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itgmania212121/stepmania/src/Notes.cpp
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#include "stdafx.h"
/*
-----------------------------------------------------------------------------
Class: Notes
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
*/
#include "Notes.h"
#include "Song.h"
#include "Notes.h"
#include "IniFile.h"
#include "math.h" // for fabs()
#include "RageUtil.h"
#include "RageLog.h"
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#include "NoteData.h"
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#include "GameInput.h"
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#include "RageException.h"
#include "MsdFile.h"
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#include "GameManager.h"
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Notes::Notes()
{
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/* FIXME: should we init this to NOTES_TYPE_INVALID?
* I have a feeling that it's the right thing to do but that
* it'd trip obscure asserts all over the place, so I'll wait
* until after b6 to do this. -glenn */
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m_NotesType = NOTES_TYPE_DANCE_SINGLE;
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m_DifficultyClass = CLASS_INVALID;
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m_iMeter = 0;
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ZeroMemory(m_fRadarValues, sizeof(m_fRadarValues));
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m_iNumTimesPlayed = 0;
m_iMaxCombo = 0;
m_iTopScore = 0;
m_TopGrade = GRADE_NO_DATA;
}
Notes::~Notes()
{
}
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void Notes::WriteSMNotesTag( FILE* fp )
{
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fprintf( fp, "\n//---------------%s - %s----------------\n",
GameManager::NotesTypeToString(m_NotesType), m_sDescription );
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fprintf( fp, "#NOTES:\n" );
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fprintf( fp, " %s:\n", GameManager::NotesTypeToString(m_NotesType) );
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fprintf( fp, " %s:\n", m_sDescription );
fprintf( fp, " %s:\n", DifficultyClassToString(m_DifficultyClass) );
fprintf( fp, " %d:\n", m_iMeter );
CStringArray asRadarValues;
for( int r=0; r<NUM_RADAR_VALUES; r++ )
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asRadarValues.Add( ssprintf("%.2f", m_fRadarValues[r]) );
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fprintf( fp, " %s:\n", join(",",asRadarValues) );
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fprintf( fp, "%s;\n", m_sSMNoteData );
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}
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struct DWICharLookup {
char c;
bool bCol[6];
};
char NotesToDWIChar( bool bCol1, bool bCol2, bool bCol3, bool bCol4, bool bCol5, bool bCol6 )
{
const DWICharLookup lookup[] = {
{ '0', 0, 0, 0, 0, 0, 0 },
{ '1', 0, 1, 1, 0, 0, 0 },
{ '2', 0, 0, 1, 0, 0, 0 },
{ '3', 0, 0, 1, 0, 1, 0 },
{ '4', 0, 1, 0, 0, 0, 0 },
{ '6', 0, 0, 0, 0, 1, 0 },
{ '7', 0, 1, 0, 1, 0, 0 },
{ '8', 0, 0, 0, 1, 0, 0 },
{ '9', 0, 0, 0, 1, 1, 0 },
{ 'A', 0, 0, 1, 1, 0, 0 },
{ 'B', 0, 1, 0, 0, 1, 0 },
{ 'C', 0, 1, 0, 0, 0, 0 },
{ 'D', 0, 0, 0, 0, 1, 0 },
{ 'E', 1, 1, 0, 0, 0, 0 },
{ 'F', 0, 1, 1, 0, 0, 0 },
{ 'G', 0, 1, 0, 1, 0, 0 },
{ 'H', 0, 1, 0, 0, 0, 1 },
{ 'I', 1, 0, 0, 0, 1, 0 },
{ 'J', 0, 0, 1, 0, 1, 0 },
{ 'K', 0, 0, 0, 1, 1, 0 },
{ 'L', 0, 0, 0, 0, 1, 1 },
{ 'M', 0, 1, 0, 0, 1, 0 },
};
const int iNumLookups = sizeof(lookup) / sizeof(DWICharLookup);
for( int i=0; i<iNumLookups; i++ )
{
const DWICharLookup& l = lookup[i];
if( l.bCol[0]==bCol1 && l.bCol[1]==bCol2 && l.bCol[2]==bCol3 && l.bCol[3]==bCol4 && l.bCol[4]==bCol5 && l.bCol[5]==bCol6 )
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return l.c;
}
ASSERT(0);
return '0';
}
char NotesToDWIChar( bool bCol1, bool bCol2, bool bCol3, bool bCol4 )
{
return NotesToDWIChar( 0, bCol1, bCol2, bCol3, bCol4, 0 );
}
CString NotesToDWIString( char cNoteCol1, char cNoteCol2, char cNoteCol3, char cNoteCol4, char cNoteCol5, char cNoteCol6 )
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{
char cShow = NotesToDWIChar( cNoteCol1!='0', cNoteCol2!='0', cNoteCol3!='0', cNoteCol4!='0', cNoteCol5!='0', cNoteCol6!='0' );
