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# include "stdafx.h"
/*
-----------------------------------------------------------------------------
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Class: ThemeManager
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
*/
# include "ThemeManager.h"
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# include "RageLog.h"
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# include "PrefsManager.h"
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# include "RageException.h"
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# include "GameState.h"
# include "GameDef.h"
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# include "IniFile.h"
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ThemeManager * THEME = NULL ; // global object accessable from anywhere in the program
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const CString BASE_THEME_NAME = " default " ;
const CString THEMES_DIR = " Themes \\ " ;
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ThemeManager : : ThemeManager ( )
{
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m_pIniMetrics = new IniFile ;
m_iHashForCurThemeMetrics = - 99 ; // garbage value that will never match a real hash
m_iHashForBaseThemeMetrics = - 99 ; // garbage value that will never match a real hash
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m_sCurThemeName = BASE_THEME_NAME ; // Use te base theme for now. It's up to PrefsManager to change this.
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CStringArray arrayThemeNames ;
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GetAllThemeNames ( arrayThemeNames ) ;
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// Disabled for now... it takes ages here to run - bbf
// for( int i=0; i<arrayThemeNames.GetSize(); i++ )
// AssertThemeIsComplete( arrayThemeNames[i] );
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}
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ThemeManager : : ~ ThemeManager ( )
{
delete m_pIniMetrics ;
}
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void ThemeManager : : GetAllThemeNames ( CStringArray & AddTo )
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{
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GetDirListing ( THEMES_DIR + " \\ * " , AddTo , true ) ;
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// strip out the folder called "CVS"
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for ( int i = AddTo . GetSize ( ) - 1 ; i > = 0 ; i - - )
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if ( 0 = = stricmp ( AddTo [ i ] , " cvs " ) )
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AddTo . RemoveAt ( i ) ;
}
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void ThemeManager : : GetThemeNamesForCurGame ( CStringArray & AddTo )
{
GetAllThemeNames ( AddTo ) ;
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/*
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// strip out announcers that don't have the current game name in them
CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
sGameName.MakeLower();
for( int i=AddTo.GetSize()-1; i>=0; i-- )
{
CString sLowercaseVer = AddTo[i];
sLowercaseVer.MakeLower();
if( sLowercaseVer.Find(sGameName)==-1 )
AddTo.RemoveAt(i);
}
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*/
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}
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bool ThemeManager : : DoesThemeExist ( CString sThemeName )
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{
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CStringArray asThemeNames ;
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GetAllThemeNames ( asThemeNames ) ;
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for ( int i = 0 ; i < asThemeNames . GetSize ( ) ; i + + )
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{
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if ( 0 = = stricmp ( sThemeName , asThemeNames [ i ] ) )
return true ;
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}
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return false ;
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}
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void ThemeManager : : SwitchTheme ( CString sThemeName )
{
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if ( 0 = = stricmp ( BASE_THEME_NAME , sThemeName ) )
