2011-03-17 01:47:30 -04:00
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#include "global.h"
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#include "ActorUtil.h"
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#include "ThemeManager.h"
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2013-10-13 15:47:33 -04:00
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#include "PrefsManager.h"
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2011-03-17 01:47:30 -04:00
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#include "RageFileManager.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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#include "EnumHelper.h"
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#include "XmlFile.h"
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#include "XmlFileUtil.h"
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2013-10-13 15:54:20 -04:00
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#include "IniFile.h"
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2011-03-17 01:47:30 -04:00
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#include "LuaManager.h"
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#include "Foreach.h"
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2013-10-13 15:47:33 -04:00
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#include "Song.h"
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#include "Course.h"
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#include "GameState.h"
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2011-03-17 01:47:30 -04:00
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#include "arch/Dialog/Dialog.h"
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// Actor registration
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2013-04-27 00:05:14 -04:00
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static map<RString,CreateActorFn> *g_pmapRegistrees = NULL;
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2011-03-17 01:47:30 -04:00
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static bool IsRegistered( const RString& sClassName )
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{
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2013-04-27 00:05:14 -04:00
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return g_pmapRegistrees->find( sClassName ) != g_pmapRegistrees->end();
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2011-03-17 01:47:30 -04:00
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}
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void ActorUtil::Register( const RString& sClassName, CreateActorFn pfn )
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{
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2013-04-27 00:05:14 -04:00
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if( g_pmapRegistrees == NULL )
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g_pmapRegistrees = new map<RString,CreateActorFn>;
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2011-03-17 01:47:30 -04:00
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2013-04-27 00:05:14 -04:00
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map<RString,CreateActorFn>::iterator iter = g_pmapRegistrees->find( sClassName );
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ASSERT_M( iter == g_pmapRegistrees->end(), ssprintf("Actor class '%s' already registered.", sClassName.c_str()) );
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2011-03-17 01:47:30 -04:00
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2013-04-27 00:05:14 -04:00
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(*g_pmapRegistrees)[sClassName] = pfn;
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2011-03-17 01:47:30 -04:00
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}
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2013-10-13 17:44:25 -04:00
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/* Resolves actor paths a la LoadActor("..."), with autowildcarding and .redir
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* files. Returns a path *within* the Rage filesystem, unlike the FILEMAN
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* function of the same name. */
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2014-07-29 12:09:40 -06:00
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bool ActorUtil::ResolvePath( RString &sPath, const RString &sName, bool optional )
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2011-03-17 01:47:30 -04:00
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{
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2013-01-25 18:08:00 -05:00
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CollapsePath( sPath );
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// If we know this is an exact match, don't bother with the GetDirListing,
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// so "foo" doesn't partial match "foobar" if "foo" exists.
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RageFileManager::FileType ft = FILEMAN->GetFileType( sPath );
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if( ft != RageFileManager::TYPE_FILE && ft != RageFileManager::TYPE_DIR )
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2011-03-17 01:47:30 -04:00
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{
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vector<RString> asPaths;
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GetDirListing( sPath + "*", asPaths, false, true ); // return path too
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2011-03-17 01:47:30 -04:00
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if( asPaths.empty() )
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2011-03-17 01:47:30 -04:00
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{
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2014-07-29 12:09:40 -06:00
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if(optional)
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{
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return false;
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}
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2013-01-25 18:08:00 -05:00
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RString sError = ssprintf( "%s: references a file \"%s\" which doesn't exist", sName.c_str(), sPath.c_str() );
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2014-07-14 18:02:28 -06:00
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switch(LuaHelpers::ReportScriptError(sError, "BROKEN_FILE_REFERENCE", true))
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2011-03-17 01:47:30 -04:00
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{
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case Dialog::abort:
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RageException::Throw( "%s", sError.c_str() );
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break;
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case Dialog::retry:
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FILEMAN->FlushDirCache();
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return ResolvePath( sPath, sName );
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case Dialog::ignore:
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return false;
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default:
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FAIL_M("Invalid response to Abort/Retry/Ignore dialog");
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2011-03-17 01:47:30 -04:00
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}
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}
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2011-03-17 01:47:30 -04:00
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2013-01-25 18:08:00 -05:00
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THEME->FilterFileLanguages( asPaths );
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2011-03-17 01:47:30 -04:00
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if( asPaths.size() > 1 )
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{
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RString sError = ssprintf( "%s: references a file \"%s\" which has multiple matches", sName.c_str(), sPath.c_str() );
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sError += "\n" + join( "\n", asPaths );
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2014-07-14 18:02:28 -06:00
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switch(LuaHelpers::ReportScriptError(sError, "BROKEN_FILE_REFERENCE", true))
