|
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|
}
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void Notes::SetMeter(int meter)
|
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|
|
{
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|
DeAutogen();
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|
m_iMeter = meter;
|
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|
}
|
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|
void Notes::SetRadarValue(int r, float val)
|
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|
|
|
{
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|
|
DeAutogen();
|
|
|
|
|
ASSERT(r < NUM_RADAR_VALUES);
|
|
|
|
|
m_fRadarValues[r] = val;
|
|
|
|
|
}
|
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|