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itgmania212121/stepmania/src/ScreenNameEntry.h
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/*
-----------------------------------------------------------------------------
Class: ScreenNameEntry
Desc: Enter you name for a new high score.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "Screen.h"
#include "BitmapText.h"
#include "TransitionFade.h"
#include "RandomSample.h"
#include "GrayArrowRow.h"
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#include "BGAnimation.h"
#include "MenuTimer.h"
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class ScreenNameEntry : public Screen
{
public:
ScreenNameEntry();
virtual ~ScreenNameEntry();
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virtual void Update( float fDeltaTime );
virtual void DrawPrimitives();
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
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virtual void MenuStart( PlayerNumber pn );
private:
BGAnimation m_Background;
GrayArrowRow m_GrayArrowRow[NUM_PLAYERS];
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BitmapText m_textSelectedChars[NUM_PLAYERS][MAX_RANKING_NAME_LENGTH];
BitmapText m_textScrollingChars[NUM_PLAYERS][MAX_RANKING_NAME_LENGTH];
BitmapText m_textCategory[NUM_PLAYERS];
MenuTimer m_Timer;
TransitionFade m_Fade;
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RageSound m_soundStep;
float m_fFakeBeat;
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CString m_sSelectedName[NUM_PLAYERS];
bool m_bStillEnteringName[NUM_PLAYERS];
};