2002-05-20 08:59:37 +00:00
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#include "stdafx.h"
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/*
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-----------------------------------------------------------------------------
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2002-06-14 22:25:22 +00:00
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Class: ScreenSelectMusic
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2002-05-20 08:59:37 +00:00
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2002-06-14 22:25:22 +00:00
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Desc: See header.
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2002-05-20 08:59:37 +00:00
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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2002-06-14 22:25:22 +00:00
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Chris Danford
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2002-05-20 08:59:37 +00:00
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-----------------------------------------------------------------------------
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*/
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#include "ScreenSelectMusic.h"
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#include "ScreenManager.h"
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#include "PrefsManager.h"
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#include "SongManager.h"
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#include "GameManager.h"
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#include "RageMusic.h"
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#include "ScreenTitleMenu.h"
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#include "GameConstantsAndTypes.h"
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2002-07-23 01:41:40 +00:00
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#include "PrefsManager.h"
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2002-05-20 08:59:37 +00:00
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#include "ScreenGameplay.h"
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#include "ScreenPrompt.h"
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#include "ScreenPlayerOptions.h"
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#include "RageLog.h"
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#include "InputMapper.h"
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#include "InputQueue.h"
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#include "ScreenStage.h"
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#include "AnnouncerManager.h"
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2002-07-23 01:41:40 +00:00
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#include "InputMapper.h"
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#include "GameState.h"
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2002-08-04 08:03:41 +00:00
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2002-05-20 08:59:37 +00:00
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2002-08-13 23:26:46 +00:00
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#define BANNER_FRAME_X THEME->GetMetricF("SelectMusic","BannerFrameX")
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#define BANNER_FRAME_Y THEME->GetMetricF("SelectMusic","BannerFrameY")
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#define BANNER_X THEME->GetMetricF("SelectMusic","BannerX")
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#define BANNER_Y THEME->GetMetricF("SelectMusic","BannerY")
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#define BANNER_WIDTH THEME->GetMetricF("SelectMusic","BannerWidth")
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#define BANNER_HEIGHT THEME->GetMetricF("SelectMusic","BannerHeight")
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#define BPM_X THEME->GetMetricF("SelectMusic","BPMX")
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#define BPM_Y THEME->GetMetricF("SelectMusic","BPMY")
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#define STAGE_X THEME->GetMetricF("SelectMusic","StageX")
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#define STAGE_Y THEME->GetMetricF("SelectMusic","StageY")
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#define CD_TITLE_X THEME->GetMetricF("SelectMusic","CDTitleX")
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#define CD_TITLE_Y THEME->GetMetricF("SelectMusic","CDTitleY")
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#define DIFFICULTY_X THEME->GetMetricF("SelectMusic","DifficultyX")
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#define DIFFICULTY_Y THEME->GetMetricF("SelectMusic","DifficultyY")
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#define ICON_P1_X THEME->GetMetricF("SelectMusic","IconP1X")
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#define ICON_P1_Y THEME->GetMetricF("SelectMusic","IconP1Y")
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#define ICON_P2_X THEME->GetMetricF("SelectMusic","IconP2X")
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#define ICON_P2_Y THEME->GetMetricF("SelectMusic","IconP2Y")
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#define RADAR_X THEME->GetMetricF("SelectMusic","RadarX")
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#define RADAR_Y THEME->GetMetricF("SelectMusic","RadarY")
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#define SORT_ICON_X THEME->GetMetricF("SelectMusic","SortIconX")
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#define SORT_ICON_Y THEME->GetMetricF("SelectMusic","SortIconY")
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#define SCORE_P1_X THEME->GetMetricF("SelectMusic","ScoreP1X")
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#define SCORE_P1_Y THEME->GetMetricF("SelectMusic","ScoreP1Y")
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#define SCORE_P2_X THEME->GetMetricF("SelectMusic","ScoreP2X")
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#define SCORE_P2_Y THEME->GetMetricF("SelectMusic","ScoreP2Y")
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#define METER_FRAME_X THEME->GetMetricF("SelectMusic","MeterFrameX")
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#define METER_FRAME_Y THEME->GetMetricF("SelectMusic","MeterFrameY")
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#define METER_P1_X THEME->GetMetricF("SelectMusic","MeterP1X")
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#define METER_P1_Y THEME->GetMetricF("SelectMusic","MeterP1Y")
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#define METER_P2_X THEME->GetMetricF("SelectMusic","MeterP2X")
