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itgmania212121/stepmania/src/ScreenNameEntry.h
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/* ScreenNameEntry - Enter a name for a new high score. */
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#ifndef SCREEN_NAME_ENTRY_H
#define SCREEN_NAME_ENTRY_H
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#include "ScreenWithMenuElements.h"
#include "BitmapText.h"
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#include "Transition.h"
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#include "ReceptorArrowRow.h"
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#include "MenuTimer.h"
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class ScreenNameEntry : public ScreenWithMenuElements
{
public:
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ScreenNameEntry();
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void Init();
virtual ~ScreenNameEntry();
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virtual void Update( float fDeltaTime );
virtual void Input( const InputEventPlus &input );
virtual void HandleScreenMessage( const ScreenMessage SM );
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virtual void MenuStart( const InputEventPlus &input );
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enum { ABS_MAX_RANKING_NAME_LENGTH = 10 };
private:
class ScrollingText : public Actor
{
public:
ScrollingText() : m_bDone(true) { }
inline void SetDone() { m_bDone = true; }
void Init( const RString &sName, const vector<float> &xs );
virtual bool EarlyAbortDraw() const { return m_bDone; }
virtual void DrawPrimitives();
char GetClosestChar( float fFakeBeat ) const;
private:
float GetClosestCharYOffset( float fFakeBeat ) const;
vector<float> m_Xs;
bool m_bDone;
BitmapText m_Stamp;
static RString g_sNameChars;
};
bool AnyStillEntering() const;
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ReceptorArrowRow m_ReceptorArrowRow[NUM_PLAYERS];
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BitmapText m_textSelectedChars[NUM_PLAYERS][ABS_MAX_RANKING_NAME_LENGTH];
BitmapText m_textCategory[NUM_PLAYERS];
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RageSound m_soundStep;
float m_fFakeBeat;
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RString m_sSelectedName[NUM_PLAYERS];
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bool m_bStillEnteringName[NUM_PLAYERS];
ScrollingText m_Text[NUM_PLAYERS];
vector<int> m_ColToStringIndex[NUM_PLAYERS];
};
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#endif
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/*
* (c) 2001-2006 Chris Danford, Steve Checkoway
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* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/