char cHold = NotesToDWIChar( cNoteCol1=='2', cNoteCol2=='2', cNoteCol3=='2', cNoteCol4=='2', cNoteCol5=='2', cNoteCol6=='2' );
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if( cHold != '0' )
return ssprintf( "%c!%c", cShow, cHold );
else
return cShow;
}
CString NotesToDWIString( char cNoteCol1, char cNoteCol2, char cNoteCol3, char cNoteCol4 )
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{
return NotesToDWIString( '0', cNoteCol1, cNoteCol2, cNoteCol3, cNoteCol4, '0' );
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}
void Notes::WriteDWINotesTag( FILE* fp )
{
LOG->Trace( "Notes::WriteDWINotesTag" );
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switch( m_NotesType )
{
case NOTES_TYPE_DANCE_SINGLE: fprintf( fp, "#SINGLE:" ); break;
case NOTES_TYPE_DANCE_COUPLE_1: fprintf( fp, "#COUPLE:" ); break;
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case NOTES_TYPE_DANCE_DOUBLE: fprintf( fp, "#DOUBLE:" ); break;
case NOTES_TYPE_DANCE_SOLO: fprintf( fp, "#SOLO:" ); break;
default: return; // not a type supported by DWI
}
switch( m_DifficultyClass )
{
case CLASS_EASY: fprintf( fp, "BASIC:" ); break;
case CLASS_MEDIUM: fprintf( fp, "ANOTHER:" ); break;
case CLASS_HARD: fprintf( fp, "MANIAC:" ); break;
default: ASSERT(0); return;
}
fprintf( fp, "%d:\n", m_iMeter );
NoteData notedata;
this->GetNoteData( &notedata );
notedata.ConvertHoldNotesTo2sAnd3s();
const int iNumPads = (m_NotesType==NOTES_TYPE_DANCE_COUPLE_1 || m_NotesType==NOTES_TYPE_DANCE_DOUBLE) ? 2 : 1;
const int iLastMeasure = int( notedata.GetLastBeat()/BEATS_PER_MEASURE );
for( int pad=0; pad<iNumPads; pad++ )
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{
if( pad == 1 ) // 2nd pad
fprintf( fp, ":\n" );
for( int m=0; m<=iLastMeasure; m++ ) // foreach measure
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{
NoteType nt = notedata.GetSmallestNoteTypeForMeasure( m );
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double fCurrentIncrementer;
switch( nt )
{
case NOTE_TYPE_4TH:
case NOTE_TYPE_8TH:
fCurrentIncrementer = 1.0/8 * BEATS_PER_MEASURE;
break;
case NOTE_TYPE_12TH:
fprintf( fp, "[" );
fCurrentIncrementer = 1.0/24 * BEATS_PER_MEASURE;
break;
case NOTE_TYPE_16TH:
fprintf( fp, "(" );
fCurrentIncrementer = 1.0/16 * BEATS_PER_MEASURE;
break;
default:
ASSERT(0);
// fall though
case NOTE_TYPE_INVALID:
fprintf( fp, "<" );
fCurrentIncrementer = 1.0/192 * BEATS_PER_MEASURE;
break;
}
double fFirstBeatInMeasure = m * BEATS_PER_MEASURE;
double fLastBeatInMeasure = (m+1) * BEATS_PER_MEASURE;
for( double b=fFirstBeatInMeasure; b<fLastBeatInMeasure; b+=fCurrentIncrementer )
{
int row = BeatToNoteRow( (float)b );
switch( m_NotesType )
{
case NOTES_TYPE_DANCE_SINGLE:
case NOTES_TYPE_DANCE_COUPLE_1:
case NOTES_TYPE_DANCE_DOUBLE:
fprintf( fp, NotesToDWIString( notedata.m_TapNotes[pad*4+0][row], notedata.m_TapNotes[pad*4+1][row], notedata.m_TapNotes[pad*4+2][row], notedata.m_TapNotes[pad*4+3][row] ) );
break;
case NOTES_TYPE_DANCE_SOLO:
fprintf( fp, NotesToDWIString( notedata.m_TapNotes[0][row], notedata.m_TapNotes[1][row], notedata.m_TapNotes[2][row], notedata.m_TapNotes[3][row], notedata.m_TapNotes[4][row], notedata.m_TapNotes[5][row] ) );
break;
default: return; // not a type supported by DWI
}
}
switch( nt )
{
case NOTE_TYPE_4TH:
case NOTE_TYPE_8TH:
break;
case NOTE_TYPE_12TH:
fprintf( fp, "]" );
break;
case NOTE_TYPE_16TH:
fprintf( fp, ")" );
break;
default:
ASSERT(0);
// fall though
case NOTE_TYPE_INVALID:
fprintf( fp, ">" );
break;
}
fprintf( fp, "\n" );
}
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}
fprintf( fp, ";\n" );
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}
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void Notes::SetNoteData( NoteData* pNewNoteData )
{
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ASSERT( pNewNoteData->m_iNumTracks == GameManager::NotesTypeToNumTracks(m_NotesType) );
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m_sSMNoteData = pNewNoteData->GetSMNoteDataString();
}
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void Notes::GetNoteData( NoteData* pNoteDataOut ) const
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{
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pNoteDataOut->m_iNumTracks = GameManager::NotesTypeToNumTracks( m_NotesType );
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pNoteDataOut->LoadFromSMNoteDataString( m_sSMNoteData );
}
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void Notes::TidyUpData()
