2011-03-17 01:47:30 -04:00
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#include "global.h"
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#include "Threads_Win32.h"
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#include "RageUtil.h"
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#include "RageThreads.h"
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#include "RageTimer.h"
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#include "archutils/Win32/ErrorStrings.h"
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const int MAX_THREADS=128;
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2013-04-18 21:17:57 -07:00
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MutexImpl_Win32 & GetThreadMutex()
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2011-03-17 01:47:30 -04:00
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{
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2013-04-18 21:17:57 -07:00
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static MutexImpl_Win32 mutex(NULL);
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return mutex;
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2011-03-17 01:47:30 -04:00
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}
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static uint64_t g_ThreadIds[MAX_THREADS];
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static HANDLE g_ThreadHandles[MAX_THREADS];
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HANDLE Win32ThreadIdToHandle( uint64_t iID )
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{
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for( int i = 0; i < MAX_THREADS; ++i )
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{
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if( g_ThreadIds[i] == iID )
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return g_ThreadHandles[i];
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}
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return NULL;
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}
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void ThreadImpl_Win32::Halt( bool Kill )
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{
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if( Kill )
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TerminateThread( ThreadHandle, 0 );
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else
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SuspendThread( ThreadHandle );
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}
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void ThreadImpl_Win32::Resume()
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{
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ResumeThread( ThreadHandle );
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}
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uint64_t ThreadImpl_Win32::GetThreadId() const
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{
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return (uint64_t) ThreadId;
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}
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int ThreadImpl_Win32::Wait()
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{
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WaitForSingleObject( ThreadHandle, INFINITE );
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DWORD ret;
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GetExitCodeThread( ThreadHandle, &ret );
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CloseHandle( ThreadHandle );
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ThreadHandle = NULL;
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return ret;
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}
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// SetThreadName magic comes from VirtualDub.
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#define MS_VC_EXCEPTION 0x406d1388
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typedef struct tagTHREADNAME_INFO
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{
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DWORD dwType; // must be 0x1000
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LPCSTR szName; // pointer to name (in same addr space)
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DWORD dwThreadID; // thread ID (-1 caller thread)
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DWORD dwFlags; // reserved for future use, must be zero
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} THREADNAME_INFO;
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static void SetThreadName( DWORD dwThreadID, LPCTSTR szThreadName )
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{
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THREADNAME_INFO info;
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info.dwType = 0x1000;
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info.szName = szThreadName;
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info.dwThreadID = dwThreadID;
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info.dwFlags = 0;
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__try {
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RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR *)&info);
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} __except (EXCEPTION_CONTINUE_EXECUTION) {
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}
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}
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static DWORD WINAPI StartThread( LPVOID pData )
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{
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ThreadImpl_Win32 *pThis = (ThreadImpl_Win32 *) pData;
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SetThreadName( GetCurrentThreadId(), RageThread::GetCurrentThreadName() );
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DWORD ret = (DWORD) pThis->m_pFunc( pThis->m_pData );
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for( int i = 0; i < MAX_THREADS; ++i )
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{
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if( g_ThreadIds[i] == RageThread::GetCurrentThreadID() )
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{
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g_ThreadHandles[i] = NULL;
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g_ThreadIds[i] = 0;
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break;
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}
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}
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return ret;
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}
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static int GetOpenSlot( uint64_t iID )
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{
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2013-04-18 21:17:57 -07:00
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MutexImpl_Win32 & mutex = GetThreadMutex();
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2011-03-17 01:47:30 -04:00
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2013-04-18 21:17:57 -07:00
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mutex.Lock();
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2011-03-17 01:47:30 -04:00
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// Find an open slot in g_ThreadIds.