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2011-03-17 01:47:30 -04:00
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{
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case Dialog::abort:
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RageException::Throw( "%s", sError.c_str() );
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break;
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case Dialog::retry:
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FILEMAN->FlushDirCache();
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return ResolvePath( sPath, sName );
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case Dialog::ignore:
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asPaths.erase( asPaths.begin()+1, asPaths.end() );
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break;
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default:
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FAIL_M("Invalid response to Abort/Retry/Ignore dialog");
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2011-03-17 01:47:30 -04:00
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}
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2013-01-24 22:38:24 -05:00
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}
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2013-01-25 18:08:00 -05:00
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sPath = asPaths[0];
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2011-03-17 01:47:30 -04:00
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}
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if( ft == RageFileManager::TYPE_DIR )
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{
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RString sLuaPath = sPath + "/default.lua";
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if( DoesFileExist(sLuaPath) )
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{
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sPath = sLuaPath;
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return true;
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}
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}
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sPath = DerefRedir( sPath );
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return true;
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}
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2013-10-13 15:47:33 -04:00
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namespace
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{
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RString GetLegacyActorClass(XNode *pActor)
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{
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DEBUG_ASSERT(PREFSMAN->m_bQuirksMode);
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ASSERT(pActor);
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// The non-legacy LoadFromNode has already checked the Class and
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// Type attributes.
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if (pActor->GetAttr("Text") != NULL)
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return "BitmapText";
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RString sFile;
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if (pActor->GetAttrValue("File", sFile) && sFile != "")
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{
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// Backward compatibility hacks for "special" filenames
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if (sFile.EqualsNoCase("songbackground"))
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{
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XNodeStringValue *pVal = new XNodeStringValue;
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Song *pSong = GAMESTATE->m_pCurSong;
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if (pSong && pSong->HasBackground())
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pVal->SetValue(pSong->GetBackgroundPath());
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else
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pVal->SetValue(THEME->GetPathG("Common", "fallback background"));
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pActor->AppendAttrFrom("Texture", pVal, false);
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return "Sprite";
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}
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else if (sFile.EqualsNoCase("songbanner"))
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{
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XNodeStringValue *pVal = new XNodeStringValue;
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Song *pSong = GAMESTATE->m_pCurSong;
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if (pSong && pSong->HasBanner())
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pVal->SetValue(pSong->GetBannerPath());
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else
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pVal->SetValue(THEME->GetPathG("Common", "fallback banner"));
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pActor->AppendAttrFrom("Texture", pVal, false);
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return "Sprite";
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}
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else if (sFile.EqualsNoCase("coursebanner"))
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{
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XNodeStringValue *pVal = new XNodeStringValue;
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Course *pCourse = GAMESTATE->m_pCurCourse;
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if (pCourse && pCourse->HasBanner())
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pVal->SetValue(pCourse->GetBannerPath());
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else
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pVal->SetValue(THEME->GetPathG("Common", "fallback banner"));
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pActor->AppendAttrFrom("Texture", pVal, false);
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return "Sprite";
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}
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}
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// Fallback: use XML tag name for actor class
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return pActor->m_sName;
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}
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}
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2013-10-13 13:53:14 -04:00
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Actor *ActorUtil::LoadFromNode( const XNode* _pNode, Actor *pParentActor )
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2011-03-17 01:47:30 -04:00
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{
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2013-10-13 13:53:14 -04:00
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ASSERT( _pNode != NULL );
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XNode node = *_pNode;
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2011-03-17 01:47:30 -04:00
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// Remove this in favor of using conditionals in Lua. -Chris
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// There are a number of themes out there that depend on this (including
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// sm-ssc default). Probably for the best to leave this in. -aj
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{
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bool bCond;
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2013-10-13 13:53:14 -04:00
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if( node.GetAttrValue("Condition", bCond) && !bCond )
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2011-03-17 01:47:30 -04:00
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return NULL;
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}
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RString sClass;
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2013-10-13 13:53:14 -04:00
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bool bHasClass = node.GetAttrValue( "Class", sClass );
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2011-05-20 22:34:34 -04:00
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if( !bHasClass )
