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itgmania212121/stepmania/src/GhostArrow.h
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#ifndef GHOSTARROW_H
#define GHOSTARROW_H
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/*
-----------------------------------------------------------------------------
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Class: GhostArrow
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Desc: The trail a note leaves when it is destroyed.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Ben Nordstrom
Chris Danford
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-----------------------------------------------------------------------------
*/
#include "Sprite.h"
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#include "GameConstantsAndTypes.h"
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class GhostArrow : public Sprite
{
public:
GhostArrow();
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virtual void Update( float fDeltaTime );
void Step( TapNoteScore score );
protected:
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};
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#endif