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int slot = 0;
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while( slot < MAX_THREADS && g_ThreadIds[slot] != 0 )
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++slot;
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ASSERT( slot < MAX_THREADS );
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g_ThreadIds[slot] = iID;
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2013-04-18 21:17:57 -07:00
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mutex.Unlock();
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2011-03-17 01:47:30 -04:00
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return slot;
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}
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ThreadImpl *MakeThisThread()
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{
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2013-04-17 20:42:29 -07:00
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ThreadImpl_Win32 *thread = smnew ThreadImpl_Win32;
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2011-03-17 01:47:30 -04:00
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SetThreadName( GetCurrentThreadId(), RageThread::GetCurrentThreadName() );
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const HANDLE CurProc = GetCurrentProcess();
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int ret = DuplicateHandle( CurProc, GetCurrentThread(), CurProc,
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&thread->ThreadHandle, 0, false, DUPLICATE_SAME_ACCESS );
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if( !ret )
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{
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// LOG->Warn( werr_ssprintf( GetLastError(), "DuplicateHandle(%p, %p) failed",
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// CurProc, GetCurrentThread() ) );
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thread->ThreadHandle = NULL;
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}
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thread->ThreadId = GetCurrentThreadId();
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int slot = GetOpenSlot( GetCurrentThreadId() );
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g_ThreadHandles[slot] = thread->ThreadHandle;
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return thread;
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}
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ThreadImpl *MakeThread( int (*pFunc)(void *pData), void *pData, uint64_t *piThreadID )
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{
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2013-04-17 20:42:29 -07:00
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ThreadImpl_Win32 *thread = smnew ThreadImpl_Win32;
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2011-03-17 01:47:30 -04:00
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thread->m_pFunc = pFunc;
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thread->m_pData = pData;
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thread->ThreadHandle = CreateThread( NULL, 0, &StartThread, thread, CREATE_SUSPENDED, &thread->ThreadId );
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*piThreadID = (uint64_t) thread->ThreadId;
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2012-12-27 12:45:04 -05:00
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ASSERT_M( thread->ThreadHandle != NULL, ssprintf("%s", werr_ssprintf(GetLastError(), "CreateThread")) );
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2011-03-17 01:47:30 -04:00
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int slot = GetOpenSlot( thread->ThreadId );
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g_ThreadHandles[slot] = thread->ThreadHandle;
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int iRet = ResumeThread( thread->ThreadHandle );
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ASSERT_M( iRet == 1, ssprintf("%s", werr_ssprintf(GetLastError(), "ResumeThread")) );
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return thread;
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}
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MutexImpl_Win32::MutexImpl_Win32( RageMutex *pParent ):
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MutexImpl( pParent )
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{
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mutex = CreateMutex( NULL, false, NULL );
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ASSERT_M( mutex != NULL, werr_ssprintf(GetLastError(), "CreateMutex") );
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}
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MutexImpl_Win32::~MutexImpl_Win32()
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{
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CloseHandle( mutex );
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}
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static bool SimpleWaitForSingleObject( HANDLE h, DWORD ms )
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{
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ASSERT( h != NULL );
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DWORD ret = WaitForSingleObject( h, ms );
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switch( ret )
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{
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case WAIT_OBJECT_0:
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return true;
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case WAIT_TIMEOUT:
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return false;
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case WAIT_ABANDONED:
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// The docs aren't particular about what this does, but it should never happen.
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FAIL_M( "WAIT_ABANDONED" );
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case WAIT_FAILED:
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FAIL_M( werr_ssprintf(GetLastError(), "WaitForSingleObject") );
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default:
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FAIL_M( "unknown" );
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}
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}
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bool MutexImpl_Win32::Lock()
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{
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int len = 15000;
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int tries = 5;
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while( tries-- )
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{
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// Wait for fifteen seconds. If it takes longer than that, we're probably deadlocked.
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if( SimpleWaitForSingleObject( mutex, len ) )
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return true;
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2011-09-07 10:56:44 -05:00
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/* Timed out; probably deadlocked. Try a couple more times, with
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* a smaller timeout, just in case we're debugging and happened
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* to stop while waiting on the mutex. */
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2011-03-17 01:47:30 -04:00
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len = 1000;
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}
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return false;
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}
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bool MutexImpl_Win32::TryLock()
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{
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return SimpleWaitForSingleObject( mutex, 0 );
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}
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void MutexImpl_Win32::Unlock()
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{
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const bool ret = !!ReleaseMutex( mutex );
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2011-09-07 10:56:44 -05:00
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/* We can't ASSERT here, since this is called from checkpoints,
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* which is called from ASSERT. */
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2011-03-17 01:47:30 -04:00
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if( !ret )
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sm_crash( werr_ssprintf( GetLastError(), "ReleaseMutex failed" ) );
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}
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uint64_t GetThisThreadId()
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{
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return GetCurrentThreadId();
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}
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uint64_t GetInvalidThreadId()
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{
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return 0;
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}
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MutexImpl *MakeMutex( RageMutex *pParent )
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{
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2013-04-17 20:42:29 -07:00
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return smnew MutexImpl_Win32( pParent );
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2011-03-17 01:47:30 -04:00
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}
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EventImpl_Win32::EventImpl_Win32( MutexImpl_Win32 *pParent )
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{
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m_pParent = pParent;
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m_iNumWaiting = 0;
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m_WakeupSema = CreateSemaphore( NULL, 0, 0x7fffffff, NULL );
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InitializeCriticalSection( &m_iNumWaitingLock );
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m_WaitersDone = CreateEvent( NULL, FALSE, FALSE, NULL );
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}
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EventImpl_Win32::~EventImpl_Win32()
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{
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ASSERT_M( m_iNumWaiting == 0, ssprintf("event destroyed while still in use (%i)", m_iNumWaiting) );
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// We don't own m_pParent; don't free it.