{
if( m_DifficultyClass == CLASS_INVALID )
m_DifficultyClass = DifficultyClassFromDescriptionAndMeter( m_sDescription, m_iMeter );
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if( m_iMeter < 1 || m_iMeter > 10 )
{
switch( m_DifficultyClass )
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{
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case CLASS_EASY: m_iMeter = 3; break;
case CLASS_MEDIUM: m_iMeter = 5; break;
case CLASS_HARD: m_iMeter = 8; break;
default: ASSERT(0);
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}
}
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}
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DifficultyClass Notes::DifficultyClassFromDescriptionAndMeter( CString sDescription, int iMeter )
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{
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sDescription.MakeLower();
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const int DESCRIPTIONS_PER_CLASS = 4;
const CString sDescriptionParts[NUM_DIFFICULTY_CLASSES][DESCRIPTIONS_PER_CLASS] = {
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{
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"easy",
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"basic",
"light",
"GARBAGE", // but don't worry - this will never match because the compare string is all lowercase
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},
{
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"medium",
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"another",
"trick",
"standard",
},
{
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"hard",
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"ssr",
"maniac",
"heavy",
},
};
for( int i=0; i<NUM_DIFFICULTY_CLASSES; i++ )
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for( int j=0; j<DESCRIPTIONS_PER_CLASS; j++ )
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if( sDescription.Find(sDescriptionParts[i][j]) != -1 )
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return DifficultyClass(i);
// guess difficulty class from meter
if( iMeter <= 3 ) return CLASS_EASY;
else if( iMeter <= 6 ) return CLASS_MEDIUM;
else return CLASS_HARD;
}
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//////////////////////////////////////////////
//
//////////////////////////////////////////////
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int CompareNotesPointersByRadarValues(const void *arg1, const void *arg2)
{
Notes* pNotes1 = *(Notes**)arg1;
Notes* pNotes2 = *(Notes**)arg2;
float fScore1 = 0;
float fScore2 = 0;
for( int r=0; r<NUM_RADAR_VALUES; r++ )
{
fScore1 += pNotes1->m_fRadarValues[r];
fScore2 += pNotes2->m_fRadarValues[r];
}
if( fScore1 < fScore2 )
return -1;
else if( fScore1 == fScore2 )
return 0;
else
return 1;
}
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int CompareNotesPointersByMeter(const void *arg1, const void *arg2)
{
Notes* pNotes1 = *(Notes**)arg1;
Notes* pNotes2 = *(Notes**)arg2;
int iScore1 = pNotes1->m_iMeter;
int iScore2 = pNotes2->m_iMeter;
if( iScore1 < iScore2 )
return -1;
else if( iScore1 == iScore2 )
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return CompareNotesPointersByRadarValues( arg1, arg2 );
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else
return 1;
}
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int CompareNotesPointersByDifficulty(Notes* pNotes1, Notes* pNotes2)
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{
DifficultyClass class1 = pNotes1->m_DifficultyClass;
DifficultyClass class2 = pNotes2->m_DifficultyClass;
if( class1 < class2 )
return -1;
else if( class1 == class2 )
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return CompareNotesPointersByMeter( &pNotes1, &pNotes2 );
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else
return 1;
}
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int CompareNotesPointersByDifficulty2(const void *arg1, const void *arg2)
{
Notes* pNotes1 = *(Notes**)arg1;
Notes* pNotes2 = *(Notes**)arg2;
return CompareNotesPointersByDifficulty( pNotes1, pNotes2 );
}
void SortNotesArrayByDifficulty( CArray<Notes*,Notes*> &arraySteps )
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{
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qsort( arraySteps.GetData(), arraySteps.GetSize(), sizeof(Notes*), CompareNotesPointersByDifficulty2 );
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}