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#define METER_P2_Y THEME->GetMetricF("SelectMusic","MeterP2Y")
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#define WHEEL_X THEME->GetMetricF("SelectMusic","WheelX")
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#define WHEEL_Y THEME->GetMetricF("SelectMusic","WheelY")
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#define PLAYER_OPTIONS_P1_X THEME->GetMetricF("SelectMusic","PlayerOptionsP1X")
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#define PLAYER_OPTIONS_P1_Y THEME->GetMetricF("SelectMusic","PlayerOptionsP1Y")
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#define PLAYER_OPTIONS_P2_X THEME->GetMetricF("SelectMusic","PlayerOptionsP2X")
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#define PLAYER_OPTIONS_P2_Y THEME->GetMetricF("SelectMusic","PlayerOptionsP2Y")
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#define SONG_OPTIONS_X THEME->GetMetricF("SelectMusic","SongOptionsX")
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#define SONG_OPTIONS_Y THEME->GetMetricF("SelectMusic","SongOptionsY")
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2002-05-20 08:59:37 +00:00
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const float TWEEN_TIME = 0.5f;
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2002-08-13 23:26:46 +00:00
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float ICON_X( int p ) {
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switch( p ) {
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case PLAYER_1: return ICON_P1_X;
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case PLAYER_2: return ICON_P2_X;
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default: ASSERT(0); return 0;
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}
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}
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float ICON_Y( int p ) {
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switch( p ) {
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case PLAYER_1: return ICON_P1_Y;
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case PLAYER_2: return ICON_P2_Y;
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default: ASSERT(0); return 0;
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}
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}
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float HIGH_SCORE_X( int p ) {
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switch( p ) {
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case PLAYER_1: return SCORE_P1_X;
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case PLAYER_2: return SCORE_P2_X;
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default: ASSERT(0); return 0;
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}
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}
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float HIGH_SCORE_Y( int p ) {
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switch( p ) {
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case PLAYER_1: return SCORE_P1_Y;
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case PLAYER_2: return SCORE_P2_Y;
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default: ASSERT(0); return 0;
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}
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}
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float METER_X( int p ) {
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switch( p ) {
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case PLAYER_1: return METER_P1_X;
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case PLAYER_2: return METER_P2_X;
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default: ASSERT(0); return 0;
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}
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}
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float METER_Y( int p ) {
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switch( p ) {
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case PLAYER_1: return METER_P1_Y;
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case PLAYER_2: return METER_P2_Y;
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default: ASSERT(0); return 0;
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}
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}
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#define PLAYER_OPTIONS_X(p) ( p==PLAYER_1 ? PLAYER_OPTIONS_P1_X : PLAYER_OPTIONS_P2_X )
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float PLAYER_OPTIONS_Y( int p ) {
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switch( p ) {
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case PLAYER_1: return PLAYER_OPTIONS_P1_Y;
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case PLAYER_2: return PLAYER_OPTIONS_P2_Y;
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default: ASSERT(0); return 0;
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}
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}
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2002-05-20 08:59:37 +00:00
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const ScreenMessage SM_GoToPrevState = ScreenMessage(SM_User+1);
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const ScreenMessage SM_GoToNextState = ScreenMessage(SM_User+2);
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const ScreenMessage SM_ConfirmChange = ScreenMessage(SM_User+3);
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ScreenSelectMusic::ScreenSelectMusic()
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{
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2002-08-04 08:03:41 +00:00
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LOG->Trace( "ScreenSelectMusic::ScreenSelectMusic()" );
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2002-05-20 08:59:37 +00:00
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2002-05-28 20:01:22 +00:00
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// for debugging
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2002-07-23 01:41:40 +00:00
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if( GAMESTATE->m_CurStyle == STYLE_NONE )
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GAMESTATE->m_CurStyle = STYLE_DANCE_SINGLE;
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2002-05-28 20:01:22 +00:00
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2002-05-20 08:59:37 +00:00
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int p;
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m_Menu.Load(
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2002-08-13 23:26:46 +00:00
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THEME->GetPathTo("Graphics","select music background"),