m_sCurThemeName = " " ; // can't select the base theme
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else if ( ! DoesThemeExist ( sThemeName ) )
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m_sCurThemeName = BASE_THEME_NAME ;
else
m_sCurThemeName = sThemeName ;
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// update hashes for metrics files
m_iHashForCurThemeMetrics = GetHashForFile ( GetMetricsPathFromName ( m_sCurThemeName ) ) ;
m_iHashForBaseThemeMetrics = GetHashForFile ( GetMetricsPathFromName ( BASE_THEME_NAME ) ) ;
// read new metrics. First read base metrics, then read cur theme's metrics, overriding base theme
m_pIniMetrics - > Reset ( ) ;
m_pIniMetrics - > SetPath ( GetMetricsPathFromName ( BASE_THEME_NAME ) ) ;
m_pIniMetrics - > ReadFile ( ) ;
m_pIniMetrics - > SetPath ( GetMetricsPathFromName ( m_sCurThemeName ) ) ;
m_pIniMetrics - > ReadFile ( ) ;
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}
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CString ThemeManager : : GetThemeDirFromName ( CString sThemeName )
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{
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return THEMES_DIR + sThemeName + " \\ " ;
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}
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CString ThemeManager : : GetPathTo ( CString sAssetCategory , CString sFileName )
{
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# ifdef _DEBUG
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try_element_again :
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# endif
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sAssetCategory . MakeLower ( ) ;
sFileName . MakeLower ( ) ;
const CString sCurrentThemeDir = GetThemeDirFromName ( m_sCurThemeName ) ;
const CString sDefaultThemeDir = GetThemeDirFromName ( BASE_THEME_NAME ) ;
CStringArray asPossibleElementFilePaths ;
// look for a redirect
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + " *.redir " , asPossibleElementFilePaths , false , true ) ;
if ( asPossibleElementFilePaths . GetSize ( ) > 0 )
{
CStdioFile file ;
file . Open ( asPossibleElementFilePaths [ 0 ] , CFile : : modeRead ) ;
CString sLine ;
file . ReadString ( sLine ) ;
}
///////////////////////////////////////
// Search both the current theme and the default theme dirs for this element
///////////////////////////////////////
if ( sAssetCategory = = " graphics " )
{
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const char * masks [ ] = {
" *.sprite " , " *.png " , " *.jpg " , " *.bmp " , " *.gif " , " *.redir " ,
" *.avi " , " *.mpg " , " *.mpeg " , NULL
} ;
int i ;
for ( i = 0 ; masks [ i ] ; + + i )
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + masks [ i ] ,
asPossibleElementFilePaths , false , true ) ;
for ( i = 0 ; masks [ i ] ; + + i )
GetDirListing ( sDefaultThemeDir + sAssetCategory + " \\ " + sFileName + masks [ i ] ,
asPossibleElementFilePaths , false , true ) ;
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}
else if ( sAssetCategory = = " sounds " )
{
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + " .set " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + " .mp3 " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + " .ogg " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + " .wav " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + " .redir " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sDefaultThemeDir + sAssetCategory + " \\ " + sFileName + " .set " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sDefaultThemeDir + sAssetCategory + " \\ " + sFileName + " .mp3 " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sDefaultThemeDir + sAssetCategory + " \\ " + sFileName + " .ogg " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sDefaultThemeDir + sAssetCategory + " \\ " + sFileName + " .wav " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sDefaultThemeDir + sAssetCategory + " \\ " + sFileName + " .redir " , asPossibleElementFilePaths , false , true ) ;
}
else if ( sAssetCategory = = " fonts " )
{
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + " .font " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sCurrentThemeDir + sAssetCategory + " \\ " + sFileName + " .redir " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sDefaultThemeDir + sAssetCategory + " \\ " + sFileName + " .font " , asPossibleElementFilePaths , false , true ) ;
