2013-07-02 18:22:43 -04:00
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local gc = Var("GameCommand");
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--
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local t = Def.ActorFrame {};
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--
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t[#t+1] = Def.ActorFrame {
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Def.Quad {
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InitCommand=function(self)
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self:zoomto(96, 24);
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self:diffuse(Color.White);
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end;
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};
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};
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2012-08-01 23:15:05 -07:00
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return t
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