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2013-10-13 13:53:14 -04:00
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bHasClass = node.GetAttrValue( "Type", sClass );
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2011-03-17 01:47:30 -04:00
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2013-10-13 15:47:33 -04:00
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bool bLegacy = (node.GetAttr( "_LegacyXml" ) != NULL);
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if( !bHasClass && bLegacy )
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sClass = GetLegacyActorClass( &node );
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2013-04-27 00:05:14 -04:00
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map<RString,CreateActorFn>::iterator iter = g_pmapRegistrees->find( sClass );
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if( iter == g_pmapRegistrees->end() )
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2011-03-17 01:47:30 -04:00
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{
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2013-10-13 15:47:33 -04:00
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RString sFile;
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if (bLegacy && node.GetAttrValue("File", sFile) && sFile != "")
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{
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RString sPath;
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// Handle absolute paths correctly
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if (sFile.Left(1) == "/")
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sPath = sFile;
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else
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sPath = Dirname(GetSourcePath(&node)) + sFile;
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if (ResolvePath(sPath, GetWhere(&node)))
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{
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Actor *pNewActor = MakeActor(sPath, pParentActor);
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if (pNewActor == NULL)
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return NULL;
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if (pParentActor)
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pNewActor->SetParent(pParentActor);
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pNewActor->LoadFromNode(&node);
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return pNewActor;
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}
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}
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2011-03-17 01:47:30 -04:00
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// sClass is invalid
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RString sError = ssprintf( "%s: invalid Class \"%s\"",
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2013-10-13 13:53:14 -04:00
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ActorUtil::GetWhere(&node).c_str(), sClass.c_str() );
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2014-09-04 01:23:28 -06:00
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LuaHelpers::ReportScriptError(sError);
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2013-04-19 20:34:11 -07:00
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return new Actor; // Return a dummy object so that we don't crash in AutoActor later.
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2011-03-17 01:47:30 -04:00
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}
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const CreateActorFn &pfn = iter->second;
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Actor *pRet = pfn();
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if( pParentActor )
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pRet->SetParent( pParentActor );
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2013-10-13 13:53:14 -04:00
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pRet->LoadFromNode( &node );
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2011-03-17 01:47:30 -04:00
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return pRet;
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}
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namespace
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{
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XNode *LoadXNodeFromLuaShowErrors( const RString &sFile )
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{
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RString sScript;
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if( !GetFileContents(sFile, sScript) )
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return NULL;
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Lua *L = LUA->Get();
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RString sError;
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if( !LuaHelpers::LoadScript(L, sScript, "@" + sFile, sError) )
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{
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LUA->Release( L );
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sError = ssprintf( "Lua runtime error: %s", sError.c_str() );
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2014-07-07 00:39:27 -06:00
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LuaHelpers::ReportScriptError(sError);
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2011-03-17 01:47:30 -04:00
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return NULL;
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}
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XNode *pRet = NULL;
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if( ActorUtil::LoadTableFromStackShowErrors(L) )
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pRet = XmlFileUtil::XNodeFromTable( L );
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LUA->Release( L );
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return pRet;
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}
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}
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/* Run the function at the top of the stack, which returns an actor description
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* table. If the table was returned, return true and leave it on the stack.
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* If not, display an error, return false, and leave nothing on the stack. */
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bool ActorUtil::LoadTableFromStackShowErrors( Lua *L )
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{
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LuaReference func;
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lua_pushvalue( L, -1 );
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func.SetFromStack( L );
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2014-07-05 01:34:05 -06:00
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RString Error= "Lua runtime error: ";
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if( !LuaHelpers::RunScriptOnStack(L, Error, 0, 1, true) )
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2011-03-17 01:47:30 -04:00
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{
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lua_pop( L, 1 );
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return false;
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}
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if( lua_type(L, -1) != LUA_TTABLE )
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{
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lua_pop( L, 1 );
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func.PushSelf( L );
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lua_Debug debug;
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lua_getinfo( L, ">nS", &debug );
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2014-07-05 01:34:05 -06:00
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Error = ssprintf( "%s: must return a table", debug.short_src );
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2011-03-17 01:47:30 -04:00
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2014-07-07 00:39:27 -06:00
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|
|
LuaHelpers::ReportScriptError(Error, "LUA_ERROR");
|
2011-03-17 01:47:30 -04:00
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2013-11-02 04:11:30 -04:00
|
|
|
// NOTE: This function can return NULL if the actor should not be displayed.