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THEME->GetPathTo("Graphics","select music top edge"),
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2002-07-23 01:41:40 +00:00
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ssprintf("%c or %c change music Hold %c and %c then press START to change sort\n%c%c easier difficulty %c%c harder difficulty",
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char(1), char(2), char(1), char(2), char(3), char(3), char(4), char(4) ),
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2002-07-11 19:02:26 +00:00
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false, true, 60
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);
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2002-07-23 01:41:40 +00:00
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this->AddSubActor( &m_Menu );
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2002-05-20 08:59:37 +00:00
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2002-08-13 23:26:46 +00:00
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// these guys get loaded SetSong and TweenToSong
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m_Banner.SetXY( BANNER_X, BANNER_Y );
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m_Banner.SetCroppedSize( BANNER_WIDTH, BANNER_HEIGHT );
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this->AddSubActor( &m_Banner );
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m_sprBannerFrame.Load( THEME->GetPathTo("Graphics","select music info frame") );
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m_sprBannerFrame.SetXY( BANNER_FRAME_X, BANNER_FRAME_Y );
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this->AddSubActor( &m_sprBannerFrame );
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m_BPMDisplay.SetXY( BPM_X, BPM_Y );
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m_BPMDisplay.SetZoomX( 1.0f );
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this->AddSubActor( &m_BPMDisplay );
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m_textStage.LoadFromFont( THEME->GetPathTo("Fonts","Header2") );
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m_textStage.TurnShadowOff();
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m_textStage.SetZoomX( 1.0f );
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m_textStage.SetXY( STAGE_X, STAGE_Y );
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m_textStage.SetText( GAMESTATE->GetStageText() );
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m_textStage.SetDiffuseColor( GAMESTATE->GetStageColor() );
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this->AddSubActor( &m_textStage );
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m_sprCDTitle.Load( THEME->GetPathTo("Graphics","fallback cd title") );
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m_sprCDTitle.TurnShadowOff();
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m_sprCDTitle.SetXY( CD_TITLE_X, CD_TITLE_Y );
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this->AddSubActor( &m_sprCDTitle );
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m_sprDifficultyFrame.Load( THEME->GetPathTo("Graphics","select music difficulty frame") );
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2002-05-20 08:59:37 +00:00
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m_sprDifficultyFrame.SetXY( DIFFICULTY_X, DIFFICULTY_Y );
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2002-07-23 01:41:40 +00:00
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this->AddSubActor( &m_sprDifficultyFrame );
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2002-05-20 08:59:37 +00:00
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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2002-08-13 23:26:46 +00:00
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m_DifficultyIcon[p].SetXY( ICON_X(p), ICON_Y(p) );
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2002-07-23 01:41:40 +00:00
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this->AddSubActor( &m_DifficultyIcon[p] );
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2002-05-20 08:59:37 +00:00
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}
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m_GrooveRadar.SetXY( RADAR_X, RADAR_Y );
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2002-07-23 01:41:40 +00:00
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this->AddSubActor( &m_GrooveRadar );
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2002-05-20 08:59:37 +00:00
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2002-08-13 23:26:46 +00:00
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m_textSongOptions.LoadFromFont( THEME->GetPathTo("Fonts","normal") );
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m_textSongOptions.SetXY( SONG_OPTIONS_X, SONG_OPTIONS_Y );
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2002-08-04 08:03:41 +00:00
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m_textSongOptions.SetZoom( 0.5f );
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2002-08-13 23:26:46 +00:00
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if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
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m_textSongOptions.SetEffectCamelion( 2.5f, D3DXCOLOR(1,0,0,1), D3DXCOLOR(1,1,1,1) ); // blink red
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m_textSongOptions.SetDiffuseColor( D3DXCOLOR(1,1,1,1) ); // white
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2002-08-04 08:03:41 +00:00
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this->AddSubActor( &m_textSongOptions );
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2002-08-13 23:26:46 +00:00
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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if( !GAMESTATE->IsPlayerEnabled(p) )
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continue;
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m_textPlayerOptions[p].LoadFromFont( THEME->GetPathTo("Fonts","normal") );
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m_textPlayerOptions[p].SetXY( PLAYER_OPTIONS_X(p), PLAYER_OPTIONS_Y(p) );
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m_textPlayerOptions[p].SetZoom( 0.5f );
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m_textPlayerOptions[p].SetHorizAlign( p==PLAYER_1 ? Actor::align_left : Actor::align_right );
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m_textPlayerOptions[p].SetVertAlign( Actor::align_middle );
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if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
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m_textPlayerOptions[p].SetEffectCamelion( 2.5f, D3DXCOLOR(1,0,0,1), D3DXCOLOR(1,1,1,1) ); // blink red