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CloseHandle( m_WakeupSema );
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DeleteCriticalSection( &m_iNumWaitingLock );
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CloseHandle( m_WaitersDone );
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}
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2011-09-07 10:56:44 -05:00
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/* SignalObjectAndWait is atomic, which leads to more fair event handling.
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* However, we don't guarantee or depend upon fair events, and
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* SignalObjectAndWait is only available in NT. I also can't find a single
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* function to signal an object like SignalObjectAndWait, so we need to
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* know if the object is a mutex or an event. */
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2011-03-17 01:47:30 -04:00
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static bool PortableSignalObjectAndWait( HANDLE hObjectToSignal, HANDLE hObjectToWaitOn, bool bFirstParamIsMutex, unsigned iMilliseconds = INFINITE )
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{
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static bool bSignalObjectAndWaitUnavailable = false;
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// Watch out: SignalObjectAndWait doesn't work when iMilliseconds is zero.
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if( !bSignalObjectAndWaitUnavailable && iMilliseconds != 0 )
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{
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DWORD ret = SignalObjectAndWait( hObjectToSignal, hObjectToWaitOn, iMilliseconds, false );
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switch( ret )
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{
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case WAIT_OBJECT_0:
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return true;
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case WAIT_ABANDONED:
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// The docs aren't particular about what this does, but it should never happen.
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FAIL_M( "WAIT_ABANDONED" );
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case 1: // bogus Win98 return value
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case WAIT_FAILED:
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if( GetLastError() == ERROR_CALL_NOT_IMPLEMENTED )
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{
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// We're probably on 9x.
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bSignalObjectAndWaitUnavailable = true;
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break;
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}
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FAIL_M( werr_ssprintf(GetLastError(), "SignalObjectAndWait") );
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case WAIT_TIMEOUT:
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return false;
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default:
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FAIL_M( ssprintf("Unexpected code from SignalObjectAndWait: %d",ret ));
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}
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}
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if( bFirstParamIsMutex )
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{
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const bool bRet = !!ReleaseMutex( hObjectToSignal );
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if( !bRet )
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sm_crash( werr_ssprintf( GetLastError(), "ReleaseMutex failed" ) );
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}
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else
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SetEvent( hObjectToSignal );
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DWORD ret = WaitForSingleObject( hObjectToWaitOn, iMilliseconds );
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switch( ret )
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{
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case WAIT_OBJECT_0:
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return true;
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|
|
case WAIT_ABANDONED:
|
|
|
|
|
// The docs aren't particular about what this does, but it should never happen.
|
|
|
|
|
FAIL_M( "WAIT_ABANDONED" );
|
|
|
|
|
|
|
|
|
|
case WAIT_TIMEOUT:
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
FAIL_M( "unknown" );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Event logic from http://www.cs.wustl.edu/~schmidt/win32-cv-1.html.
|
|
|
|
|
bool EventImpl_Win32::Wait( RageTimer *pTimeout )
|
|
|
|
|
{
|
|
|
|
|
EnterCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
++m_iNumWaiting;
|
|
|
|
|
LeaveCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
|
|
|
|
|
unsigned iMilliseconds = INFINITE;
|
|
|
|
|
if( pTimeout != NULL )
|
|
|
|
|
{
|
|
|
|
|
float fSecondsInFuture = -pTimeout->Ago();
|
|
|
|
|
iMilliseconds = (unsigned) max( 0, int( fSecondsInFuture * 1000 ) );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Unlock the mutex and wait for a signal.
|
|
|
|
|
bool bSuccess = PortableSignalObjectAndWait( m_pParent->mutex, m_WakeupSema, true, iMilliseconds );
|
|
|
|
|
|
|
|
|
|
EnterCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
if( !bSuccess )
|
|
|
|
|
{
|
2011-09-07 10:56:44 -05:00
|
|
|
/* Avoid a race condition: someone may have signalled the object
|
|
|
|
|
* between PortableSignalObjectAndWait and EnterCriticalSection.
|
|
|
|
|
* While we hold m_iNumWaitingLock, poll (with a zero timeout) the
|
2011-03-17 01:47:30 -04:00
|
|
|
* object one last time. */
|
|
|
|
|
if( WaitForSingleObject( m_WakeupSema, 0 ) == WAIT_OBJECT_0 )
|
|
|
|
|
bSuccess = true;
|
|
|
|
|
}
|
|
|
|
|
--m_iNumWaiting;
|
|
|
|
|
bool bLastWaiting = m_iNumWaiting == 0;
|
|
|
|
|
LeaveCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
|
2011-09-07 10:56:44 -05:00
|
|
|
/* If we're the last waiter to wake up, and we were actually woken by
|
|
|
|
|
* another thread (not by timeout), wake up the signaller. */
|
2011-03-17 01:47:30 -04:00
|
|
|
if( bLastWaiting && bSuccess )
|
|
|
|
|
PortableSignalObjectAndWait( m_WaitersDone, m_pParent->mutex, false );
|
|
|
|
|
else
|
|
|
|
|
WaitForSingleObject( m_pParent->mutex, INFINITE );
|
|
|
|
|
|
|
|
|
|
return bSuccess;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EventImpl_Win32::Signal()
|
|
|
|
|
{
|
|
|
|
|
EnterCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
|
|
|
|
|
if( m_iNumWaiting == 0 )
|
|
|
|
|
{
|
|
|
|
|
LeaveCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ReleaseSemaphore( m_WakeupSema, 1, 0 );
|
|
|
|
|
|
|
|
|
|
LeaveCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
|
|
|
|
|
// The waiter will touch m_WaitersDone.
