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itgmania212121/stepmania/src/ScreenSelectMode.h
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/* ScreenSelectMode - The "Style Select Screen" for Ez2dancer */
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#ifndef SCREEN_SELECT_MODE_H
#define SCREEN_SELECT_MODE_H
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/* Includes */
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#include "ScreenSelect.h"
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#include "BGAnimation.h"
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#include "Screen.h"
#include "Sprite.h"
#include "Quad.h"
#include "ScrollingList.h"
#include "GameConstantsAndTypes.h"
#include "ModeChoice.h"
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#include "BitmapText.h"
#include "RandomSample.h"
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#include "Character.h"
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/* Class Definition */
#define MAX_ELEMS 30
class ScreenSelectMode : public ScreenSelect
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{
public:
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ScreenSelectMode( CString sName ); // Constructor
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virtual ~ScreenSelectMode(); // Destructor
virtual void MenuLeft( PlayerNumber pn );
virtual void MenuRight( PlayerNumber pn );
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virtual void MenuUp(PlayerNumber pn );
virtual void MenuDown(PlayerNumber pn);
virtual void MenuStart( PlayerNumber pn );
virtual void Update( float fDelta );
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virtual void DrawPrimitives();
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virtual void HandleScreenMessage( const ScreenMessage SM );
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protected:
virtual int GetSelectionIndex( PlayerNumber pn );
virtual void UpdateSelectableChoices();
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void SetCharacters();
void ChangeBGA();
int m_iNumChoices;
int m_iSelectableChoices[MAX_ELEMS];
RageSound m_soundModeChange;
RageSound m_soundConfirm;
RageSound m_soundStart;
CStringArray arrayLocations;
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ScrollingList m_ScrollingList;
Sprite m_ChoiceListFrame;
Sprite m_ChoiceListHighlight;
Sprite m_sprJoinMessage[NUM_PLAYERS];
Sprite m_sprJoinFrame[NUM_PLAYERS];
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Sprite m_CurChar[NUM_PLAYERS];
int m_iCurrentChar[NUM_PLAYERS];
Sprite m_Guide;
vector<BGAnimation*> m_Backgrounds;
bool m_bSelected;
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bool m_b2DAvailable;
bool m_bCharsAvailable;
// private:
// vector<Character*> m_Characters;
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};
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#endif
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/*
* (c) 2001-2003 "Frieza", Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/