|
|
|
|
|
// Callers should be aware of this and handle it appropriately.
|
2011-03-17 01:47:30 -04:00
|
|
|
Actor* ActorUtil::MakeActor( const RString &sPath_, Actor *pParentActor )
|
|
|
|
|
{
|
|
|
|
|
RString sPath( sPath_ );
|
|
|
|
|
|
|
|
|
|
FileType ft = GetFileType( sPath );
|
|
|
|
|
switch( ft )
|
|
|
|
|
{
|
|
|
|
|
case FT_Lua:
|
|
|
|
|
{
|
|
|
|
|
auto_ptr<XNode> pNode( LoadXNodeFromLuaShowErrors(sPath) );
|
|
|
|
|
if( pNode.get() == NULL )
|
|
|
|
|
{
|
|
|
|
|
// XNode will warn about the error
|
2013-04-19 20:34:11 -07:00
|
|
|
return new Actor;
|
2011-03-17 01:47:30 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Actor *pRet = ActorUtil::LoadFromNode( pNode.get(), pParentActor );
|
|
|
|
|
return pRet;
|
|
|
|
|
}
|
2013-10-13 17:44:25 -04:00
|
|
|
case FT_Xml:
|
|
|
|
|
{
|
|
|
|
|
// Legacy actors; only supported in quirks mode
|
|
|
|
|
if ( !PREFSMAN->m_bQuirksMode )
|
|
|
|
|
return new Actor;
|
|
|
|
|
|
|
|
|
|
XNode xml;
|
|
|
|
|
if ( !XmlFileUtil::LoadFromFileShowErrors(xml, sPath) )
|
|
|
|
|
return new Actor;
|
|
|
|
|
XmlFileUtil::CompileXNodeTree( &xml, sPath );
|
|
|
|
|
XmlFileUtil::AnnotateXNodeTree( &xml, sPath );
|
|
|
|
|
return LoadFromNode( &xml, pParentActor );
|
|
|
|
|
}
|
2011-03-17 01:47:30 -04:00
|
|
|
case FT_Directory:
|
|
|
|
|
{
|
|
|
|
|
if( sPath.Right(1) != "/" )
|
|
|
|
|
sPath += '/';
|
2013-10-13 17:44:25 -04:00
|
|
|
|
|
|
|
|
RString sXml = sPath + "default.xml";
|
|
|
|
|
if (DoesFileExist(sXml))
|
|
|
|
|
return MakeActor(sXml, pParentActor);
|
|
|
|
|
|
2011-03-17 01:47:30 -04:00
|
|
|
XNode xml;
|
|
|
|
|
xml.AppendAttr( "Class", "BGAnimation" );
|
|
|
|
|
xml.AppendAttr( "AniDir", sPath );
|
|
|
|
|
|
|
|
|
|
return ActorUtil::LoadFromNode( &xml, pParentActor );
|
|
|
|
|
}
|
|
|
|
|
case FT_Bitmap:
|
|
|
|
|
case FT_Movie:
|
|
|
|
|
{
|
|
|
|
|
XNode xml;
|
|
|
|
|
xml.AppendAttr( "Class", "Sprite" );
|
|
|
|
|
xml.AppendAttr( "Texture", sPath );
|
|
|
|
|
|
|
|
|
|
return ActorUtil::LoadFromNode( &xml, pParentActor );
|
|
|
|
|
}
|
2013-10-13 15:54:20 -04:00
|
|
|
case FT_Sprite:
|
|
|
|
|
{
|
|
|
|
|
// Legacy actor; only supported in quirks mode
|
|
|
|
|
if( !PREFSMAN->m_bQuirksMode )
|
|
|
|
|
return new Actor;
|
|
|
|
|
|
|
|
|
|
IniFile ini;
|
|
|
|
|
ini.ReadFile( sPath );
|
|
|
|
|
XmlFileUtil::AnnotateXNodeTree( &ini, sPath );
|
|
|
|
|
|
|
|
|
|
return ActorUtil::LoadFromNode( ini.GetChild("Sprite"), pParentActor );
|
|
|
|
|
}
|
2011-03-17 01:47:30 -04:00
|
|
|
case FT_Model:
|
|
|
|
|
{
|
|
|
|
|
XNode xml;
|
|
|
|
|
xml.AppendAttr( "Class", "Model" );
|
|
|
|
|
xml.AppendAttr( "Meshes", sPath );
|
|
|
|
|
xml.AppendAttr( "Materials", sPath );
|
|
|
|
|
xml.AppendAttr( "Bones", sPath );
|
|
|
|
|
|
|
|
|
|
