local gc = Var("GameCommand");
local t = Def.ActorFrame {};
t[#t+1] = Def.ActorFrame {
LoadFont("Common Normal") .. {
Text=gc:GetName();
InitCommand=cmd(shadowlength,1.5);
};
GainFocusCommand=cmd(visible,true);
LoseFocusCommand=cmd(visible,false);
return t