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itgmania212121/stepmania/src/RageSoundResampler.cpp
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#include "global.h"
#include "RageSoundResampler.h"
#include "RageUtil.h"
#include "RageLog.h"
/*
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* This class handles sound resampling.
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*
* This isn't very efficient; we write to a static buffer instead of a circular
* one. I'll optimize it if it becomes an issue.
*/
RageSoundResampler::RageSoundResampler()
{
reset();
}
void RageSoundResampler::reset()
{
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m_bAtEof = false;
memset( m_iPrevSample, 0, sizeof(m_iPrevSample) );
m_iPos = 0;
m_OutBuf.clear();
m_iChannels = 2;
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}
/* Write data to be converted. */
void RageSoundResampler::write(const void *data_, int bytes)
{
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ASSERT(!m_bAtEof);
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const int16_t *data = (const int16_t *) data_;
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const unsigned samples = bytes / sizeof(int16_t);
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const unsigned frames = samples / m_iChannels;
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if(m_iInputRate == m_iOutputRate)
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{
/* Optimization. */
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m_OutBuf.insert(m_OutBuf.end(), data, data+samples);
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return;
}
/* Lerp. */
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const int FIXED_SHIFT = 14;
const int FIXED_ONE = 1<<FIXED_SHIFT;
int iInputSamplesPerOutputSample =
(m_iInputRate<<FIXED_SHIFT) / m_iOutputRate;
m_OutBuf.resize( (frames*m_iChannels*m_iOutputRate)/m_iInputRate + 10 );
int iSize = 0;
for( int c = 0; c < m_iChannels; ++c )
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{
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int iPos = m_iPos;
const int16_t *pInBuf = &data[c];
int16_t *pOutBuf = &m_OutBuf[c];
int iSamplesInput = 0;
int iSamplesOutput = 0;
int16_t iPrevSample = m_iPrevSample[c];
for( unsigned f = 0; f < frames; ++f )
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{
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while( iPos < FIXED_ONE )
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{
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int iSamp = iPrevSample * (FIXED_ONE-iPos) +
pInBuf[iSamplesInput] * iPos;
pOutBuf[iSamplesOutput] = int16_t(iSamp >> FIXED_SHIFT);
iSamplesOutput += m_iChannels;
iPos += iInputSamplesPerOutputSample;
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}
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iPos -= FIXED_ONE;
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iPrevSample = pInBuf[iSamplesInput];
iSamplesInput += m_iChannels;
}
m_iPrevSample[c] = iPrevSample;
if( c == m_iChannels-1 )
{
iSize = iSamplesOutput;
m_iPos = iPos;
}
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}
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m_OutBuf.erase( m_OutBuf.begin()+iSize, m_OutBuf.end() );
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}
void RageSoundResampler::eof()
{
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ASSERT(!m_bAtEof);
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/* Write some silence to flush out the real data. If we don't have any sound,
* don't do this, so seeking past end of file doesn't write silence. */
bool bNeedsFlush = false;
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for( int c = 0; c < m_iChannels; ++c )
if( m_iPrevSample[c] != 0 )
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bNeedsFlush = true;
if( bNeedsFlush )
{
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const int size = m_iChannels*16;
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int16_t *data = new int16_t[size];
memset(data, 0, size * sizeof(int16_t));
write(data, size * sizeof(int16_t));
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delete [] data;
}
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m_bAtEof = true;
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}
int RageSoundResampler::read(void *data, unsigned bytes)
{
/* Don't be silly. */
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ASSERT( (bytes % sizeof(int16_t)) == 0);
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/* If no data is available, and we're m_bAtEof, return -1. */
if(m_OutBuf.size() == 0 && m_bAtEof)
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return -1;
/* Fill as much as we have. */
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int Avail = min(m_OutBuf.size()*sizeof(int16_t), bytes);
memcpy(data, &m_OutBuf[0], Avail);
m_OutBuf.erase(m_OutBuf.begin(), m_OutBuf.begin() + Avail/sizeof(int16_t));
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return Avail;
}
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/*
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* Copyright (c) 2003-2005 Glenn Maynard
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* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/