return ActorUtil::LoadFromNode( &xml, pParentActor );
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|
{
|
|
|
|
|
LOG->Warn( "File \"%s\" has unknown type, \"%s\".", sPath.c_str(), FileTypeToString(ft).c_str() );
|
|
|
|
|
|
|
|
|
|
XNode xml;
|
|
|
|
|
xml.AppendAttr( "Class", "Actor" );
|
|
|
|
|
return ActorUtil::LoadFromNode( &xml, pParentActor );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RString ActorUtil::GetSourcePath( const XNode *pNode )
|
|
|
|
|
{
|
|
|
|
|
RString sRet;
|
|
|
|
|
pNode->GetAttrValue( "_Source", sRet );
|
|
|
|
|
if( sRet.substr(0, 1) == "@" )
|
|
|
|
|
sRet.erase( 0, 1 );
|
|
|
|
|
|
|
|
|
|
return sRet;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RString ActorUtil::GetWhere( const XNode *pNode )
|
|
|
|
|
{
|
|
|
|
|
RString sPath = GetSourcePath( pNode );
|
|
|
|
|
|
|
|
|
|
int iLine;
|
|
|
|
|
if( pNode->GetAttrValue("_Line", iLine) )
|
|
|
|
|
sPath += ssprintf( ":%i", iLine );
|
|
|
|
|
return sPath;
|
|
|
|
|
}
|
|
|
|
|
|
2014-07-29 12:09:40 -06:00
|
|
|
bool ActorUtil::GetAttrPath( const XNode *pNode, const RString &sName, RString &sOut, bool optional )
|
2011-03-17 01:47:30 -04:00
|
|
|
{
|
|
|
|
|
if( !pNode->GetAttrValue(sName, sOut) )
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
bool bIsRelativePath = sOut.Left(1) != "/";
|
|
|
|
|
if( bIsRelativePath )
|
|
|
|
|
{
|
|
|
|
|
RString sDir;
|
|
|
|
|
if( !pNode->GetAttrValue("_Dir", sDir) )
|
|
|
|
|
{
|
2014-08-25 03:38:22 -06:00
|
|
|
if(!optional)
|
|
|
|
|
{
|
|
|
|
|
LOG->Warn( "Relative path \"%s\", but path is unknown", sOut.c_str() );
|
|
|
|
|
}
|
2011-03-17 01:47:30 -04:00
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
sOut = sDir+sOut;
|
|
|
|
|
}
|
|
|
|
|
|
2014-07-29 12:09:40 -06:00
|
|
|
return ActorUtil::ResolvePath( sOut, ActorUtil::GetWhere(pNode), optional );
|
2011-03-17 01:47:30 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
apActorCommands ActorUtil::ParseActorCommands( const RString &sCommands, const RString &sName )
|
|
|
|
|
{
|
|
|
|
|
Lua *L = LUA->Get();
|
2013-10-13 15:37:05 -04:00
|
|
|
LuaHelpers::ParseCommandList( L, sCommands, sName, false );
|
2013-04-19 20:34:11 -07:00
|
|
|
LuaReference *pRet = new LuaReference;
|
2011-03-17 01:47:30 -04:00
|
|
|
pRet->SetFromStack( L );
|
|
|
|
|
LUA->Release( L );
|
|
|
|
|
|
|
|
|
|
return apActorCommands( pRet );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::SetXY( Actor& actor, const RString &sMetricsGroup )
|
|
|
|
|
{
|
|
|
|
|
ASSERT( !actor.GetName().empty() );
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Hack: This is run after InitCommand, and InitCommand might set X/Y. If
|
|
|
|
|
* these are both 0, leave the actor where it is. If InitCommand doesn't,
|
|
|
|
|
* then 0,0 is the default, anyway.
