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itgmania212121/stepmania/src/ScoreDisplayAliveTime.cpp
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#include "global.h"
#include "ScoreDisplayAliveTime.h"
#include "RageUtil.h"
#include "StageStats.h"
#include "XmlFile.h"
#include "GameState.h"
#include "StatsManager.h"
#include "ActorUtil.h"
// lua start
LUA_REGISTER_CLASS( ScoreDisplayAliveTime )
// lua end
REGISTER_ACTOR_CLASS( ScoreDisplayAliveTime )
ScoreDisplayAliveTime::ScoreDisplayAliveTime()
{
m_PlayerNumber = PLAYER_INVALID;
}
ScoreDisplayAliveTime::~ScoreDisplayAliveTime()
{
}
void ScoreDisplayAliveTime::LoadFromNode( const CString& sDir, const XNode* pNode )
{
BitmapText::LoadFromNode( sDir, pNode );
{
CString sPlayerNumber;
bool b = pNode->GetAttrValue( "PlayerNumber", sPlayerNumber );
ASSERT( b );
m_PlayerNumber = (PlayerNumber)LUA->RunExpressionI(sPlayerNumber);
}
}
void ScoreDisplayAliveTime::Update( float fDelta )
{
UpdateNumber();
BitmapText::Update( fDelta );
}
void ScoreDisplayAliveTime::PlayCommand( const CString &sCommandName, Actor* pParent )
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{
// TODO: Add handling of GoalComplete message
BitmapText::PlayCommand( sCommandName, pParent );
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}
void ScoreDisplayAliveTime::UpdateNumber()
{
float fSecsIntoPlay = 0;
ASSERT( m_PlayerNumber != PLAYER_INVALID );
if( GAMESTATE->IsPlayerEnabled(m_PlayerNumber) )
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fSecsIntoPlay =
STATSMAN->GetAccumStageStats().m_player[m_PlayerNumber].fAliveSeconds +
STATSMAN->m_CurStageStats.m_player[m_PlayerNumber].fAliveSeconds;
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SetText( SecondsToMMSSMsMs(fSecsIntoPlay) );
}
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/