GetDirListing ( sDefaultThemeDir + sAssetCategory + " \\ " + sFileName + " .redir " , asPossibleElementFilePaths , false , true ) ;
}
else
{
ASSERT ( 0 ) ; // Unknown theme asset category;
}
if ( asPossibleElementFilePaths . GetSize ( ) = = 0 )
{
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# ifdef _DEBUG
if ( IDRETRY = = AfxMessageBox ( ssprintf ( " The theme element %s/%s is missing. Correct this and click Retry, or Cancel to break. " , sAssetCategory , sFileName ) , MB_RETRYCANCEL ) )
goto try_element_again ;
# endif
throw RageException ( " Theme element '%s/%s' could not be found in '%s' or '%s'. " ,
sAssetCategory ,
sFileName ,
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GetThemeDirFromName ( m_sCurThemeName ) ,
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GetThemeDirFromName ( BASE_THEME_NAME ) ) ;
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}
else
{
asPossibleElementFilePaths [ 0 ] . MakeLower ( ) ;
if ( asPossibleElementFilePaths [ 0 ] . GetLength ( ) > 5 & & asPossibleElementFilePaths [ 0 ] . Right ( 5 ) = = " redir " ) // this is a redirect file
{
CString sRedirFilePath = asPossibleElementFilePaths [ 0 ] ;
CString sDir , sFName , sExt ;
splitrelpath ( sRedirFilePath , sDir , sFName , sExt ) ;
CStdioFile file ;
file . Open ( sRedirFilePath , CFile : : modeRead ) ;
CString sNewFileName ;
file . ReadString ( sNewFileName ) ;
CString sNewFilePath = sDir + " \\ " + sNewFileName ;
if ( sNewFileName = = " " | | ! DoesFileExist ( sNewFilePath ) )
{
throw RageException ( " The redirect '%s' points to the file '%s', which does not exist. Verify that this redirect is correct. " , sRedirFilePath , sNewFilePath ) ;
}
else
return sNewFilePath ;
}
else
{
return asPossibleElementFilePaths [ 0 ] ;
}
}
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return " " ;
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}
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CString ThemeManager : : GetMetricsPathFromName ( CString sThemeName )
{
return GetThemeDirFromName ( sThemeName ) + " metrics.ini " ;
}
CString ThemeManager : : GetMetric ( CString sScreenName , CString sValueName )
{
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# ifdef _DEBUG
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try_metric_again :
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# endif
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CString sCurMetricPath = GetMetricsPathFromName ( m_sCurThemeName ) ;
CString sDefaultMetricPath = GetMetricsPathFromName ( BASE_THEME_NAME ) ;
// is our metric cache out of date?
if ( m_iHashForCurThemeMetrics ! = GetHashForFile ( sCurMetricPath ) | |
m_iHashForBaseThemeMetrics ! = GetHashForFile ( sDefaultMetricPath ) )
{
SwitchTheme ( m_sCurThemeName ) ; // force a reload of the metrics cache
}
CString sValue ;
if ( m_pIniMetrics - > GetValue ( sScreenName , sValueName , sValue ) )
return sValue ;
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# ifdef _DEBUG
if ( IDRETRY = = AfxMessageBox ( ssprintf ( " The theme metric %s-%s is missing. Correct this and click Retry, or Cancel to break. " , sScreenName , sValueName ) , MB_RETRYCANCEL ) )
goto try_metric_again ;
# endif
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throw RageException ( " Theme metric '%s : %s' could not be found in '%s' or '%s'. " ,
sScreenName ,
sValueName ,
sCurMetricPath ,
sDefaultMetricPath
) ;
}
int ThemeManager : : GetMetricI ( CString sScreenName , CString sValueName )
{
return atoi ( GetMetric ( sScreenName , sValueName ) ) ;
}
float ThemeManager : : GetMetricF ( CString sScreenName , CString sValueName )
{
return ( float ) atof ( GetMetric ( sScreenName , sValueName ) ) ;
}
bool ThemeManager : : GetMetricB ( CString sScreenName , CString sValueName )
{
return atoi ( GetMetric ( sScreenName , sValueName ) ) ! = 0 ;
}
D3DXCOLOR ThemeManager : : GetMetricC ( CString sScreenName , CString sValueName )
{
float r = 1 , b = 1 , g = 1 , a = 1 ; // initialize in case sscanf fails
CString sValue = GetMetric ( sScreenName , sValueName ) ;
char szValue [ 40 ] ;
strcpy ( szValue , sValue ) ;
int result = sscanf ( szValue , " %f,%f,%f,%f " , & r , & g , & b , & a ) ;
if ( result ! = 4 )
{
LOG - > Warn ( " The color value '%s' for theme metric '%s : %s' is invalid. " , szValue , sScreenName , sValueName ) ;
ASSERT ( 0 ) ;
}
return D3DXCOLOR ( r , g , b , a ) ;
}