|
|
|
|
|
*/
|
|
|
|
|
float fX = THEME->GetMetricF(sMetricsGroup,actor.GetName()+"X");
|
|
|
|
|
float fY = THEME->GetMetricF(sMetricsGroup,actor.GetName()+"Y");
|
|
|
|
|
if( fX != 0 || fY != 0 )
|
|
|
|
|
actor.SetXY( fX, fY );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::LoadCommand( Actor& actor, const RString &sMetricsGroup, const RString &sCommandName )
|
|
|
|
|
{
|
|
|
|
|
ActorUtil::LoadCommandFromName( actor, sMetricsGroup, sCommandName, actor.GetName() );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::LoadCommandFromName( Actor& actor, const RString &sMetricsGroup, const RString &sCommandName, const RString &sName )
|
|
|
|
|
{
|
|
|
|
|
actor.AddCommand( sCommandName, THEME->GetMetricA(sMetricsGroup,sName+sCommandName+"Command") );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::LoadAllCommands( Actor& actor, const RString &sMetricsGroup )
|
|
|
|
|
{
|
|
|
|
|
LoadAllCommandsFromName( actor, sMetricsGroup, actor.GetName() );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::LoadAllCommandsFromName( Actor& actor, const RString &sMetricsGroup, const RString &sName )
|
|
|
|
|
{
|
|
|
|
|
set<RString> vsValueNames;
|
|
|
|
|
THEME->GetMetricsThatBeginWith( sMetricsGroup, sName, vsValueNames );
|
|
|
|
|
|
|
|
|
|
FOREACHS_CONST( RString, vsValueNames, v )
|
|
|
|
|
{
|
|
|
|
|
const RString &sv = *v;
|
|
|
|
|
static const RString sEnding = "Command";
|
|
|
|
|
if( EndsWith(sv,sEnding) )
|
|
|
|
|
{
|
|
|
|
|
RString sCommandName( sv.begin()+sName.size(), sv.end()-sEnding.size() );
|
|
|
|
|
LoadCommandFromName( actor, sMetricsGroup, sCommandName, sName );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static bool CompareActorsByZPosition(const Actor *p1, const Actor *p2)
|
|
|
|
|
{
|
|
|
|
|
return p1->GetZ() < p2->GetZ();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::SortByZPosition( vector<Actor*> &vActors )
|
|
|
|
|
{
|
|
|
|
|
// Preserve ordering of Actors with equal Z positions.
|
|
|
|
|
stable_sort( vActors.begin(), vActors.end(), CompareActorsByZPosition );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static const char *FileTypeNames[] = {
|
2014-11-09 00:04:47 -07:00
|
|
|
"Bitmap",
|
2013-10-13 14:01:47 -04:00
|
|
|
"Sprite",
|
2014-11-09 00:04:47 -07:00
|
|
|
"Sound",
|
|
|
|
|
"Movie",
|
|
|
|
|
"Directory",
|
2013-10-13 14:01:47 -04:00
|
|
|
"Xml",
|
2014-11-09 00:04:47 -07:00
|
|
|
"Model",
|
|
|
|
|
"Lua",
|
|
|
|
|
"Ini",
|
2011-03-17 01:47:30 -04:00
|
|
|
};
|
|
|
|
|
XToString( FileType );
|
|
|
|
|
LuaXType( FileType );
|
|
|
|
|
|
2014-11-09 00:04:47 -07:00
|
|
|
// convenience so the for-loop lines can be shorter.
|
|
|
|
|
typedef map<RString, FileType> etft_cont_t;
|
|
|
|
|
typedef map<FileType, vector<RString> > fttel_cont_t;
|
|
|
|
|
etft_cont_t ExtensionToFileType;
|
|
|
|
|
fttel_cont_t FileTypeToExtensionList;
|
|
|
|
|
|
|
|
|
|
void ActorUtil::InitFileTypeLists()
|
|
|
|
|
{
|
|
|
|
|
// This function creates things to serve two purposes:
|
|
|
|
|
// 1. A map from extensions to filetypes, so extensions can be converted.
|
|
|
|
|
// 2. A reverse map for things that need a list of extensions to look for.