|
|
|
|
|
WaitForSingleObject( m_WaitersDone, INFINITE );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EventImpl_Win32::Broadcast()
|
|
|
|
|
{
|
|
|
|
|
EnterCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
|
|
|
|
|
if( m_iNumWaiting == 0 )
|
|
|
|
|
{
|
|
|
|
|
LeaveCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ReleaseSemaphore( m_WakeupSema, m_iNumWaiting, 0 );
|
|
|
|
|
|
|
|
|
|
LeaveCriticalSection( &m_iNumWaitingLock );
|
|
|
|
|
|
2011-09-07 10:56:44 -05:00
|
|
|
/* The last waiter will touch m_WaitersDone, so we wait for all waiters
|
|
|
|
|
* to wake up and start waiting for the mutex before returning. */
|
2011-03-17 01:47:30 -04:00
|
|
|
WaitForSingleObject( m_WaitersDone, INFINITE );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
EventImpl *MakeEvent( MutexImpl *pMutex )
|
|
|
|
|
{
|
|
|
|
|
MutexImpl_Win32 *pWin32Mutex = (MutexImpl_Win32 *) pMutex;
|
|
|
|
|
|
2013-04-17 20:42:29 -07:00
|
|
|
return smnew EventImpl_Win32( pWin32Mutex );
|
2011-03-17 01:47:30 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SemaImpl_Win32::SemaImpl_Win32( int iInitialValue )
|
|
|
|
|
{
|
|
|
|
|
sem = CreateSemaphore( NULL, iInitialValue, 999999999, NULL );
|
|
|
|
|
m_iCounter = iInitialValue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SemaImpl_Win32::~SemaImpl_Win32()
|
|
|
|
|
{
|
|
|
|
|
CloseHandle( sem );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SemaImpl_Win32::Post()
|
|
|
|
|
{
|
|
|
|
|
++m_iCounter;
|
|
|
|
|
ReleaseSemaphore( sem, 1, NULL );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool SemaImpl_Win32::Wait()
|
|
|
|
|
{
|
|
|
|
|
int len = 15000;
|
|
|
|
|
int tries = 5;
|
|
|
|
|
|
|
|
|
|
while( tries-- )
|
|
|
|
|
{
|
2011-09-07 10:56:44 -05:00
|
|
|
/* Wait for 15 seconds. If it takes longer than that, we're
|
2011-03-17 01:47:30 -04:00
|
|
|
* probably deadlocked. */
|
|
|
|
|
if( SimpleWaitForSingleObject( sem, len ) )
|
|
|
|
|
{
|
|
|
|
|
--m_iCounter;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2011-09-07 10:56:44 -05:00
|
|
|
/* Timed out; probably deadlocked. Try again a few more times,
|
|
|
|
|
* with a smaller timeout, just in case we're debugging and
|
|
|
|
|
* happened to stop while waiting on the mutex. */
|
2011-03-17 01:47:30 -04:00
|
|
|
len = 1000;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool SemaImpl_Win32::TryWait()
|
|
|
|
|
{
|
|
|
|
|
if( !SimpleWaitForSingleObject( sem, 0 ) )
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
--m_iCounter;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SemaImpl *MakeSemaphore( int iInitialValue )
|
|
|
|
|
{
|
2013-04-17 20:42:29 -07:00
|
|
|
return smnew SemaImpl_Win32( iInitialValue );
|
2011-03-17 01:47:30 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* (c) 2001-2004 Glenn Maynard
|
|
|
|
|
* All rights reserved.
|
|
|
|
|
*
|
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
* copy of this software and associated documentation files (the
|
|
|
|
|
* "Software"), to deal in the Software without restriction, including
|
|
|
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
|
|
|
* whom the Software is furnished to do so, provided that the above
|
|
|
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
|
|
|
* the Software and that both the above copyright notice(s) and this
|
|
|
|
|
* permission notice appear in supporting documentation.
|
|
|
|
|
*
|
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
|
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
|
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
|
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
|
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
|
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
|
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
|
*/
|