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itgmania212121/stepmania/src/MeterDisplay.cpp
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#include "global.h"
#include "MeterDisplay.h"
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#include "RageUtil.h"
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#include "GameState.h"
#include "song.h"
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#include "ActorUtil.h"
#include "XmlFile.h"
#include "RageLog.h"
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#include "LuaManager.h"
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REGISTER_ACTOR_CLASS(MeterDisplay)
REGISTER_ACTOR_CLASS(SongMeterDisplay)
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MeterDisplay::MeterDisplay()
{
}
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void MeterDisplay::Load( RString sStreamPath, float fStreamWidth, RString sTipPath )
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{
m_fStreamWidth = fStreamWidth;
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m_sprStream.Load( sStreamPath );
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m_sprStream->SetZoomX( fStreamWidth / m_sprStream->GetUnzoomedWidth() );
this->AddChild( m_sprStream );
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m_sprTip.Load( sTipPath );
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this->AddChild( m_sprTip );
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SetPercent( 0.5f );
}
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void MeterDisplay::LoadFromNode( const RString& sDir, const XNode* pNode )
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{
LOG->Trace( "MeterDisplay::LoadFromNode(%s,node)", sDir.c_str() );
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RString sExpr;
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if( !pNode->GetAttrValue( "StreamWidth", sExpr ) )
RageException::Throw( "MeterDisplay in \"%s\" is missing the \"StreamWidth\" attribute.", sDir.c_str() );
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m_fStreamWidth = LuaHelpers::RunExpressionF( sExpr );
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{
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RString sStreamPath;
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if( !pNode->GetAttrValue( "StreamPath", sStreamPath ) )
RageException::Throw( "MeterDisplay in \"%s\" is missing the \"StreamPath\" attribute.", sDir.c_str() );
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LuaHelpers::RunAtExpressionS( sStreamPath );
if( !sStreamPath.empty() && sStreamPath[0] != '/' )
{
sStreamPath = sDir + sStreamPath;
ActorUtil::ResolvePath( sStreamPath, sDir );
}
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m_sprStream.Load( sStreamPath );
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m_sprStream->SetZoomX( m_fStreamWidth / m_sprStream->GetUnzoomedWidth() );
this->AddChild( m_sprStream );
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}
const XNode* pChild = pNode->GetChild( "Tip" );
if( pChild != NULL )
{
m_sprTip.LoadFromNode( sDir, pChild );
this->AddChild( m_sprTip );
}
SetPercent( 0.5f );
ActorFrame::LoadFromNode( sDir, pNode );
}
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void MeterDisplay::SetPercent( float fPercent )
{
ASSERT( fPercent >= 0 && fPercent <= 1 );
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m_sprStream->SetCropRight( 1-fPercent );
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m_sprTip->SetX( SCALE(fPercent, 0.f, 1.f, -m_fStreamWidth/2, m_fStreamWidth/2) );
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}
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void SongMeterDisplay::Update( float fDeltaTime )
{
if( GAMESTATE->m_pCurSong )
{
float fSongStartSeconds = GAMESTATE->m_pCurSong->m_Timing.GetElapsedTimeFromBeat( GAMESTATE->m_pCurSong->m_fFirstBeat );
float fSongEndSeconds = GAMESTATE->m_pCurSong->m_Timing.GetElapsedTimeFromBeat( GAMESTATE->m_pCurSong->m_fLastBeat );
float fPercentPositionSong = SCALE( GAMESTATE->m_fMusicSeconds, fSongStartSeconds, fSongEndSeconds, 0.0f, 1.0f );
CLAMP( fPercentPositionSong, 0, 1 );
SetPercent( fPercentPositionSong );
}
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MeterDisplay::Update( fDeltaTime );
}
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/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/