|
|
|
|
|
// The first section creates the map from extensions to filetypes, then the
|
|
|
|
|
// second section uses that map to build the reverse map.
|
|
|
|
|
ExtensionToFileType["lua"]= FT_Lua;
|
|
|
|
|
|
|
|
|
|
ExtensionToFileType["xml"]= FT_Xml;
|
|
|
|
|
|
|
|
|
|
ExtensionToFileType["ini"]= FT_Ini;
|
|
|
|
|
|
|
|
|
|
// Update RageSurfaceUtils when adding new image formats.
|
|
|
|
|
ExtensionToFileType["bmp"]= FT_Bitmap;
|
|
|
|
|
ExtensionToFileType["gif"]= FT_Bitmap;
|
|
|
|
|
ExtensionToFileType["jpeg"]= FT_Bitmap;
|
|
|
|
|
ExtensionToFileType["jpg"]= FT_Bitmap;
|
|
|
|
|
ExtensionToFileType["png"]= FT_Bitmap;
|
|
|
|
|
|
|
|
|
|
// Update RageSoundReader_FileReader when adding new sound formats.
|
|
|
|
|
ExtensionToFileType["mp3"]= FT_Sound;
|
|
|
|
|
ExtensionToFileType["oga"]= FT_Sound;
|
|
|
|
|
ExtensionToFileType["ogg"]= FT_Sound;
|
|
|
|
|
ExtensionToFileType["wav"]= FT_Sound;
|
|
|
|
|
|
|
|
|
|
// ffmpeg takes care of loading videos, not sure whether this list should
|
|
|
|
|
// have everything ffmpeg supports.
|
|
|
|
|
ExtensionToFileType["avi"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["f4v"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["flv"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["mkv"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["mp4"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["mpeg"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["mpg"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["mov"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["ogv"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["webm"]= FT_Movie;
|
|
|
|
|
ExtensionToFileType["wmv"]= FT_Movie;
|
|
|
|
|
|
|
|
|
|
ExtensionToFileType["sprite"]= FT_Sprite;
|
|
|
|
|
|
|
|
|
|
ExtensionToFileType["txt"]= FT_Model;
|
|
|
|
|
|
|
|
|
|
// When adding new extensions, do not add them below this line. This line
|
|
|
|
|
// marks the point where the function switches to building the reverse map.
|
|
|
|
|
for(etft_cont_t::iterator curr_ext= ExtensionToFileType.begin();
|
|
|
|
|
curr_ext != ExtensionToFileType.end(); ++curr_ext)
|
|
|
|
|
{
|
|
|
|
|
FileTypeToExtensionList[curr_ext->second].push_back(curr_ext->first);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vector<RString> const& ActorUtil::GetTypeExtensionList(FileType ft)
|
|
|
|
|
{
|
|
|
|
|
return FileTypeToExtensionList[ft];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::AddTypeExtensionsToList(FileType ft, vector<RString>& add_to)
|
|
|
|
|
{
|
|
|
|
|
fttel_cont_t::iterator ext_list= FileTypeToExtensionList.find(ft);
|
|
|
|
|
if(ext_list != FileTypeToExtensionList.end())
|
|
|
|
|
{
|
|
|
|
|
add_to.reserve(add_to.size() + ext_list->second.size());
|
|
|
|
|
for(vector<RString>::iterator curr= ext_list->second.begin();
|
|
|
|
|
curr != ext_list->second.end(); ++curr)
|
|
|
|
|
{
|
|
|
|
|
add_to.push_back(*curr);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2011-03-17 01:47:30 -04:00
|
|
|
FileType ActorUtil::GetFileType( const RString &sPath )
|
|
|
|
|
{
|
|
|
|
|
RString sExt = GetExtension( sPath );
|
|
|
|
|
sExt.MakeLower();
|
2014-11-09 00:04:47 -07:00
|
|
|
|
|
|
|
|
etft_cont_t::iterator conversion_entry= ExtensionToFileType.find(sExt);
|
|
|
|
|
if(conversion_entry != ExtensionToFileType.end())
|
|
|
|
|
{
|
|
|
|
|
return conversion_entry->second;
|
|
|
|
|
}
|
|
|
|
|
else if(sPath.size() > 0 && sPath[sPath.size()-1] == '/')
|
|
|
|
|
{
|
|
|
|
|
return FT_Directory;
|
|
|
|
|
}
|
2011-03-17 01:47:30 -04:00
|
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|