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m_textPlayerOptions[p].SetDiffuseColor( D3DXCOLOR(1,1,1,1) ); // white
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this->AddSubActor( &m_textPlayerOptions[p] );
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}
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m_sprMeterFrame.Load( THEME->GetPathTo("Graphics","select music meter frame") );
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2002-05-20 08:59:37 +00:00
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m_sprMeterFrame.SetXY( METER_FRAME_X, METER_FRAME_Y );
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2002-07-23 01:41:40 +00:00
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this->AddSubActor( &m_sprMeterFrame );
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2002-05-20 08:59:37 +00:00
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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2002-08-13 23:26:46 +00:00
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m_FootMeter[p].LoadFromFont( THEME->GetPathTo("Fonts","meter") );
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m_FootMeter[p].SetXY( METER_X(p), METER_Y(p) );
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2002-05-20 08:59:37 +00:00
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m_FootMeter[p].SetShadowLength( 2 );
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2002-07-23 01:41:40 +00:00
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this->AddSubActor( &m_FootMeter[p] );
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2002-05-20 08:59:37 +00:00
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}
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m_MusicWheel.SetXY( WHEEL_X, WHEEL_Y );
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2002-07-23 01:41:40 +00:00
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this->AddSubActor( &m_MusicWheel );
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2002-05-20 08:59:37 +00:00
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2002-08-13 23:26:46 +00:00
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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if( !GAMESTATE->IsPlayerEnabled((PlayerNumber)p) )
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continue; // skip
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m_sprHighScoreFrame[p].Load( THEME->GetPathTo("Graphics","select music score frame") );
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m_sprHighScoreFrame[p].StopAnimating();
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m_sprHighScoreFrame[p].SetState( p );
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m_sprHighScoreFrame[p].SetXY( HIGH_SCORE_X(p), HIGH_SCORE_Y(p) );
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this->AddSubActor( &m_sprHighScoreFrame[p] );
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m_HighScore[p].SetXY( HIGH_SCORE_X(p), HIGH_SCORE_Y(p) );
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m_HighScore[p].SetZoom( 0.6f );
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m_HighScore[p].SetDiffuseColor( PlayerToColor(p) );
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this->AddSubActor( &m_HighScore[p] );
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}
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m_MusicSortDisplay.SetXY( SORT_ICON_X, SORT_ICON_Y );
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m_MusicSortDisplay.SetEffectGlowing( 1.0f );
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m_MusicSortDisplay.Set( GAMESTATE->m_SongSortOrder );
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this->AddSubActor( &m_MusicSortDisplay );
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|
|
|
|
|
|
|
|
|
|
|
|
m_textHoldForOptions.LoadFromFont( THEME->GetPathTo("Fonts","stage") );
|
2002-05-20 08:59:37 +00:00
|
|
|
m_textHoldForOptions.SetXY( CENTER_X, CENTER_Y );
|
2002-06-14 22:25:22 +00:00
|
|
|
m_textHoldForOptions.SetText( "press START again for options" );
|
2002-05-20 08:59:37 +00:00
|
|
|
m_textHoldForOptions.SetZoom( 1 );
|
|
|
|
|
m_textHoldForOptions.SetZoomY( 0 );
|
|
|
|
|
m_textHoldForOptions.SetDiffuseColor( D3DXCOLOR(1,1,1,0) );
|
2002-05-29 09:47:24 +00:00
|
|
|
m_textHoldForOptions.SetZ( -2 );
|
2002-07-23 01:41:40 +00:00
|
|
|
this->AddSubActor( &m_textHoldForOptions );
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
|
2002-08-13 23:26:46 +00:00
|
|
|
m_soundSelect.Load( THEME->GetPathTo("Sounds","menu start") );
|
|
|
|
|
m_soundChangeNotes.Load( THEME->GetPathTo("Sounds","select music change notes") );
|
|
|
|
|
m_soundLocked.Load( THEME->GetPathTo("Sounds","select music wheel locked") );
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_INTRO) );
|
|
|
|
|
|
2002-06-14 22:25:22 +00:00
|
|
|
m_bMadeChoice = false;
|
|
|
|
|
m_bGoToOptions = false;
|
2002-05-20 08:59:37 +00:00
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
UpdateOptionsDisplays();
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
AfterMusicChange();
|
|
|
|
|
TweenOnScreen();
|
2002-05-28 20:01:22 +00:00
|
|
|
m_Menu.TweenOnScreenFromMenu( SM_None );
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ScreenSelectMusic::~ScreenSelectMusic()
|
|
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
LOG->Trace( "ScreenSelectMusic::~ScreenSelectMusic()" );
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ScreenSelectMusic::DrawPrimitives()
|
|
|
|
|
{
|
|
|
|
|
m_Menu.DrawBottomLayer();
|
|
|
|
|
Screen::DrawPrimitives();
|
|
|
|
|
m_Menu.DrawTopLayer();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ScreenSelectMusic::TweenOnScreen()
|
|
|
|
|
{
|
|
|
|
|
float fOriginalZoomY;
|
|
|
|
|
|
2002-08-13 23:26:46 +00:00
|
|
|
Actor* pActorsInGroupInfoFrame[] = { &m_sprBannerFrame, &m_Banner, &m_BPMDisplay, &m_textStage, &m_sprCDTitle };
|
|
|
|
|
const int iNumActorsInGroupInfoFrame = sizeof(pActorsInGroupInfoFrame) / sizeof(Actor*);
|
|
|
|
|
int i;
|
|
|
|
|
for( i=0; i<iNumActorsInGroupInfoFrame; i++ )
|
|
|
|
|
{
|
|
|
|
|
float fOriginalX = pActorsInGroupInfoFrame[i]->GetX();
|
|
|
|
|
pActorsInGroupInfoFrame[i]->SetX( fOriginalX-400 );
|
|
|
|
|
pActorsInGroupInfoFrame[i]->BeginTweening( TWEEN_TIME, TWEEN_BOUNCE_END );
|
|
|
|
|
pActorsInGroupInfoFrame[i]->SetTweenX( fOriginalX );
|
|
|
|
|
}
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
fOriginalZoomY = m_sprDifficultyFrame.GetZoomY();
|
|
|
|
|
m_sprDifficultyFrame.BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_sprDifficultyFrame.SetTweenZoomY( fOriginalZoomY );
|
|
|
|
|
|
|
|
|
|
fOriginalZoomY = m_sprMeterFrame.GetZoomY();
|
|
|
|
|
m_sprMeterFrame.BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_sprMeterFrame.SetTweenZoomY( fOriginalZoomY );
|
|
|
|
|
|
|
|
|
|
m_GrooveRadar.TweenOnScreen();
|
|
|
|
|
|
2002-08-13 23:26:46 +00:00
|
|
|
