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itgmania212121/stepmania/src/arch/LowLevelWindow/LowLevelWindow_X11.cpp
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#include "global.h"
#include "LowLevelWindow_X11.h"
#include "RageLog.h"
#include "RageException.h"
#include "archutils/Unix/X11Helper.h"
#include <stack>
#include <math.h> // ceil()
#define GLX_GLXEXT_PROTOTYPES
#include <GL/glx.h> // All sorts of stuff...
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// XXX HACK: RageDisplay_OGL is expecting us to set this for it so it can do
// GLX-specific queries and whatnot. It's one ugly hackish mess, but hey,
// LLW_SDL is in on it, and I'm feeling lazy.
extern Display *g_X11Display;
LowLevelWindow_X11::LowLevelWindow_X11()
{
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g_X11Display = NULL;
if(!X11Helper::Go() )
{
RageException::Throw("Failed to establish a connection with the X server.");
}
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g_X11Display = X11Helper::Dpy();
}
LowLevelWindow_X11::~LowLevelWindow_X11()
{
X11Helper::Stop(); // Xlib cleans up the window for us
}
void *LowLevelWindow_X11::GetProcAddress(CString s)
{
// XXX: We should check whether glXGetProcAddress or
// glXGetProcAddressARB is available, and go by that, instead of
// assuming like this.
return (void*) glXGetProcAddressARB( (const GLubyte*) s.c_str() );
}
CString LowLevelWindow_X11::TryVideoMode(RageDisplay::VideoModeParams p, bool &bNewDeviceOut)
{
int i;
int bpppc; // Bits per pixel per channel
int visAttribs[11];
XVisualInfo *xvi;
XEvent ev;
XSizeHints hints;
GLXContext ctxt;
stack<XEvent> otherEvs;
// XXX: LLW_SDL allows the window to be resized. Do we really want to?
hints.flags = PMinSize | PMaxSize | PBaseSize;
hints.min_width = hints.max_width = hints.base_width = p.width;
hints.min_height = hints.max_height = hints.base_height = p.height;
X11Helper::OpenMask(StructureNotifyMask);
if(!windowIsOpen || p.bpp != CurrentParams.bpp)
{
// Different depth, or we didn't make a window before. New context.
bNewDeviceOut = true;
bpppc = (int) ceil(p.bpp / 4.0);
visAttribs[0] = GLX_RGBA;
visAttribs[1] = GLX_DOUBLEBUFFER;
visAttribs[2] = GLX_RED_SIZE; visAttribs[3] = bpppc;
visAttribs[4] = GLX_GREEN_SIZE; visAttribs[5] = bpppc;
visAttribs[6] = GLX_BLUE_SIZE; visAttribs[7] = bpppc;
visAttribs[8] = GLX_ALPHA_SIZE; visAttribs[9] = p.bpp
- (bpppc * 3);
// Alpha gets however many bits are left...
visAttribs[10] = None;
xvi = glXChooseVisual(X11Helper::Dpy(),
DefaultScreen(X11Helper::Dpy() ), visAttribs);
if(!xvi)
{
return "No visual available for that depth.";
}
if(!X11Helper::MakeWindow(xvi->screen, xvi->depth, xvi->visual,
p.width, p.height) )
{
return "Failed to create the window.";
}
windowIsOpen = true;
ctxt = glXCreateContext(X11Helper::Dpy(), xvi, NULL, True);
glXMakeCurrent(X11Helper::Dpy(), X11Helper::Win(), ctxt);
}
else
{
// We're remodeling the existing window, and not touching the
// context.
bNewDeviceOut = false;
// Remap the window to work around possible buggy WMs and/or X servers
XUnmapWindow(X11Helper::Dpy(), X11Helper::Win() );
}
XSetWMNormalHints(X11Helper::Dpy(), X11Helper::Win(), &hints);
XMapWindow(X11Helper::Dpy(), X11Helper::Win() );
// HACK: Wait for the MapNotify event, without spinning and
// eating CPU unnecessarily, and without smothering other
// events. Do this by grabbing all events, remembering
// uninteresting events, and putting them back on the queue
// after MapNotify arrives.
while(true)
{
XNextEvent(X11Helper::Dpy(), &ev);
if(ev.type == MapNotify)
{
break;
}
else
{
otherEvs.push(ev);
}
}
while(!otherEvs.empty() )
{
XPutBackEvent(X11Helper::Dpy(), &otherEvs.top() );
otherEvs.pop();
}
X11Helper::CloseMask(StructureNotifyMask);
return ""; // Success
}
void LowLevelWindow_X11::SwapBuffers()
{
glXSwapBuffers(X11Helper::Dpy(), X11Helper::Win() );
}
/*
* (c) 2005 Ben Anderson
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/