/* Do this last, to avoid the IsADirectory in most cases. */
|
2014-11-09 00:04:47 -07:00
|
|
|
else if(IsADirectory(sPath))
|
|
|
|
|
{
|
|
|
|
|
return FT_Directory;
|
|
|
|
|
}
|
|
|
|
|
return FileType_Invalid;
|
2011-03-17 01:47:30 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// lua start
|
|
|
|
|
#include "LuaBinding.h"
|
|
|
|
|
|
|
|
|
|
namespace
|
|
|
|
|
{
|
|
|
|
|
int GetFileType( lua_State *L ) { Enum::Push( L, ActorUtil::GetFileType(SArg(1)) ); return 1; }
|
|
|
|
|
int ResolvePath( lua_State *L )
|
|
|
|
|
{
|
|
|
|
|
RString sPath( SArg(1) );
|
|
|
|
|
int iLevel = IArg(2);
|
|
|
|
|
luaL_where( L, iLevel );
|
|
|
|
|
RString sWhere = lua_tostring( L, -1 );
|
|
|
|
|
if( sWhere.size() > 2 && sWhere.substr(sWhere.size()-2, 2) == ": " )
|
|
|
|
|
sWhere = sWhere.substr( 0, sWhere.size()-2 ); // remove trailing ": "
|
|
|
|
|
|
|
|
|
|
LUA->YieldLua();
|
|
|
|
|
bool bRet = ActorUtil::ResolvePath( sPath, sWhere );
|
|
|
|
|
LUA->UnyieldLua();
|
|
|
|
|
|
|
|
|
|
if( !bRet )
|
|
|
|
|
return 0;
|
|
|
|
|
LuaHelpers::Push( L, sPath );
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
int IsRegisteredClass( lua_State *L )
|
|
|
|
|
{
|
|
|
|
|
lua_pushboolean( L, IsRegistered(SArg(1)) );
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
2012-07-20 23:51:28 -05:00
|
|
|
static int LoadAllCommands( lua_State *L )
|
|
|
|
|
{
|
|
|
|
|
Actor *p = Luna<Actor>::check( L, 1 );
|
|
|
|
|
ActorUtil::LoadAllCommands( p, SArg(2) );
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
static int LoadAllCommandsFromName( lua_State *L )
|
|
|
|
|
{
|
|
|
|
|
Actor *p = Luna<Actor>::check( L, 1 );
|
|
|
|
|
ActorUtil::LoadAllCommandsFromName( *p, SArg(2), SArg(3) );
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
2011-03-17 01:47:30 -04:00
|
|
|
static int LoadAllCommandsAndSetXY( lua_State *L )
|
|
|
|
|
{
|
|
|
|
|
Actor *p = Luna<Actor>::check( L, 1 );
|
|
|
|
|
ActorUtil::LoadAllCommandsAndSetXY( p, SArg(2) );
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const luaL_Reg ActorUtilTable[] =
|
|
|
|
|
{
|
|
|
|
|
LIST_METHOD( GetFileType ),
|
|
|
|
|
LIST_METHOD( ResolvePath ),
|
|
|
|
|
LIST_METHOD( IsRegisteredClass ),
|
2012-07-20 12:54:39 -07:00
|
|
|
LIST_METHOD( LoadAllCommands ),
|
|
|
|
|
LIST_METHOD( LoadAllCommandsFromName ),
|
2011-03-17 01:47:30 -04:00
|
|
|
LIST_METHOD( LoadAllCommandsAndSetXY ),
|
|
|
|
|
{ NULL, NULL }
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LUA_REGISTER_NAMESPACE( ActorUtil )
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* (c) 2003-2004 Chris Danford
|
|
|
|
|
* All rights reserved.
|
|
|
|
|
*
|
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
* copy of this software and associated documentation files (the
|
|
|
|
|
* "Software"), to deal in the Software without restriction, including
|
|
|
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
|
|
|
* whom the Software is furnished to do so, provided that the above
|
|
|
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
|
|
|
* the Software and that both the above copyright notice(s) and this
|
|
|
|
|
* permission notice appear in supporting documentation.
|
|
|
|
|
*
|
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
|
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
|
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
|
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
|
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
|
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
|
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
|
*/
|