fOriginalZoomY = m_textSongOptions.GetZoomY();
|
2002-08-04 08:03:41 +00:00
|
|
|
m_textSongOptions.BeginTweening( TWEEN_TIME );
|
2002-08-13 23:26:46 +00:00
|
|
|
m_textSongOptions.SetTweenZoomY( fOriginalZoomY );
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
|
|
|
{
|
2002-08-13 23:26:46 +00:00
|
|
|
fOriginalZoomY = m_textPlayerOptions[p].GetZoomY();
|
|
|
|
|
m_textPlayerOptions[p].BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_textPlayerOptions[p].SetTweenZoomY( fOriginalZoomY );
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
fOriginalZoomY = m_DifficultyIcon[p].GetZoomY();
|
|
|
|
|
m_DifficultyIcon[p].BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_DifficultyIcon[p].SetTweenZoomY( fOriginalZoomY );
|
|
|
|
|
|
|
|
|
|
fOriginalZoomY = m_FootMeter[p].GetZoomY();
|
|
|
|
|
m_FootMeter[p].BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_FootMeter[p].SetTweenZoomY( fOriginalZoomY );
|
|
|
|
|
}
|
|
|
|
|
|
2002-08-13 23:26:46 +00:00
|
|
|
m_MusicSortDisplay.SetDiffuseColor( D3DXCOLOR(1,1,1,0) );
|
|
|
|
|
m_MusicSortDisplay.BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_MusicSortDisplay.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,1) );
|
|
|
|
|
|
|
|
|
|
Actor* pActorsInScore[] = { &m_sprHighScoreFrame[0], &m_sprHighScoreFrame[1], &m_HighScore[0], &m_HighScore[1] };
|
|
|
|
|
const int iNumActorsInScore = sizeof(pActorsInScore) / sizeof(Actor*);
|
|
|
|
|
for( i=0; i<iNumActorsInScore; i++ )
|
|
|
|
|
{
|
|
|
|
|
float fOriginalX = pActorsInScore[i]->GetX();
|
|
|
|
|
pActorsInScore[i]->SetX( fOriginalX+400 );
|
|
|
|
|
pActorsInScore[i]->BeginTweening( TWEEN_TIME, TWEEN_BIAS_END );
|
|
|
|
|
pActorsInScore[i]->SetTweenX( fOriginalX );
|
|
|
|
|
}
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
m_MusicWheel.TweenOnScreen();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ScreenSelectMusic::TweenOffScreen()
|
|
|
|
|
{
|
2002-08-13 23:26:46 +00:00
|
|
|
Actor* pActorsInGroupInfoFrame[] = { &m_sprBannerFrame, &m_Banner, &m_BPMDisplay, &m_textStage, &m_sprCDTitle };
|
|
|
|
|
const int iNumActorsInGroupInfoFrame = sizeof(pActorsInGroupInfoFrame) / sizeof(Actor*);
|
|
|
|
|
int i;
|
|
|
|
|
for( i=0; i<iNumActorsInGroupInfoFrame; i++ )
|
|
|
|
|
{
|
|
|
|
|
pActorsInGroupInfoFrame[i]->BeginTweeningQueued( TWEEN_TIME, TWEEN_BOUNCE_BEGIN );
|
|
|
|
|
pActorsInGroupInfoFrame[i]->SetTweenX( pActorsInGroupInfoFrame[i]->GetX()-400 );
|
|
|
|
|
}
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
m_sprDifficultyFrame.BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_sprDifficultyFrame.SetTweenZoomY( 0 );
|
|
|
|
|
|
|
|
|
|
m_sprMeterFrame.BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_sprMeterFrame.SetTweenZoomY( 0 );
|
|
|
|
|
|
|
|
|
|
m_GrooveRadar.TweenOffScreen();
|
|
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
m_textSongOptions.BeginTweening( TWEEN_TIME );
|
2002-08-13 23:26:46 +00:00
|
|
|
m_textSongOptions.SetTweenZoomY( 0 );
|
2002-08-04 08:03:41 +00:00
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
|
|
|
{
|
2002-08-13 23:26:46 +00:00
|
|
|
m_textPlayerOptions[p].BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_textPlayerOptions[p].SetTweenZoomY( 0 );
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
m_DifficultyIcon[p].BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_DifficultyIcon[p].SetTweenZoomY( 0 );
|
|
|
|
|
|
|
|
|
|
m_FootMeter[p].BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_FootMeter[p].SetTweenZoomY( 0 );
|
|
|
|
|
}
|
|
|
|
|
|
2002-08-13 23:26:46 +00:00
|
|
|
m_MusicSortDisplay.SetDiffuseColor( D3DXCOLOR(1,1,1,1) );
|
|
|
|
|
m_MusicSortDisplay.SetEffectNone();
|
|
|
|
|
m_MusicSortDisplay.BeginTweening( TWEEN_TIME );
|
|
|
|
|
m_MusicSortDisplay.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,0) );
|
|
|
|
|
|
|
|
|
|
Actor* pActorsInScore[] = { &m_sprHighScoreFrame[0], &m_sprHighScoreFrame[1], &m_HighScore[0], &m_HighScore[1] };
|
|
|
|
|
const int iNumActorsInScore = sizeof(pActorsInScore) / sizeof(Actor*);
|
|
|
|
|
for( i=0; i<iNumActorsInScore; i++ )
|
|
|
|
|
{
|
|
|
|
|
pActorsInScore[i]->BeginTweening( TWEEN_TIME, TWEEN_BIAS_BEGIN );
|
|
|
|
|
pActorsInScore[i]->SetTweenX( pActorsInScore[i]->GetX()+400 );
|
|
|
|
|
}
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
m_MusicWheel.TweenOffScreen();
|
|
|
|
|
}
|
|
|
|
|
|
2002-08-13 23:26:46 +00:00
|
|
|
void ScreenSelectMusic::Update( float fDeltaTime )
|
|
|
|
|
{
|
|
|
|
|
Screen::Update( fDeltaTime );
|
|
|
|
|
|
|
|
|
|
float fNewRotation = m_sprCDTitle.GetRotationY()+D3DX_PI*fDeltaTime/2;
|
|
|
|
|
fNewRotation = fmodf( fNewRotation, D3DX_PI*2 );
|
|
|
|
|
m_sprCDTitle.SetRotationY( fNewRotation );
|
|
|
|
|
if( fNewRotation > D3DX_PI/2 && fNewRotation <= D3DX_PI*3.0f/2 )
|
|
|
|
|
m_sprCDTitle.SetDiffuseColor( D3DXCOLOR(0.2f,0.2f,0.2f,1) );
|
|
|
|
|
else
|
|
|
|
|
m_sprCDTitle.SetDiffuseColor( D3DXCOLOR(1,1,1,1) );
|
|
|
|
|
}
|
|
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
const GameButton DANCE_EASIER_DIFFICULTY_PATTERN[] = { DANCE_BUTTON_UP, DANCE_BUTTON_UP };
|
|
|
|
|
const int DANCE_EASIER_DIFFICULTY_PATTERN_SIZE = sizeof(DANCE_EASIER_DIFFICULTY_PATTERN) / sizeof(GameButton);
|
|
|
|
|
|
|
|
|
|
const GameButton DANCE_HARDER_DIFFICULTY_PATTERN[] = { DANCE_BUTTON_DOWN, DANCE_BUTTON_DOWN };
|
|
|
|
|
const int DANCE_HARDER_DIFFICULTY_PATTERN_SIZE = sizeof(DANCE_HARDER_DIFFICULTY_PATTERN) / sizeof(GameButton);
|
2002-05-20 08:59:37 +00:00
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
const MenuButton MENU_EASIER_DIFFICULTY_PATTERN[] = { MENU_BUTTON_UP, MENU_BUTTON_UP };
|
|
|
|
|
const int MENU_EASIER_DIFFICULTY_PATTERN_SIZE = sizeof(MENU_EASIER_DIFFICULTY_PATTERN) / sizeof(MenuButton);
|
2002-05-20 08:59:37 +00:00
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
const MenuButton MENU_HARDER_DIFFICULTY_PATTERN[] = { MENU_BUTTON_DOWN, MENU_BUTTON_DOWN };
|
|
|
|
|
const int MENU_HARDER_DIFFICULTY_PATTERN_SIZE = sizeof(MENU_HARDER_DIFFICULTY_PATTERN) / sizeof(MenuButton);
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
void ScreenSelectMusic::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
|
|
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
LOG->Trace( "ScreenSelectMusic::Input()" );
|
2002-05-20 08:59:37 +00:00
|
|
|
|
2002-06-24 22:04:31 +00:00
|
|
|
if( MenuI.player == PLAYER_INVALID )
|
2002-06-14 22:25:22 +00:00
|
|
|
return;
|
|
|
|
|
|
2002-05-28 20:01:22 +00:00
|
|
|
if( m_Menu.IsClosing() )
|
2002-05-20 08:59:37 +00:00
|
|
|
return; // ignore
|
|
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
if( m_bMadeChoice && !m_bGoToOptions && MenuI.button == MENU_BUTTON_START && !GAMESTATE->IsExtraStage() && !GAMESTATE->IsExtraStage2() )
|
2002-06-14 22:25:22 +00:00
|
|
|
{
|
|
|
|
|
m_bGoToOptions = true;
|
|
|
|
|
m_textHoldForOptions.SetText( "Entering Options..." );
|
2002-08-13 23:26:46 +00:00
|
|
|
SOUND->PlayOnceStreamed( THEME->GetPathTo("Sounds","menu start") );
|
2002-06-14 22:25:22 +00:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if( m_bMadeChoice )
|
2002-05-20 08:59:37 +00:00
|
|
|
return;
|
|
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
switch( GAMESTATE->m_CurGame )
|
|
|
|
|
{
|
|
|
|
|
case GAME_DANCE:
|
|
|
|
|
if( INPUTQUEUE->MatchesPattern(GameI.controller, DANCE_EASIER_DIFFICULTY_PATTERN, DANCE_EASIER_DIFFICULTY_PATTERN_SIZE) )
|
|
|
|
|
{
|
|
|
|
|
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
|
|
|
|
m_soundLocked.Play();
|
|
|
|
|
else
|
|
|
|
|
EasierDifficulty( MenuI.player );
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if( INPUTQUEUE->MatchesPattern(GameI.controller, DANCE_HARDER_DIFFICULTY_PATTERN, DANCE_HARDER_DIFFICULTY_PATTERN_SIZE) )
|
|
|
|
|
{
|
|
|
|
|
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
|
|
|
|
m_soundLocked.Play();
|
|
|
|
|
else
|
|
|
|
|
HarderDifficulty( MenuI.player );
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if( INPUTQUEUE->MatchesPattern(GameI.controller, MENU_EASIER_DIFFICULTY_PATTERN, MENU_EASIER_DIFFICULTY_PATTERN_SIZE) )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
|
|
|
|
m_soundLocked.Play();
|
|
|
|
|
else
|
|
|
|
|
EasierDifficulty( MenuI.player );
|
2002-05-20 08:59:37 +00:00
|
|
|
return;
|
|
|
|
|
}
|
2002-08-04 08:03:41 +00:00
|
|
|
if( INPUTQUEUE->MatchesPattern(GameI.controller, MENU_HARDER_DIFFICULTY_PATTERN, MENU_HARDER_DIFFICULTY_PATTERN_SIZE) )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
|
|
|
|
m_soundLocked.Play();
|
|
|
|
|
else
|
|
|
|
|
HarderDifficulty( MenuI.player );
|
2002-05-20 08:59:37 +00:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default input handler
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2002-05-27 18:36:01 +00:00
|
|
|
void ScreenSelectMusic::EasierDifficulty( const PlayerNumber p )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
LOG->Trace( "ScreenSelectMusic::EasierDifficulty( %d )", p );
|
2002-05-20 08:59:37 +00:00
|
|
|
|
2002-07-23 01:41:40 +00:00
|
|
|
if( !GAMESTATE->IsPlayerEnabled(p) )
|
2002-05-20 08:59:37 +00:00
|
|
|
return;
|
|
|
|
|
if( m_arrayNotes.GetSize() == 0 )
|
|
|
|
|
return;
|
|
|
|
|
if( m_iSelection[p] == 0 )
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
m_iSelection[p]--;
|
2002-08-04 08:03:41 +00:00
|
|
|
// the user explicity switched difficulties. Update the preferred difficulty
|
|
|
|
|
GAMESTATE->m_PreferredDifficultyClass[p] = m_arrayNotes[ m_iSelection[p] ]->m_DifficultyClass;
|
|
|
|
|
|
|
|
|
|
m_soundChangeNotes.Play();
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
AfterNotesChange( p );
|
|
|
|
|
}
|
|
|
|
|
|
2002-05-27 18:36:01 +00:00
|
|
|
void ScreenSelectMusic::HarderDifficulty( const PlayerNumber p )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
LOG->Trace( "ScreenSelectMusic::HarderDifficulty( %d )", p );
|
2002-05-20 08:59:37 +00:00
|
|
|
|
2002-07-23 01:41:40 +00:00
|
|
|
if( !GAMESTATE->IsPlayerEnabled(p) )
|
2002-05-20 08:59:37 +00:00
|
|
|
return;
|
|
|
|
|
if( m_arrayNotes.GetSize() == 0 )
|
|
|
|
|
return;
|
|
|
|
|
if( m_iSelection[p] == m_arrayNotes.GetSize()-1 )
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
m_iSelection[p]++;
|
2002-08-04 08:03:41 +00:00
|
|
|
// the user explicity switched difficulties. Update the preferred difficulty
|
|
|
|
|
GAMESTATE->m_PreferredDifficultyClass[p] = m_arrayNotes[ m_iSelection[p] ]->m_DifficultyClass;
|
|
|
|
|
|
|
|
|
|
m_soundChangeNotes.Play();
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
AfterNotesChange( p );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
|
|
|
|
|
{
|
|
|
|
|
Screen::HandleScreenMessage( SM );
|
|
|
|
|
|
|
|
|
|
switch( SM )
|
|
|
|
|
{
|
2002-05-27 08:23:27 +00:00
|
|
|
case SM_MenuTimer:
|
|
|
|
|
MenuStart(PLAYER_1);
|
|
|
|
|
break;
|
2002-05-20 08:59:37 +00:00
|
|
|
case SM_GoToPrevState:
|
|
|
|
|
SCREENMAN->SetNewScreen( new ScreenTitleMenu );
|
|
|
|
|
break;
|
|
|
|
|
case SM_GoToNextState:
|
2002-08-04 08:03:41 +00:00
|
|
|
if( m_bGoToOptions )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
SCREENMAN->SetNewScreen( new ScreenPlayerOptions );
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
MUSIC->Stop();
|
2002-08-04 08:03:41 +00:00
|
|
|
SCREENMAN->SetNewScreen( new ScreenStage );
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case SM_PlaySongSample:
|
|
|
|
|
PlayMusicSample();
|
|
|
|
|
break;
|
2002-06-30 23:19:33 +00:00
|
|
|
case SM_SongChanged:
|
|
|
|
|
AfterMusicChange();
|
|
|
|
|
break;
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2002-05-28 20:01:22 +00:00
|
|
|
void ScreenSelectMusic::MenuLeft( const PlayerNumber p, const InputEventType type )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-07-23 01:41:40 +00:00
|
|
|
if( type >= IET_SLOW_REPEAT && INPUTMAPPER->IsButtonDown( MenuInput(p, MENU_BUTTON_RIGHT) ) )
|
2002-08-04 08:03:41 +00:00
|
|
|
return; // ignore
|
2002-07-23 01:41:40 +00:00
|
|
|
|
2002-07-31 04:06:34 +00:00
|
|
|
if( ! m_MusicWheel.WheelIsLocked() )
|
2002-07-28 20:28:37 +00:00
|
|
|
MUSIC->Stop();
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
m_MusicWheel.PrevMusic();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2002-05-28 20:01:22 +00:00
|
|
|
void ScreenSelectMusic::MenuRight( const PlayerNumber p, const InputEventType type )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-07-23 01:41:40 +00:00
|
|
|
if( type >= IET_SLOW_REPEAT && INPUTMAPPER->IsButtonDown( MenuInput(p, MENU_BUTTON_LEFT) ) )
|
|
|
|
|
return; // ignore
|
|
|
|
|
|
2002-07-31 04:06:34 +00:00
|
|
|
if( ! m_MusicWheel.WheelIsLocked() )
|
2002-07-28 20:28:37 +00:00
|
|
|
MUSIC->Stop();
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
m_MusicWheel.NextMusic();
|
|
|
|
|
}
|
|
|
|
|
|
2002-05-27 18:36:01 +00:00
|
|
|
void ScreenSelectMusic::MenuStart( const PlayerNumber p )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-07-23 01:41:40 +00:00
|
|
|
if( INPUTMAPPER->IsButtonDown( MenuInput(p, MENU_BUTTON_LEFT) ) &&
|
|
|
|
|
INPUTMAPPER->IsButtonDown( MenuInput(p, MENU_BUTTON_RIGHT) ) )
|
|
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
|
|
|
|
m_soundLocked.Play();
|
|
|
|
|
else
|
2002-08-13 23:26:46 +00:00
|
|
|
{
|
|
|
|
|
m_MusicSortDisplay.SetDiffuseColor( D3DXCOLOR(1,1,1,0) );
|
|
|
|
|
m_MusicSortDisplay.SetState( GAMESTATE->m_SongSortOrder );
|
|
|
|
|
m_MusicSortDisplay.BeginTweening( 0.3f ); // sleep
|
|
|
|
|
m_MusicSortDisplay.BeginTweeningQueued( 0.3f ); // fade in
|
|
|
|
|
m_MusicSortDisplay.SetDiffuseColor( D3DXCOLOR(1,1,1,1) );
|
|
|
|
|
|
2002-07-31 04:06:34 +00:00
|
|
|
m_MusicWheel.NextSort();
|
2002-08-13 23:26:46 +00:00
|
|
|
}
|
2002-07-23 01:41:40 +00:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
// this needs to check whether valid Notes are selected!
|
2002-06-24 22:04:31 +00:00
|
|
|
bool bResult = m_MusicWheel.Select();
|
2002-05-20 08:59:37 +00:00
|
|
|
|
2002-06-24 22:04:31 +00:00
|
|
|
if( bResult )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-06-24 22:04:31 +00:00
|
|
|
// a song was selected
|
|
|
|
|
switch( m_MusicWheel.GetSelectedType() )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-06-24 22:04:31 +00:00
|
|
|
case TYPE_SONG:
|
2002-06-23 11:43:53 +00:00
|
|
|
{
|
2002-06-24 22:04:31 +00:00
|
|
|
if( !m_MusicWheel.GetSelectedSong()->HasMusic() )
|
|
|
|
|
{
|
2002-07-27 19:29:51 +00:00
|
|
|
SCREENMAN->AddScreenToTop( new ScreenPrompt( SM_None, "ERROR:\n \nThis song does not have a music file\n and cannot be played.", PROMPT_OK) );
|
2002-06-24 22:04:31 +00:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool bIsNew = m_MusicWheel.GetSelectedSong()->IsNew();
|
|
|
|
|
bool bIsHard = false;
|
|
|
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
|
|
|
{
|
2002-07-23 01:41:40 +00:00
|
|
|
if( !GAMESTATE->IsPlayerEnabled( (PlayerNumber)p ) )
|
2002-06-24 22:04:31 +00:00
|
|
|
continue; // skip
|
2002-07-23 01:41:40 +00:00
|
|
|
if( GAMESTATE->m_pCurNotes[p] && GAMESTATE->m_pCurNotes[p]->m_iMeter >= 9 )
|
2002-06-24 22:04:31 +00:00
|
|
|
bIsHard = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if( bIsNew )
|
|
|
|
|
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_NEW) );
|
|
|
|
|
else if( bIsHard )
|
|
|
|
|
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_HARD) );
|
|
|
|
|
else
|
|
|
|
|
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_GENERAL) );
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
TweenOffScreen();
|
|
|
|
|
|
|
|
|
|
m_bMadeChoice = true;
|
|
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
m_soundSelect.Play();
|
2002-06-24 22:04:31 +00:00
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
if( !GAMESTATE->IsExtraStage() && !GAMESTATE->IsExtraStage2() )
|
|
|
|
|
{
|
|
|
|
|
// show "hold START for options"
|
|
|
|
|
m_textHoldForOptions.SetDiffuseColor( D3DXCOLOR(1,1,1,0) );
|
|
|
|
|
m_textHoldForOptions.BeginTweeningQueued( 0.25f ); // fade in
|
|
|
|
|
m_textHoldForOptions.SetTweenZoomY( 1 );
|
|
|
|
|
m_textHoldForOptions.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,1) );
|
|
|
|
|
m_textHoldForOptions.BeginTweeningQueued( 2.0f ); // sleep
|
|
|
|
|
m_textHoldForOptions.BeginTweeningQueued( 0.25f ); // fade out
|
|
|
|
|
m_textHoldForOptions.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,0) );
|
|
|
|
|
m_textHoldForOptions.SetTweenZoomY( 0 );
|
|
|
|
|
}
|
2002-06-24 22:04:31 +00:00
|
|
|
|
|
|
|
|
m_Menu.TweenOffScreenToBlack( SM_None, false );
|
|
|
|
|
|
|
|
|
|
this->SendScreenMessage( SM_GoToNextState, 2.5f );
|
2002-06-23 11:43:53 +00:00
|
|
|
}
|
2002-06-24 22:04:31 +00:00
|
|
|
break;
|
|
|
|
|
case TYPE_SECTION:
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
case TYPE_ROULETTE:
|
2002-06-23 11:43:53 +00:00
|
|
|
|
2002-06-24 22:04:31 +00:00
|
|
|
break;
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
2002-06-23 11:43:53 +00:00
|
|
|
}
|
2002-06-24 22:04:31 +00:00
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2002-05-27 18:36:01 +00:00
|
|
|
void ScreenSelectMusic::MenuBack( const PlayerNumber p )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
|
|
|
|
MUSIC->Stop();
|
|
|
|
|
|
2002-05-28 20:01:22 +00:00
|
|
|
m_Menu.TweenOffScreenToBlack( SM_GoToPrevState, true );
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
|
|
|
|
|
2002-05-27 18:36:01 +00:00
|
|
|
void ScreenSelectMusic::AfterNotesChange( const PlayerNumber p )
|
2002-05-20 08:59:37 +00:00
|
|
|
{
|
2002-07-23 01:41:40 +00:00
|
|
|
if( !GAMESTATE->IsPlayerEnabled(p) )
|
2002-05-20 08:59:37 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
m_iSelection[p] = clamp( m_iSelection[p], 0, m_arrayNotes.GetSize()-1 ); // bounds clamping
|
|
|
|
|
|
|
|
|
|
Notes* pNotes = m_arrayNotes.GetSize()>0 ? m_arrayNotes[m_iSelection[p]] : NULL;
|
|
|
|
|
|
2002-07-23 01:41:40 +00:00
|
|
|
GAMESTATE->m_pCurNotes[p] = pNotes;
|
2002-05-20 08:59:37 +00:00
|
|
|
|
2002-08-13 23:26:46 +00:00
|
|
|
// m_BPMDisplay.SetZoomY( 0 );
|
|
|
|
|
// m_BPMDisplay.BeginTweening( 0.2f );
|
|
|
|
|
// m_BPMDisplay.SetTweenZoomY( 1.2f );
|
|
|
|
|
|
|
|
|
|
DifficultyClass dc = GAMESTATE->m_PreferredDifficultyClass[p];
|
|
|
|
|
Song* pSong = GAMESTATE->m_pCurSong;
|
|
|
|
|
Notes* m_pNotes = GAMESTATE->m_pCurNotes[p];
|
|
|
|
|
|
|
|
|
|
if( m_pNotes )
|
|
|
|
|
m_HighScore[p].SetScore( (float)m_pNotes->m_iTopScore );
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
m_DifficultyIcon[p].SetFromNotes( pNotes );
|
|
|
|
|
m_FootMeter[p].SetFromNotes( pNotes );
|
|
|
|
|
m_GrooveRadar.SetFromNotes( p, pNotes );
|
|
|
|
|
m_MusicWheel.NotesChanged( p );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ScreenSelectMusic::AfterMusicChange()
|
|
|
|
|
{
|
|
|
|
|
Song* pSong = m_MusicWheel.GetSelectedSong();
|
2002-07-23 01:41:40 +00:00
|
|
|
GAMESTATE->m_pCurSong = pSong;
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
m_arrayNotes.RemoveAll();
|
|
|
|
|
|
|
|
|
|
switch( m_MusicWheel.GetSelectedType() )
|
|
|
|
|
{
|
|
|
|
|
case TYPE_SECTION:
|
|
|
|
|
{
|
|
|
|
|
CString sGroup = m_MusicWheel.GetSelectedSection();
|
|
|
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
|
|
|
{
|
|
|
|
|
m_iSelection[p] = -1;
|
|
|
|
|
}
|
2002-08-13 23:26:46 +00:00
|
|
|
|
|
|
|
|
m_Banner.SetFromGroup( sGroup ); // if this isn't a group, it'll default to the fallback banner
|
|
|
|
|
m_BPMDisplay.SetBPMRange( 0, 0 );
|
|
|
|
|
m_sprCDTitle.UnloadTexture();
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case TYPE_SONG:
|
|
|
|
|
{
|
2002-07-23 01:41:40 +00:00
|
|
|
pSong->GetNotesThatMatch( GAMESTATE->GetCurrentStyleDef()->m_NotesType, m_arrayNotes );
|
2002-08-04 08:03:41 +00:00
|
|
|
SortNotesArrayByDifficulty( m_arrayNotes );
|
2002-08-13 23:26:46 +00:00
|
|
|
|
|
|
|
|
m_Banner.SetFromSong( pSong );
|
|
|
|
|
|
|
|
|
|
float fMinBPM, fMaxBPM;
|
|
|
|
|
pSong->GetMinMaxBPM( fMinBPM, fMaxBPM );
|
|
|
|
|
m_BPMDisplay.SetBPMRange( fMinBPM, fMaxBPM );
|
|
|
|
|
|
|
|
|
|
if( pSong->HasCDTitle() )
|
|
|
|
|
m_sprCDTitle.Load( pSong->GetCDTitlePath() );
|
|
|
|
|
else
|
|
|
|
|
m_sprCDTitle.Load( THEME->GetPathTo("Graphics","fallback cd title") );
|
2002-05-20 08:59:37 +00:00
|
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
|
|
|
{
|
2002-07-23 01:41:40 +00:00
|
|
|
if( !GAMESTATE->IsPlayerEnabled( PlayerNumber(p) ) )
|
2002-05-20 08:59:37 +00:00
|
|
|
continue;
|
2002-06-30 23:19:33 +00:00
|
|
|
for( int i=0; i<m_arrayNotes.GetSize(); i++ )
|
2002-07-23 01:41:40 +00:00
|
|
|
if( m_arrayNotes[i]->m_DifficultyClass == GAMESTATE->m_PreferredDifficultyClass[p] )
|
2002-06-30 23:19:33 +00:00
|
|
|
m_iSelection[p] = i;
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
m_iSelection[p] = clamp( m_iSelection[p], 0, m_arrayNotes.GetSize() ) ;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case TYPE_ROULETTE:
|
2002-08-13 23:26:46 +00:00
|
|
|
m_Banner.SetRoulette();
|
|
|
|
|
m_BPMDisplay.SetBPMRange( 0, 0 );
|
|
|
|
|
m_sprCDTitle.UnloadTexture();
|
2002-05-20 08:59:37 +00:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
|
|
|
|
{
|
|
|
|
|
AfterNotesChange( (PlayerNumber)p );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void ScreenSelectMusic::PlayMusicSample()
|
|
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
//LOG->Trace( "ScreenSelectSong::PlaySONGample()" );
|
2002-05-20 08:59:37 +00:00
|
|
|
|
|
|
|
|
MUSIC->Stop();
|
|
|
|
|
|
|
|
|
|
Song* pSong = m_MusicWheel.GetSelectedSong();
|
|
|
|
|
if( pSong == NULL )
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
CString sSongToPlay = pSong->GetMusicPath();
|
|
|
|
|
|
|
|
|
|
if( pSong->HasMusic() )
|
|
|
|
|
{
|
|
|
|
|
MUSIC->Load( sSongToPlay );
|
2002-06-29 11:59:09 +00:00
|
|
|
MUSIC->Play( true, pSong->m_fMusicSampleStartSeconds, pSong->m_fMusicSampleLengthSeconds );
|
2002-05-20 08:59:37 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2002-08-04 08:03:41 +00:00
|
|
|
void ScreenSelectMusic::UpdateOptionsDisplays()
|
|
|
|
|
{
|
|
|
|
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
2002-08-13 23:26:46 +00:00
|
|
|
{
|
2002-08-04 08:03:41 +00:00
|
|
|
if( GAMESTATE->IsPlayerEnabled(p) )
|
2002-08-13 23:26:46 +00:00
|
|
|
{
|
|
|
|
|
CString s = GAMESTATE->m_PlayerOptions[p].GetString();
|
|
|
|
|
s.Replace( ", ", "\n" );
|
|
|
|
|
m_textPlayerOptions[p].SetText( s );
|
|
|
|
|
}
|
|
|
|
|
}
|
2002-08-04 08:03:41 +00:00
|
|
|
|
2002-08-13 23:26:46 +00:00
|
|
|
CString s = GAMESTATE->m_SongOptions.GetString();
|
|
|
|
|
s.Replace( ", ", "\n" );
|
|
|
|
|
m_textSongOptions.SetText( s );
|
2002-08-04 08:03:41 +00:00
|
|
|
}
|
|
|
|
|
|
2002-05-20 08:59:37 +00:00
|
|
|
|